Player Matchup

Agni
Agni
BrotherNeroIB
Agni
Level 89
God Stats
1W - 0L
1,542 SR
Queue Stats
65W - 76L
1,441 Elo+
Party 3
Sylvanus
Sylvanus
ExtozyA
Sylvanus
Level 124
God Stats
1W - 1L
1,500 SR
Queue Stats
114W - 125L
1,511 Elo+
Party 2
Fenrir
Fenrir
MrRuma
Fenrir
Level 80
God Stats
1W - 0L
1,269 SR
Queue Stats
37W - 26L
1,578 Elo+
Solo
Gilgamesh
Gilgamesh
milosz777888
Gilgamesh
Level 107
God Stats
3W - 1L
1,700 SR
Queue Stats
47W - 70L
1,389 Elo+
Party 3
Charybdis
Charybdis
xSAWMARx
Charybdis
Level 154
God Stats
2W - 1L
1,706 SR
Queue Stats
115W - 127L
1,522 Elo+
Party 2
Team Averages
Level 111
1,543 SR
1,488 Elo+

VS

Team Averages
Level 108
1,567 SR
1,513 Elo+
Medusa
Medusa
Chavakhi
Medusa
Level 129
God Stats
2W - 2L
1,699 SR
Queue Stats
244W - 236L
1,464 Elo+
Party 1
Raijin
Raijin
ChrisBlokex
Raijin
Level 110
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 13L
1,572 Elo+
Solo
Guan Yu
Guan Yu
DeimiosX
Guan Yu
Level 122
God Stats
0W - 3L
1,196 SR
Queue Stats
180W - 175L
1,482 Elo+
Party 1
Ah Puch
Ah Puch
Kneppo
Ah Puch
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
81W - 94L
1,518 Elo+
Solo
Bastet
Bastet
Zaryusu
Bastet
Level 118
God Stats
7W - 6L
1,940 SR
Queue Stats
273W - 276L
1,528 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 2 / 16
10,714
893
21,118
13,048
5,364
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sylvanus
ExtozyA
Sylvanus
16
2 / 3 / 20
10,443
870
6,696
18,586
16,742
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Fenrir
MrRuma
Fenrir
16
4 / 5 / 12
9,843
820
12,968
14,472
13,049
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Gilgamesh
milosz777888
Gilgamesh
18
7 / 2 / 11
10,867
906
11,134
19,903
19,843
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Charybdis
xSAWMARx
Charybdis
16
6 / 2 / 10
9,893
824
11,577
11,513
5,628
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Chavakhi
Medusa
13
2 / 8 / 4
7,935
661
12,948
13,857
5,373
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Raijin
17
4 / 3 / 6
9,459
788
11,797
10,485
4,843
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Guan Yu
DeimiosX
Guan Yu
13
0 / 6 / 10
7,919
660
3,132
18,764
17,480
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Ah Puch
Kneppo
Ah Puch
17
2 / 3 / 7
8,902
742
18,918
10,876
4,903
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bastet
Zaryusu
Bastet
15
5 / 5 / 7
9,322
777
10,541
14,840
6,123
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
47
25
Kills
13
14
Deaths
25
69
Assists
34
Player
Kills
Deaths
Assists
KDA
W
6
2
16
7
L
Medusa
Chavakhi
Medusa
2
8
4
0.5
L
Raijin
4
3
6
2.33
L
Guan Yu
DeimiosX
Guan Yu
0
6
10
0.83
W
Sylvanus
ExtozyA
Sylvanus
2
3
20
4
L
Ah Puch
Kneppo
Ah Puch
2
3
7
1.83
W
Fenrir
MrRuma
Fenrir
4
5
12
2
L
Bastet
Zaryusu
Bastet
5
5
7
1.7
W
Gilgamesh
milosz777888
Gilgamesh
7
2
11
6.25
W
Charybdis
xSAWMARx
Charybdis
6
2
10
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,493
Damage
57,336
77,522
Taken
68,822
60,626
Mitigated
38,722
36,481
Healing
18,974
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
21,118
1,167
4,690
4,997
13,048
5,364
1,260
5,048
8,000
45,094
0
L
Medusa
Chavakhi
Medusa
12,948
5,170
444
461
13,857
5,373
0
6,048
7,809
0
16,247
L
Raijin
11,797
840
1,701
2,279
10,485
4,843
552
4,798
5,687
30,708
0
L
Guan Yu
DeimiosX
Guan Yu
3,132
333
5,739
4,906
18,764
17,480
38
6,995
11,769
0
5,494
W
Sylvanus
ExtozyA
Sylvanus
6,696
1,889
11,024
8,608
18,586
16,742
1,033
7,401
11,185
10,274
0
L
Ah Puch
Kneppo
Ah Puch
18,918
1,239
276
504
10,876
4,903
368
4,390
6,486
36,349
973
W
Fenrir
MrRuma
Fenrir
12,968
4,304
1,199
1,720
14,472
13,049
1,313
4,436
10,036
612
23,461
L
Bastet
Zaryusu
Bastet
10,541
2,683
662
2,002
14,840
6,123
16
5,932
8,908
0
15,139
W
Gilgamesh
milosz777888
Gilgamesh
11,134
1,198
957
1,669
19,903
19,843
543
8,886
11,017
0
24,273
W
Charybdis
xSAWMARx
Charybdis
11,577
6,495
505
1,112
11,513
5,628
4,692
4,308
7,205
0
25,517

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,760
Gold Earned
43,537
177
Minions Killed
126
0
Camps Cleared
0
1,141,838
Distance Traveled
944,379
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
10,714
893
68
6
0
238,372
0
L
Medusa
7,935
661
18
2
0
161,078
0
L
Raijin
9,459
788
48
4
0
194,104
0
L
Guan Yu
7,919
660
2
0
0
196,424
0
W
Sylvanus
10,443
870
9
1
0
200,017
0
L
Ah Puch
8,902
742
39
3
0
212,028
0
W
Fenrir
9,843
820
25
2
0
199,137
0
L
Bastet
9,322
777
19
2
0
180,745
0
W
Gilgamesh
10,867
906
36
3
0
266,883
0
W
Charybdis
9,893
824
39
3
0
237,429
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role