Player Matchup

Freya
Freya
 
Freya
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ra
Ra
 
Ra
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ravana
Ravana
BetweenTheToes
Ravana
Level 126
God Stats
19W - 12L
1,496 SR
Queue Stats
208W - 202L
1,533 Elo+
Solo
Mulan
Mulan
SrAl4n
Mulan
Level 143
God Stats
3W - 0L
1,937 SR
Queue Stats
19W - 25L
1,453 Elo+
Party 1
Tyr
Tyr
adambomb247
Tyr
Level 167
God Stats
4W - 2L
1,563 SR
Queue Stats
69W - 69L
1,541 Elo+
Solo
Team Averages
Level 142
1,599 SR
1,505 Elo+

VS

Team Averages
Level 103
1,514 SR
1,532 Elo+
Cthulhu
Cthulhu
BackBussy
Cthulhu
Level 28
God Stats
8W - 2L
1,529 SR
Queue Stats
94W - 89L
1,517 Elo+
Party 2
Anhur
Anhur
CHAIRMANKING
Anhur
Level 99
God Stats
1W - 1L
1,500 SR
Queue Stats
210W - 178L
1,554 Elo+
Solo
Arachne
Arachne
VentingStone8
Arachne
Level 106
God Stats
0W - 3L
1,500 SR
Queue Stats
68W - 67L
1,506 Elo+
Solo
Geb
Geb
chelaxz
Geb
Level 153
God Stats
0W - 1L
1,251 SR
Queue Stats
169W - 158L
1,536 Elo+
Solo
Vulcan
Vulcan
yucaluca69
Vulcan
Level 129
God Stats
2W - 2L
1,790 SR
Queue Stats
42W - 33L
1,549 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
 
Freya
12
3 / 0 / 0
6,615
601
6,703
6,046
2,041
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Ra
 
Ra
12
1 / 0 / 1
6,485
590
3,000
4,206
1,591
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

12
2 / 0 / 2
6,491
590
4,883
6,544
2,769
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mulan
SrAl4n
Mulan
11
1 / 0 / 3
6,790
617
4,624
7,896
5,965
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

10
2 / 1 / 4
6,197
563
4,351
8,444
4,683
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
BackBussy
Cthulhu
10
0 / 1 / 1
5,804
528
5,517
7,910
7,072
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

9
0 / 2 / 0
5,198
473
4,091
8,545
3,108
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Arachne
9
0 / 4 / 0
5,035
458
1,180
9,277
2,951
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Geb
8
1 / 0 / 0
4,968
452
4,009
6,035
3,559
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Vulcan
yucaluca69
Vulcan
11
0 / 2 / 1
5,847
532
4,454
5,041
2,130
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
3
9
Kills
1
1
Deaths
9
10
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Freya
 
Freya
3
0
0
3
W
Ra
 
Ra
1
0
1
1.5
L
Cthulhu
BackBussy
Cthulhu
0
1
1
0.5
W
2
0
2
3
L
0
2
0
0
W
Mulan
SrAl4n
Mulan
1
0
3
2.5
L
Arachne
0
4
0
0
W
2
1
4
4
L
Geb
1
0
0
1
L
Vulcan
yucaluca69
Vulcan
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,561
Damage
19,251
33,136
Taken
36,808
17,049
Mitigated
18,820
14,961
Healing
10,240
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Freya
 
Freya
6,703
2,079
0
3,570
6,046
2,041
0
1,200
4,635
38,978
0
W
Ra
 
Ra
3,000
98
432
1,744
4,206
1,591
230
2,864
1,302
51,135
266
L
Cthulhu
BackBussy
Cthulhu
5,517
356
154
1,615
7,910
7,072
0
575
6,904
33,616
635
W
4,883
1,290
0
3,641
6,544
2,769
0
2,902
3,386
0
53,624
L
4,091
1,554
0
3,492
8,545
3,108
0
3,948
4,173
0
35,651
W
Mulan
SrAl4n
Mulan
4,624
435
0
2,642
7,896
5,965
0
3,099
4,242
0
46,544
L
Arachne
1,180
627
0
3,551
9,277
2,951
0
418
8,731
0
30,929
W
4,351
391
0
2,932
8,444
4,683
0
2,389
5,654
0
13,388
L
Geb
4,009
335
0
709
6,035
3,559
0
2,873
2,865
11,230
0
L
Vulcan
yucaluca69
Vulcan
4,454
1,025
0
719
5,041
2,130
0
1,128
3,866
48,079
2,839

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,578
Gold Earned
26,852
386
Minions Killed
277
0
Camps Cleared
0
1,200,071
Distance Traveled
1,169,766
13
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Freya
6,615
601
76
7
0
240,905
5
W
Ra
6,485
590
101
9
0
259,996
1
L
Cthulhu
5,804
528
69
6
0
232,087
0
W
Ravana
6,491
590
105
10
0
238,089
1
L
Anhur
5,198
473
57
5
0
218,367
0
W
Mulan
6,790
617
83
8
0
214,519
2
L
Arachne
5,035
458
57
5
0
232,188
2
W
Tyr
6,197
563
21
2
0
246,562
4
L
Geb
4,968
452
17
2
0
234,127
2
L
Vulcan
5,847
532
77
7
0
252,997
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role