Player Matchup

Thor
Thor
 
Thor
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
 
Heimdallr
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Yu Huang
Yu Huang
NoVapurple78
Yu Huang
Level 107
God Stats
1W - 5L
1,532 SR
Queue Stats
32W - 23L
1,577 Elo+
Solo
Ymir
Ymir
infantry32
Ymir
Level 154
God Stats
1W - 4L
1,509 SR
Queue Stats
31W - 47L
1,522 Elo+
Party 1
Poseidon
Poseidon
xxwaybr33zxx230
Poseidon
Level 80
God Stats
1W - 1L
1,769 SR
Queue Stats
80W - 75L
1,447 Elo+
Solo
Team Averages
Level 122
1,562 SR
1,509 Elo+

VS

Team Averages
Level 127
1,449 SR
1,505 Elo+
Odin
Odin
ApxCam
Odin
Level 127
God Stats
16W - 14L
1,278 SR
Queue Stats
125W - 131L
1,401 Elo+
Solo
Jing Wei
Jing Wei
BlackPrince01
Jing Wei
Level 141
God Stats
1W - 0L
1,500 SR
Queue Stats
64W - 70L
1,386 Elo+
Solo
Hel
Hel
Rayzar88
Hel
Level 158
God Stats
1W - 1L
1,466 SR
Queue Stats
155W - 137L
1,525 Elo+
Solo
Nike
Nike
Sgt_K1ckas5_
Nike
Level 83
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 2L
1,732 Elo+
Solo
Kukulkan
Kukulkan
x99SanTex99x
Kukulkan
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
60W - 60L
1,482 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
13
4 / 0 / 4
7,241
517
7,388
11,033
5,136
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Heimdallr
 
Heimdallr
11
0 / 4 / 2
6,220
444
5,648
9,261
3,233
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Yu Huang
NoVapurple78
Yu Huang
13
4 / 1 / 1
7,445
532
8,780
9,555
3,564
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

10
2 / 2 / 0
6,298
450
3,660
11,491
7,894
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Poseidon
9
0 / 5 / 0
6,035
431
2,181
7,048
1,556
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
ApxCam
Odin
14
5 / 1 / 2
8,023
573
8,494
11,155
4,651
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jing Wei
BlackPrince01
Jing Wei
13
1 / 1 / 3
7,615
544
4,006
9,645
3,262
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

10
0 / 4 / 3
6,651
475
3,957
11,234
7,115
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

15
5 / 1 / 0
8,648
618
6,493
8,201
5,535
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Kukulkan
x99SanTex99x
Kukulkan
11
1 / 3 / 1
7,092
507
6,541
8,611
3,299
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
21
10
Kills
12
12
Deaths
10
7
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Thor
 
Thor
4
0
4
6
L
Heimdallr
 
Heimdallr
0
4
2
0.25
W
Odin
ApxCam
Odin
5
1
2
6
W
Jing Wei
BlackPrince01
Jing Wei
1
1
3
2.5
L
Yu Huang
NoVapurple78
Yu Huang
4
1
1
4.5
W
0
4
3
0.38
W
5
1
0
5
L
2
2
0
1
W
Kukulkan
x99SanTex99x
Kukulkan
1
3
1
0.5
L
Poseidon
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,657
Damage
29,491
48,388
Taken
48,846
21,383
Mitigated
23,862
8,455
Healing
19,312
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
 
Thor
7,388
1,920
0
2,153
11,033
5,136
0
1,918
8,784
0
53,352
L
Heimdallr
 
Heimdallr
5,648
2,682
0
1,594
9,261
3,233
142
382
8,879
0
41,355
W
Odin
ApxCam
Odin
8,494
2,909
0
5,379
11,155
4,651
0
2,863
8,226
0
68,283
W
Jing Wei
BlackPrince01
Jing Wei
4,006
3,103
0
2,217
9,645
3,262
10
646
8,999
0
49,275
L
Yu Huang
NoVapurple78
Yu Huang
8,780
608
0
1,982
9,555
3,564
0
3,508
5,715
58,762
0
W
3,957
869
3,928
4,137
11,234
7,115
299
4,322
6,912
23,558
506
W
6,493
1,050
0
2,478
8,201
5,535
344
1,194
6,821
0
64,759
L
3,660
971
53
2,094
11,491
7,894
0
3,003
8,299
27,336
0
W
Kukulkan
x99SanTex99x
Kukulkan
6,541
456
0
1,173
8,611
3,299
461
5,344
3,267
40,471
2,166
L
Poseidon
2,181
411
0
579
7,048
1,556
0
0
6,635
26,593
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,239
Gold Earned
38,029
340
Minions Killed
401
0
Camps Cleared
0
1,302,160
Distance Traveled
1,398,836
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
7,241
517
83
6
0
314,320
0
L
Heimdallr
6,220
444
68
5
0
258,639
0
W
Odin
8,023
573
92
7
0
317,469
0
W
Jing Wei
7,615
544
85
6
0
286,926
2
L
Yu Huang
7,445
532
99
7
0
281,343
0
W
Hel
6,651
475
30
2
0
255,092
1
W
Nike
8,648
618
104
7
0
261,443
0
L
Ymir
6,298
450
34
2
0
271,930
7
W
Kukulkan
7,092
507
90
6
0
277,906
0
L
Poseidon
6,035
431
56
4
0
175,928
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role