Player Matchup

Cthulhu
Cthulhu
Blackvvoods
Cthulhu
Level 51
God Stats
2W - 1L
1,764 SR
Queue Stats
53W - 62L
1,480 Elo+
Solo
Izanami
Izanami
Brilioryryne
Izanami
Level 35
God Stats
15W - 18L
1,484 SR
Queue Stats
15W - 21L
1,451 Elo+
Solo
Ra
Ra
Haisokk
Ra
Level 28
God Stats
1W - 3L
1,496 SR
Queue Stats
61W - 56L
1,569 Elo+
Party 1
Ares
Ares
Hamilton752
Ares
Level 14
God Stats
8W - 9L
1,559 SR
Queue Stats
9W - 12L
1,483 Elo+
Party 1
Ravana
Ravana
iZerked
Ravana
Level 105
God Stats
15W - 20L
1,513 SR
Queue Stats
68W - 71L
1,554 Elo+
Party 1
Team Averages
Level 47
1,563 SR
1,507 Elo+

VS

Team Averages
Level 75
1,441 SR
1,562 Elo+
Nut
Nut
Fahoul
Nut
Level 66
God Stats
1W - 1L
1,308 SR
Queue Stats
163W - 158L
1,493 Elo+
Solo
Cerberus
Cerberus
GreatestKnown
Cerberus
Level 61
God Stats
1W - 0L
1,500 SR
Queue Stats
115W - 106L
1,570 Elo+
Party 2
Anubis
Anubis
PapiChulo120198
Anubis
Level 41
God Stats
39W - 27L
1,543 SR
Queue Stats
88W - 87L
1,488 Elo+
Solo
Ra
Ra
akaGanza
Ra
Level 78
God Stats
13W - 18L
1,353 SR
Queue Stats
190W - 167L
1,602 Elo+
Party 2
Arachne
Arachne
alph21
Arachne
Level 130
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 7L
1,656 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Blackvvoods
Cthulhu
12
4 / 0 / 0
6,751
675
4,299
7,564
4,020
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Izanami
Brilioryryne
Izanami
8
1 / 3 / 3
5,338
534
6,528
6,598
1,970
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
1 / 3 / 0
5,866
587
3,786
6,612
1,882
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
2 / 1 / 2
5,949
595
2,578
6,353
4,665
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ravana
iZerked
Ravana
10
1 / 3 / 2
5,126
513
5,310
8,287
3,770
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nut
Fahoul
Nut
10
1 / 1 / 0
5,497
550
2,527
5,266
1,636
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cerberus
GreatestKnown
Cerberus
9
0 / 3 / 3
5,245
525
3,149
10,250
5,432
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

9
0 / 4 / 0
4,970
497
3,810
7,009
2,897
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

12
4 / 0 / 1
6,833
683
6,427
4,580
1,817
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Arachne
alph21
Arachne
11
5 / 1 / 3
6,277
628
8,366
12,003
5,105
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
17
9
Kills
10
10
Deaths
9
7
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Blackvvoods
Cthulhu
4
0
0
4
L
Izanami
Brilioryryne
Izanami
1
3
3
0.83
W
Nut
Fahoul
Nut
1
1
0
1
W
Cerberus
GreatestKnown
Cerberus
0
3
3
0.5
L
1
3
0
0.33
L
2
1
2
3
W
0
4
0
0
W
4
0
1
4.5
W
Arachne
alph21
Arachne
5
1
3
6.5
L
Ravana
iZerked
Ravana
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,501
Damage
24,279
35,414
Taken
39,108
16,307
Mitigated
16,887
7,488
Healing
12,346
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Blackvvoods
Cthulhu
4,299
73
0
2,420
7,564
4,020
0
4,572
2,992
39,558
2,019
L
Izanami
Brilioryryne
Izanami
6,528
5,072
0
1,318
6,598
1,970
0
1,811
4,787
0
47,546
W
Nut
Fahoul
Nut
2,527
1,431
0
1,760
5,266
1,636
687
171
5,095
0
41,804
W
Cerberus
GreatestKnown
Cerberus
3,149
118
0
2,313
10,250
5,432
0
2,428
7,728
18,198
0
L
3,786
84
72
1,190
6,612
1,882
0
3,992
2,620
38,271
0
L
2,578
691
0
1,585
6,353
4,665
0
1,165
5,188
17,299
1,768
W
3,810
436
0
2,063
7,009
2,897
0
3,293
3,279
29,013
0
W
6,427
888
504
1,562
4,580
1,817
0
2,284
2,127
55,763
2,306
W
Arachne
alph21
Arachne
8,366
5,497
0
4,144
12,003
5,105
18
1,266
10,602
0
45,406
L
Ravana
iZerked
Ravana
5,310
1,846
0
903
8,287
3,770
0
1,688
6,599
0
41,987

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,030
Gold Earned
28,822
340
Minions Killed
293
0
Camps Cleared
0
993,408
Distance Traveled
1,017,743
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
6,751
675
92
9
0
211,077
0
L
Izanami
5,338
534
77
8
0
137,161
1
W
Nut
5,497
550
60
6
0
181,763
0
W
Cerberus
5,245
525
31
3
0
220,586
0
L
Ra
5,866
587
81
8
0
219,692
0
L
Ares
5,949
595
23
2
0
219,033
0
W
Anubis
4,970
497
36
4
0
177,595
0
W
Ra
6,833
683
91
9
0
212,115
0
W
Arachne
6,277
628
75
8
0
225,684
1
L
Ravana
5,126
513
67
7
0
206,445
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role