Player Matchup

Ah Puch
Ah Puch
 
Ah Puch
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
EpicFish72
Cthulhu
Level 169
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 13L
1,263 Elo+
Solo
Achilles
Achilles
FLuXxEnVy
Achilles
Level 138
God Stats
8W - 1L
1,500 SR
Queue Stats
196W - 169L
1,579 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
NACalek
Ah Muzen Cab
Level 74
God Stats
4W - 1L
1,283 SR
Queue Stats
173W - 156L
1,576 Elo+
Party 1
Ra
Ra
moonchild96
Ra
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
91W - 72L
1,784 Elo+
Solo
Team Averages
Level 110
1,457 SR
1,540 Elo+

VS

Team Averages
Level 151
1,549 SR
1,536 Elo+
Atlas
Atlas
AXHD
Atlas
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Amaterasu
Amaterasu
BlaccSenju
Amaterasu
Level 159
God Stats
4W - 8L
1,671 SR
Queue Stats
648W - 661L
1,577 Elo+
Solo
Cu Chulainn
Cu Chulainn
IDANNNY
Cu Chulainn
Level 161
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 13L
1,524 Elo+
Solo
Ra
Ra
Shnipes
Ra
Level 224
God Stats
0W - 4L
1,514 SR
Queue Stats
128W - 142L
1,559 Elo+
Solo
Kuzenbo
Kuzenbo
hichachu
Kuzenbo
Level 126
God Stats
1W - 2L
1,558 SR
Queue Stats
155W - 194L
1,521 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
11
3 / 0 / 4
5,726
1,145
5,673
4,361
1,961
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cthulhu
EpicFish72
Cthulhu
9
0 / 0 / 6
5,486
1,097
4,320
5,945
4,524
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Achilles
FLuXxEnVy
Achilles
9
3 / 2 / 4
5,531
1,106
3,491
6,236
7,076
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ah Muzen Cab
NACalek
Ah Muzen Cab
10
1 / 0 / 6
5,515
1,103
4,586
2,175
1,124
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

11
0 / 0 / 7
5,726
1,145
4,850
2,614
1,081
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
AXHD
Atlas
7
0 / 2 / 1
4,597
919
1,889
3,848
3,079
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Amaterasu
BlaccSenju
Amaterasu
10
0 / 0 / 2
4,798
960
2,769
3,775
3,440
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cu Chulainn
IDANNNY
Cu Chulainn
10
0 / 2 / 1
4,858
972
2,606
6,687
3,296
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Talisman

Talisman

+75
Health
+15
Magical Protection

12
2 / 0 / 0
5,662
1,132
5,528
4,288
1,931
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Kuzenbo
hichachu
Kuzenbo
8
0 / 3 / 2
4,947
989
2,800
6,173
6,193
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
8
7
Kills
2
2
Deaths
7
27
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
 
Ah Puch
3
0
4
5
L
Atlas
AXHD
Atlas
0
2
1
0.25
L
Amaterasu
BlaccSenju
Amaterasu
0
0
2
1
W
Cthulhu
EpicFish72
Cthulhu
0
0
6
3
W
Achilles
FLuXxEnVy
Achilles
3
2
4
2.5
L
Cu Chulainn
IDANNNY
Cu Chulainn
0
2
1
0.25
W
Ah Muzen Cab
NACalek
Ah Muzen Cab
1
0
6
4
L
2
0
0
2
L
Kuzenbo
hichachu
Kuzenbo
0
3
2
0.33
W
0
0
7
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,920
Damage
15,592
21,331
Taken
24,771
15,766
Mitigated
17,939
12,858
Healing
10,596
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
 
Ah Puch
5,673
200
0
1,775
4,361
1,961
0
1,607
2,698
9,618
0
L
Atlas
AXHD
Atlas
1,889
647
0
235
3,848
3,079
0
1,763
2,046
2,906
0
L
Amaterasu
BlaccSenju
Amaterasu
2,769
355
438
1,375
3,775
3,440
0
2,305
1,470
0
5,109
W
Cthulhu
EpicFish72
Cthulhu
4,320
87
1,802
1,361
5,945
4,524
0
3,184
2,481
5,333
995
W
Achilles
FLuXxEnVy
Achilles
3,491
623
376
1,062
6,236
7,076
0
2,169
4,028
0
4,474
L
Cu Chulainn
IDANNNY
Cu Chulainn
2,606
520
168
1,218
6,687
3,296
0
3,908
2,573
0
5,593
W
Ah Muzen Cab
NACalek
Ah Muzen Cab
4,586
2,175
1,350
298
2,175
1,124
51
1,471
644
0
10,825
L
5,528
67
2,239
3,245
4,288
1,931
0
2,726
1,428
17,970
0
L
Kuzenbo
hichachu
Kuzenbo
2,800
1,043
891
787
6,173
6,193
0
3,705
2,287
4,646
0
W
4,850
673
3,326
1,508
2,614
1,081
144
1,517
1,056
20,289
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,984
Gold Earned
24,862
73
Minions Killed
58
0
Camps Cleared
0
571,448
Distance Traveled
471,993
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
5,726
1,145
10
2
0
115,523
0
L
Atlas
4,597
919
3
1
0
51,245
0
L
Amaterasu
4,798
960
11
2
0
117,542
0
W
Cthulhu
5,486
1,097
4
1
0
113,610
3
W
Achilles
5,531
1,106
3
1
0
112,048
0
L
Cu Chulainn
4,858
972
10
2
0
87,757
0
W
Ah Muzen Cab
5,515
1,103
21
4
0
121,197
0
L
Ra
5,662
1,132
30
6
0
118,854
0
L
Kuzenbo
4,947
989
4
1
0
96,595
0
W
Ra
5,726
1,145
35
7
0
109,070
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role