Player Matchup

Discordia
Discordia
LilacLight
Discordia
Level 100
God Stats
0W - 1L
1,190 SR
Queue Stats
45W - 33L
1,574 Elo+
Solo
Arachne
Arachne
Monster_Durex
Arachne
Level 126
God Stats
39W - 21L
1,623 SR
Queue Stats
72W - 67L
1,534 Elo+
Party 2
Charon
Charon
Mrmaxx_-
Charon
Level 149
God Stats
2W - 2L
1,654 SR
Queue Stats
110W - 115L
1,493 Elo+
Party 2
Ishtar
Ishtar
SneKaYz__
Ishtar
Level 159
God Stats
1W - 1L
1,874 SR
Queue Stats
89W - 100L
1,505 Elo+
Party 2
Ymir
Ymir
juulien2106
Ymir
Level 123
God Stats
1W - 1L
1,699 SR
Queue Stats
122W - 139L
1,491 Elo+
Party 2
Team Averages
Level 131
1,608 SR
1,519 Elo+

VS

Team Averages
Level 99
1,487 SR
1,499 Elo+
Chang'e
Chang'e
 
Chang'e
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Medusa
Medusa
 
Medusa
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Maui
Maui
Deccou
Maui
Level 58
God Stats
3W - 0L
1,500 SR
Queue Stats
69W - 63L
1,499 Elo+
Solo
Merlin
Merlin
JammyTortoise
Merlin
Level 155
God Stats
7W - 6L
1,655 SR
Queue Stats
105W - 88L
1,519 Elo+
Solo
Susano
Susano
Knueve8
Susano
Level 106
God Stats
1W - 2L
1,280 SR
Queue Stats
136W - 143L
1,478 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
LilacLight
Discordia
13
2 / 1 / 0
6,922
577
5,457
5,634
2,029
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

Arachne
10
1 / 3 / 2
5,561
463
3,675
10,539
3,748
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Charon
Mrmaxx_-
Charon
11
0 / 2 / 1
5,185
432
3,335
7,656
5,248
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ishtar
SneKaYz__
Ishtar
11
1 / 2 / 1
6,457
538
4,523
9,881
3,463
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

7
0 / 6 / 2
4,897
408
1,268
10,845
7,539
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
14
1 / 1 / 1
8,030
669
4,406
9,114
3,457
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Medusa
 
Medusa
13
3 / 1 / 1
7,933
661
8,230
6,401
2,835
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Maui
Deccou
Maui
12
2 / 1 / 8
7,309
609
4,150
7,677
6,826
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

12
3 / 1 / 0
6,974
581
4,463
6,447
2,451
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Susano
Knueve8
Susano
13
5 / 0 / 1
6,762
564
5,383
8,987
3,600
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
25
4
Kills
14
14
Deaths
4
6
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
1
1
1
1.5
W
Medusa
 
Medusa
3
1
1
3.5
W
Maui
Deccou
Maui
2
1
8
6
W
3
1
0
3
W
Susano
Knueve8
Susano
5
0
1
5.5
L
Discordia
LilacLight
Discordia
2
1
0
2
L
Arachne
1
3
2
0.67
L
Charon
Mrmaxx_-
Charon
0
2
1
0.25
L
Ishtar
SneKaYz__
Ishtar
1
2
1
0.75
L
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,258
Damage
26,632
44,555
Taken
38,626
22,027
Mitigated
19,169
11,311
Healing
17,475
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
4,406
258
63
5,770
9,114
3,457
0
2,936
5,654
68,204
2,985
W
Medusa
 
Medusa
8,230
3,935
0
2,777
6,401
2,835
0
244
6,157
0
64,274
W
Maui
Deccou
Maui
4,150
1,245
0
1,438
7,677
6,826
78
1,429
6,078
33,761
875
W
4,463
309
70
2,136
6,447
2,451
176
2,979
3,010
53,056
0
W
Susano
Knueve8
Susano
5,383
455
0
5,221
8,987
3,600
0
1,058
7,761
0
51,783
L
Discordia
LilacLight
Discordia
5,457
225
0
710
5,634
2,029
0
1,452
4,182
61,383
752
L
Arachne
3,675
2,867
0
3,722
10,539
3,748
0
3,205
7,334
0
25,168
L
Charon
Mrmaxx_-
Charon
3,335
261
0
1,502
7,656
5,248
0
2,901
4,755
34,509
2,008
L
Ishtar
SneKaYz__
Ishtar
4,523
3,116
0
3,849
9,881
3,463
0
801
9,080
0
49,468
L
1,268
240
0
1,528
10,845
7,539
0
4,406
6,439
5,664
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,022
Gold Earned
37,008
320
Minions Killed
493
0
Camps Cleared
0
1,229,668
Distance Traveled
1,243,744
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
8,030
669
123
10
0
213,774
2
W
Medusa
7,933
661
114
10
0
243,937
0
W
Maui
7,309
609
67
6
0
242,464
3
W
Merlin
6,974
581
109
9
0
239,540
4
W
Susano
6,762
564
80
7
0
304,029
0
L
Discordia
6,922
577
122
10
0
255,597
2
L
Arachne
5,561
463
55
5
0
291,485
0
L
Charon
5,185
432
42
4
0
220,012
0
L
Ishtar
6,457
538
93
8
0
232,886
0
L
Ymir
4,897
408
8
1
0
229,688
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role