Player Matchup

Arachne
Arachne
 
Arachne
Level 188
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sylvanus
Sylvanus
HirumaYaha01
Sylvanus
Level 156
God Stats
3W - 3L
1,278 SR
Queue Stats
125W - 142L
1,514 Elo+
Party 1
Janus
Janus
Rendrixon
Janus
Level 184
God Stats
2W - 6L
1,342 SR
Queue Stats
124W - 152L
1,421 Elo+
Party 1
Artemis
Artemis
ShimadaÇã
Artemis
Level 122
God Stats
2W - 2L
1,464 SR
Queue Stats
121W - 112L
1,568 Elo+
Solo
Tyr
Tyr
iTzDarcKEmo
Tyr
Level 142
God Stats
1W - 1L
1,500 SR
Queue Stats
30W - 30L
1,423 Elo+
Solo
Team Averages
Level 158
1,417 SR
1,485 Elo+

VS

Team Averages
Level 161
1,497 SR
1,447 Elo+
Raijin
Raijin
 
Raijin
Level 185
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
EricVinicius
Hachiman
Level 192
God Stats
9W - 14L
1,455 SR
Queue Stats
197W - 201L
1,506 Elo+
Solo
Baron Samedi
Baron Samedi
KKoOp
Baron Samedi
Level 128
God Stats
2W - 0L
1,683 SR
Queue Stats
44W - 48L
1,523 Elo+
Party 2
Hercules
Hercules
SrMauren
Hercules
Level 143
God Stats
4W - 7L
1,481 SR
Queue Stats
66W - 72L
1,195 Elo+
Solo
Nemesis
Nemesis
Tacajachi11
Nemesis
Level 156
God Stats
6W - 11L
1,369 SR
Queue Stats
70W - 93L
1,511 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
6
2 / 0 / 0
3,758
752
1,762
4,587
1,397
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Sylvanus
HirumaYaha01
Sylvanus
6
0 / 0 / 1
3,258
652
1,251
3,316
1,360
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Janus
Rendrixon
Janus
6
1 / 0 / 2
3,835
767
2,023
1,703
485
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Artemis
ShimadaÇã
Artemis
1
0 / 0 / 0
2,499
500
0
0
0
2
0 / 1 / 0
2,590
518
0
1,414
532
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
7
1 / 0 / 0
3,947
789
926
1,624
552
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hachiman
EricVinicius
Hachiman
5
0 / 1 / 0
3,332
666
1,836
3,099
762
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Baron Samedi
KKoOp
Baron Samedi
7
0 / 1 / 0
3,713
743
935
2,521
993
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hercules
SrMauren
Hercules
5
0 / 1 / 0
3,555
711
856
4,700
1,985
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Nemesis
Tacajachi11
Nemesis
6
0 / 1 / 0
3,401
680
1,461
4,331
1,414
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
1
3
Kills
1
1
Deaths
4
3
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Arachne
 
Arachne
2
0
0
2
W
Raijin
 
Raijin
1
0
0
1
W
Hachiman
EricVinicius
Hachiman
0
1
0
0
L
Sylvanus
HirumaYaha01
Sylvanus
0
0
1
0.5
W
Baron Samedi
KKoOp
Baron Samedi
0
1
0
0
L
Janus
Rendrixon
Janus
1
0
2
2
L
Artemis
ShimadaÇã
Artemis
0
0
0
0
W
Hercules
SrMauren
Hercules
0
1
0
0
W
Nemesis
Tacajachi11
Nemesis
0
1
0
0
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,036
Damage
6,014
11,020
Taken
16,275
3,774
Mitigated
5,706
5,843
Healing
6,124
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
 
Arachne
1,762
1,255
0
3,244
4,587
1,397
0
511
4,036
0
11,934
W
Raijin
 
Raijin
926
99
0
420
1,624
552
0
0
1,624
16,957
293
W
Hachiman
EricVinicius
Hachiman
1,836
1,077
0
1,264
3,099
762
288
316
2,743
0
22,512
L
Sylvanus
HirumaYaha01
Sylvanus
1,251
591
0
1,059
3,316
1,360
0
0
3,316
9,436
4,026
W
Baron Samedi
KKoOp
Baron Samedi
935
134
59
944
2,521
993
0
1,070
1,262
20,734
0
L
Janus
Rendrixon
Janus
2,023
168
0
1,290
1,703
485
0
476
1,227
14,946
0
L
Artemis
ShimadaÇã
Artemis
0
0
0
0
0
0
0
0
0
0
0
W
Hercules
SrMauren
Hercules
856
189
39
2,044
4,700
1,985
54
1,045
3,655
0
9,084
W
Nemesis
Tacajachi11
Nemesis
1,461
397
0
1,354
4,331
1,414
0
389
3,862
0
19,799
L
0
0
0
250
1,414
532
0
669
609
0
1,879

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,940
Gold Earned
17,948
95
Minions Killed
179
0
Camps Cleared
0
338,808
Distance Traveled
554,061
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
3,758
752
34
7
0
127,538
0
W
Raijin
3,947
789
41
8
0
88,645
0
W
Hachiman
3,332
666
36
7
0
94,558
0
L
Sylvanus
3,258
652
24
5
0
92,567
0
W
Baron Samedi
3,713
743
44
9
0
111,924
0
L
Janus
3,835
767
36
7
0
102,236
0
L
Artemis
2,499
500
0
0
0
0
0
W
Hercules
3,555
711
17
3
0
122,860
0
W
Nemesis
3,401
680
41
8
0
136,074
0
L
Tyr
2,590
518
1
0
0
16,467
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role