Player Matchup

Cthulhu
Cthulhu
Sitnik
Cthulhu
Level 156
God Stats
5W - 9L
1,501 SR
Queue Stats
193W - 201L
1,505 Elo+
Party 1
Danzaburou
Danzaburou
WojWojtas
Danzaburou
Level 144
God Stats
0W - 4L
1,337 SR
Queue Stats
130W - 116L
1,636 Elo+
Party 1
Raijin
Raijin
pedal1235
Raijin
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,718 Elo+
Party 1
Team Averages
Level 115
1,446 SR
1,620 Elo+

VS

Team Averages
Level 105
1,583 SR
1,547 Elo+
Ullr
Ullr
Edolyt
Ullr
Level 139
God Stats
1W - 0L
1,500 SR
Queue Stats
77W - 77L
1,623 Elo+
Solo
Amaterasu
Amaterasu
Everec
Amaterasu
Level 89
God Stats
3W - 3L
1,541 SR
Queue Stats
24W - 17L
1,477 Elo+
Solo
Bacchus
Bacchus
mtfc0716
Bacchus
Level 88
God Stats
7W - 2L
1,709 SR
Queue Stats
252W - 245L
1,542 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Sitnik
Cthulhu
15
4 / 5 / 5
11,151
697
15,970
18,216
22,966
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Danzaburou
WojWojtas
Danzaburou
15
3 / 5 / 7
11,003
688
13,164
18,051
8,429
Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Raijin
pedal1235
Raijin
18
4 / 3 / 5
12,112
757
10,563
11,149
5,514
Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
Edolyt
Ullr
18
6 / 5 / 5
12,334
771
15,131
15,747
6,835
Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Amaterasu
Everec
Amaterasu
18
5 / 4 / 7
12,589
787
14,632
19,235
16,695
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bacchus
mtfc0716
Bacchus
18
2 / 2 / 9
11,644
728
10,345
17,655
19,056
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
34
11
Kills
13
13
Deaths
11
17
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Ullr
Edolyt
Ullr
6
5
5
1.7
W
Amaterasu
Everec
Amaterasu
5
4
7
2.13
L
Cthulhu
Sitnik
Cthulhu
4
5
5
1.3
L
Danzaburou
WojWojtas
Danzaburou
3
5
7
1.3
W
Bacchus
mtfc0716
Bacchus
2
2
9
3.25
L
Raijin
pedal1235
Raijin
4
3
5
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,697
Damage
40,108
47,416
Taken
52,637
36,909
Mitigated
42,586
7,489
Healing
16,194
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ullr
Edolyt
Ullr
15,131
8,373
0
6,125
15,747
6,835
2,394
7,483
7,746
0
57,925
W
Amaterasu
Everec
Amaterasu
14,632
6,277
0
5,062
19,235
16,695
251
9,188
9,677
0
36,792
L
Cthulhu
Sitnik
Cthulhu
15,970
949
158
1,888
18,216
22,966
0
2,767
14,772
34,277
1,373
L
Danzaburou
WojWojtas
Danzaburou
13,164
6,172
0
4,355
18,051
8,429
905
2,184
15,427
0
58,375
W
Bacchus
mtfc0716
Bacchus
10,345
638
0
5,007
17,655
19,056
49
7,233
9,839
45,025
1,784
L
Raijin
pedal1235
Raijin
10,563
1,713
0
1,088
11,149
5,514
479
3,189
7,561
35,578
1,053

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,266
Gold Earned
36,567
175
Minions Killed
182
0
Camps Cleared
0
786,986
Distance Traveled
931,080
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
12,334
771
84
5
0
279,002
0
W
Amaterasu
12,589
787
48
3
0
324,707
0
L
Cthulhu
11,151
697
40
3
0
270,841
3
L
Danzaburou
11,003
688
68
4
0
263,219
0
W
Bacchus
11,644
728
50
3
0
327,371
0
L
Raijin
12,112
757
67
4
0
252,926
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role