Player Matchup

Hun Batz
Hun Batz
 
Hun Batz
Level 204
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Agni
Agni
Chinorium
Agni
Level 128
God Stats
153W - 109L
1,561 SR
Queue Stats
733W - 764L
1,518 Elo+
Party 3
Persephone
Persephone
SuriCata883913
Persephone
Level 127
God Stats
7W - 15L
1,450 SR
Queue Stats
655W - 695L
1,479 Elo+
Party 3
Apollo
Apollo
quiquevader
Apollo
Level 159
God Stats
2W - 1L
1,500 SR
Queue Stats
56W - 29L
1,632 Elo+
Party 1
Nike
Nike
xxxdani1234xxx
Nike
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 21L
1,627 Elo+
Party 1
Team Averages
Level 155
1,502 SR
1,551 Elo+

VS

Team Averages
Level 57
1,618 SR
1,579 Elo+
Charon
Charon
Fokuki
Charon
Level 46
God Stats
10W - 9L
1,705 SR
Queue Stats
109W - 101L
1,513 Elo+
Party 2
Awilix
Awilix
Hey Tisumi
Awilix
Level 68
God Stats
375W - 280L
1,639 SR
Queue Stats
534W - 513L
1,596 Elo+
Solo
Hachiman
Hachiman
Nicnac72
Hachiman
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
260W - 205L
1,613 Elo+
Party 2
Achilles
Achilles
TtEeDdDdYy
Achilles
Level 26
God Stats
6W - 7L
1,631 SR
Queue Stats
14W - 13L
1,569 Elo+
Party 2
Chang'e
Chang'e
lunalessthan3
Chang'e
Level 55
God Stats
25W - 29L
1,615 SR
Queue Stats
438W - 390L
1,602 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
16
6 / 1 / 3
9,295
620
10,831
11,303
4,785
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Agni
14
3 / 3 / 2
8,708
581
10,356
9,983
4,465
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Persephone
SuriCata883913
Persephone
13
0 / 2 / 1
8,435
562
2,870
4,904
1,597
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Apollo
14
6 / 2 / 4
8,649
577
12,307
13,877
6,570
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

13
3 / 4 / 7
8,298
553
8,798
13,946
12,200
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
Fokuki
Charon
10
1 / 4 / 3
6,633
442
5,729
13,135
10,950
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Awilix
Hey Tisumi
Awilix
14
3 / 3 / 1
7,511
501
6,596
13,110
5,728
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hachiman
Nicnac72
Hachiman
12
1 / 6 / 3
6,472
431
6,241
13,440
5,036
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Achilles
TtEeDdDdYy
Achilles
13
3 / 4 / 0
7,836
522
4,913
14,738
11,648
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Chang'e
15
4 / 1 / 1
8,489
566
6,008
9,197
3,111
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
20
18
Kills
12
12
Deaths
18
17
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
 
Hun Batz
6
1
3
7.5
W
Agni
3
3
2
1.33
L
Charon
Fokuki
Charon
1
4
3
0.63
L
Awilix
Hey Tisumi
Awilix
3
3
1
1.17
L
Hachiman
Nicnac72
Hachiman
1
6
3
0.42
W
Persephone
SuriCata883913
Persephone
0
2
1
0.25
L
Achilles
TtEeDdDdYy
Achilles
3
4
0
0.75
L
Chang'e
4
1
1
4.5
W
Apollo
6
2
4
4
W
3
4
7
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,162
Damage
29,487
54,013
Taken
63,620
29,617
Mitigated
36,473
19,505
Healing
14,168
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
 
Hun Batz
10,831
2,945
0
6,453
11,303
4,785
585
1,908
9,395
0
90,033
W
Agni
10,356
821
0
4,190
9,983
4,465
496
0
9,983
57,154
1,919
L
Charon
Fokuki
Charon
5,729
1,407
0
1,475
13,135
10,950
0
0
13,135
26,969
0
L
Awilix
Hey Tisumi
Awilix
6,596
1,931
0
4,714
13,110
5,728
0
992
12,118
0
58,822
L
Hachiman
Nicnac72
Hachiman
6,241
3,754
0
2,821
13,440
5,036
0
0
13,440
0
48,137
W
Persephone
SuriCata883913
Persephone
2,870
252
0
975
4,904
1,597
0
1,826
3,073
55,480
0
L
Achilles
TtEeDdDdYy
Achilles
4,913
65
0
1,663
14,738
11,648
160
9,513
5,225
0
50,916
L
Chang'e
6,008
199
200
3,295
9,197
3,111
0
2,589
6,608
62,435
1,068
W
Apollo
12,307
7,585
0
6,078
13,877
6,570
134
4,613
9,264
0
73,472
W
8,798
856
0
1,809
13,946
12,200
44
3,387
10,559
0
29,309

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,385
Gold Earned
36,941
490
Minions Killed
386
0
Camps Cleared
0
1,534,653
Distance Traveled
1,506,540
4
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
9,295
620
137
9
0
358,520
2
W
Agni
8,708
581
100
7
0
271,391
0
L
Charon
6,633
442
23
2
0
273,611
7
L
Awilix
7,511
501
88
6
0
333,902
1
L
Hachiman
6,472
431
75
5
0
281,945
2
W
Persephone
8,435
562
106
7
0
281,122
0
L
Achilles
7,836
522
89
6
0
293,817
0
L
Chang'e
8,489
566
111
7
0
323,265
5
W
Apollo
8,649
577
121
8
0
291,290
0
W
Nike
8,298
553
26
2
0
332,330
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role