Player Matchup

Merlin
Merlin
Antagonist0
Merlin
Level 35
God Stats
0W - 2L
1,295 SR
Queue Stats
31W - 24L
1,531 Elo+
Party 1
Hel
Hel
HellboyJae
Hel
Level 65
God Stats
3W - 7L
1,374 SR
Queue Stats
61W - 52L
1,528 Elo+
Party 1
Ullr
Ullr
Ophelilac
Ullr
Level 37
God Stats
3W - 4L
1,463 SR
Queue Stats
61W - 52L
1,528 Elo+
Party 1
Thanatos
Thanatos
Steadfastcoma07
Thanatos
Level 67
God Stats
1W - 1L
1,723 SR
Queue Stats
62W - 47L
1,509 Elo+
Solo
Amaterasu
Amaterasu
V_A_N_D_I_E_L
Amaterasu
Level 142
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,575 Elo+
Solo
Team Averages
Level 69
1,471 SR
1,534 Elo+

VS

Team Averages
Level 120
1,589 SR
1,491 Elo+
Sylvanus
Sylvanus
WarPeppa
Sylvanus
Level 126
God Stats
1W - 1L
1,500 SR
Queue Stats
60W - 68L
1,489 Elo+
Party 2
Janus
Janus
WunHOTtamale
Janus
Level 86
God Stats
9W - 9L
1,608 SR
Queue Stats
176W - 177L
1,503 Elo+
Solo
Shiva
Shiva
hard hitta 9
Shiva
Level 141
God Stats
5W - 2L
1,527 SR
Queue Stats
45W - 45L
1,524 Elo+
Solo
Charybdis
Charybdis
maelstromii7
Charybdis
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 19L
1,481 Elo+
Solo
Awilix
Awilix
superraptor12
Awilix
Level 126
God Stats
4W - 1L
1,809 SR
Queue Stats
106W - 123L
1,455 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
12
0 / 1 / 1
6,218
565
2,447
4,098
1,475
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

9
1 / 4 / 2
5,605
510
5,274
14,523
7,637
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Mystical Earring

Mystical Earring

+15
Mp 5

Ullr
10
1 / 3 / 1
5,566
506
6,384
11,916
4,262
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Thanatos
11
2 / 2 / 1
5,754
523
4,386
9,696
3,694
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Amaterasu
V_A_N_D_I_E_L
Amaterasu
10
0 / 2 / 0
5,901
536
2,817
11,055
4,771
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
WarPeppa
Sylvanus
10
1 / 0 / 3
5,400
491
5,947
11,167
7,702
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Earring

Mystical Earring

+15
Mp 5

12
4 / 1 / 2
7,101
646
4,705
4,378
1,445
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

13
2 / 0 / 1
7,192
654
8,607
7,713
6,554
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Charybdis
maelstromii7
Charybdis
10
1 / 3 / 4
5,685
517
6,591
9,070
3,210
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

13
4 / 0 / 6
7,009
637
8,233
7,722
3,600
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
28
4
Kills
12
12
Deaths
4
5
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Merlin
0
1
1
0.5
L
1
4
2
0.5
L
Ullr
1
3
1
0.5
L
Thanatos
2
2
1
1.25
L
Amaterasu
V_A_N_D_I_E_L
Amaterasu
0
2
0
0
W
Sylvanus
WarPeppa
Sylvanus
1
0
3
2.5
W
4
1
2
5
W
2
0
1
2.5
W
Charybdis
maelstromii7
Charybdis
1
3
4
1
W
4
0
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,308
Damage
34,083
51,288
Taken
40,050
21,839
Mitigated
22,511
26,209
Healing
15,182
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
2,447
689
0
615
4,098
1,475
0
1,368
2,550
53,669
0
L
5,274
584
4,407
7,023
14,523
7,637
0
5,028
9,303
23,710
0
L
Ullr
6,384
2,552
0
1,239
11,916
4,262
0
1,626
10,235
0
42,922
L
Thanatos
4,386
620
0
7,559
9,696
3,694
0
1,241
8,398
0
37,055
L
Amaterasu
V_A_N_D_I_E_L
Amaterasu
2,817
1,037
0
5,366
11,055
4,771
0
0
10,078
0
39,718
W
Sylvanus
WarPeppa
Sylvanus
5,947
1,981
1,918
5,954
11,167
7,702
175
2,889
8,278
23,938
9,622
W
4,705
352
0
985
4,378
1,445
0
1,724
2,654
51,711
1,051
W
8,607
1,311
0
2,048
7,713
6,554
0
0
7,713
0
50,276
W
Charybdis
maelstromii7
Charybdis
6,591
2,535
0
2,809
9,070
3,210
39
2,659
6,411
0
39,289
W
8,233
2,952
0
1,468
7,722
3,600
0
449
7,273
0
53,655

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,044
Gold Earned
32,387
340
Minions Killed
372
0
Camps Cleared
0
1,064,238
Distance Traveled
1,152,094
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
6,218
565
98
9
0
201,007
0
L
Hel
5,605
510
30
3
0
201,678
0
L
Ullr
5,566
506
78
7
0
201,654
0
L
Thanatos
5,754
523
61
6
0
257,393
0
L
Amaterasu
5,901
536
73
7
0
202,506
0
W
Sylvanus
5,400
491
53
5
0
202,523
0
W
Janus
7,101
646
92
8
0
231,295
0
W
Shiva
7,192
654
92
8
0
231,638
1
W
Charybdis
5,685
517
48
4
0
199,328
0
W
Awilix
7,009
637
87
8
0
287,310
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role