Player Matchup

Hun Batz
Hun Batz
A1DogWater
Hun Batz
Level 168
God Stats
3W - 2L
1,526 SR
Queue Stats
239W - 257L
1,476 Elo+
Party 2
Odin
Odin
Khronc
Odin
Level 140
God Stats
4W - 2L
1,263 SR
Queue Stats
83W - 86L
1,460 Elo+
Party 2
Hachiman
Hachiman
SaVaGeDoGe
Hachiman
Level 165
God Stats
3W - 1L
1,747 SR
Queue Stats
150W - 140L
1,566 Elo+
Solo
Baron Samedi
Baron Samedi
chaseter15
Baron Samedi
Level 146
God Stats
3W - 3L
1,500 SR
Queue Stats
79W - 99L
1,452 Elo+
Party 2
Merlin
Merlin
inthefrozen
Merlin
Level 157
God Stats
4W - 0L
1,917 SR
Queue Stats
138W - 116L
1,496 Elo+
Party 2
Team Averages
Level 155
1,590 SR
1,490 Elo+

VS

Team Averages
Level 136
1,570 SR
1,605 Elo+
Kumbhakarna
Kumbhakarna
Coolkiller8955
Kumbhakarna
Level 124
God Stats
5W - 2L
1,693 SR
Queue Stats
151W - 117L
1,708 Elo+
Party 1
Anhur
Anhur
MrZaBr3w3r
Anhur
Level 155
God Stats
1W - 3L
1,544 SR
Queue Stats
193W - 194L
1,590 Elo+
Solo
King Arthur
King Arthur
MyENCHFireGiant
King Arthur
Level 147
God Stats
6W - 6L
1,647 SR
Queue Stats
237W - 170L
1,582 Elo+
Solo
Vulcan
Vulcan
Wildtaco2
Vulcan
Level 45
God Stats
3W - 7L
1,310 SR
Queue Stats
79W - 83L
1,594 Elo+
Party 1
Ravana
Ravana
cmronp
Ravana
Level 209
God Stats
2W - 4L
1,657 SR
Queue Stats
147W - 148L
1,552 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
A1DogWater
Hun Batz
12
2 / 0 / 3
6,564
597
5,878
8,425
3,055
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mystical Earring

Mystical Earring

+15
Mp 5

Odin
Khronc
Odin
12
3 / 1 / 1
6,815
620
5,260
8,604
6,363
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hachiman
SaVaGeDoGe
Hachiman
11
5 / 2 / 1
6,645
604
7,017
8,956
2,849
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
chaseter15
Baron Samedi
10
0 / 1 / 7
6,025
548
4,814
6,715
4,308
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Merlin
12
6 / 2 / 2
7,230
657
6,124
5,177
1,591
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Coolkiller8955
Kumbhakarna
9
2 / 2 / 0
5,574
507
2,307
11,100
6,619
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Anhur
10
0 / 5 / 2
5,565
506
3,301
7,828
2,939
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

King Arthur
MyENCHFireGiant
King Arthur
10
0 / 3 / 0
5,738
522
3,350
8,596
5,277
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Vulcan
Wildtaco2
Vulcan
8
0 / 5 / 2
5,062
460
2,070
6,831
2,178
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Ravana
cmronp
Ravana
12
4 / 1 / 0
6,363
578
5,767
6,149
2,567
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
10
16
Kills
6
6
Deaths
16
14
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
A1DogWater
Hun Batz
2
0
3
3.5
L
Kumbhakarna
Coolkiller8955
Kumbhakarna
2
2
0
1
W
Odin
Khronc
Odin
3
1
1
3.5
L
Anhur
0
5
2
0.2
L
King Arthur
MyENCHFireGiant
King Arthur
0
3
0
0
W
Hachiman
SaVaGeDoGe
Hachiman
5
2
1
2.75
L
Vulcan
Wildtaco2
Vulcan
0
5
2
0.2
W
Baron Samedi
chaseter15
Baron Samedi
0
1
7
3.5
L
Ravana
cmronp
Ravana
4
1
0
4
W
Merlin
6
2
2
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,093
Damage
16,795
37,877
Taken
40,504
18,166
Mitigated
19,580
16,219
Healing
11,055
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
A1DogWater
Hun Batz
5,878
1,330
0
4,740
8,425
3,055
88
563
7,862
0
60,994
L
Kumbhakarna
Coolkiller8955
Kumbhakarna
2,307
206
0
3,684
11,100
6,619
0
3,754
7,198
13,845
0
W
Odin
Khronc
Odin
5,260
1,075
0
2,519
8,604
6,363
0
0
8,604
0
43,385
L
Anhur
3,301
714
0
1,123
7,828
2,939
0
1,715
6,113
0
38,104
L
King Arthur
MyENCHFireGiant
King Arthur
3,350
730
0
2,420
8,596
5,277
0
0
8,596
0
40,926
W
Hachiman
SaVaGeDoGe
Hachiman
7,017
4,566
0
3,622
8,956
2,849
734
1,584
7,372
0
47,971
L
Vulcan
Wildtaco2
Vulcan
2,070
708
0
310
6,831
2,178
0
4,113
2,287
24,859
0
W
Baron Samedi
chaseter15
Baron Samedi
4,814
594
605
3,297
6,715
4,308
0
1,170
5,545
20,884
0
L
Ravana
cmronp
Ravana
5,767
2,128
0
3,518
6,149
2,567
0
661
5,372
0
49,516
W
Merlin
6,124
311
0
1,436
5,177
1,591
187
1,060
4,117
44,474
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,279
Gold Earned
28,302
374
Minions Killed
305
0
Camps Cleared
0
1,070,848
Distance Traveled
1,078,287
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
6,564
597
95
9
0
251,860
0
L
Kumbhakarna
5,574
507
25
2
0
234,808
4
W
Odin
6,815
620
81
7
0
198,733
0
L
Anhur
5,565
506
60
5
0
190,505
2
L
King Arthur
5,738
522
81
7
0
203,121
2
W
Hachiman
6,645
604
88
8
0
189,612
1
L
Vulcan
5,062
460
54
5
0
199,359
0
W
Baron Samedi
6,025
548
18
2
0
214,134
0
L
Ravana
6,363
578
85
8
0
250,494
0
W
Merlin
7,230
657
92
8
0
216,509
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role