Player Matchup

Cthulhu
Cthulhu
COMUNIX1
Cthulhu
Level 39
God Stats
1W - 1L
1,285 SR
Queue Stats
36W - 30L
1,495 Elo+
Party 1
Chiron
Chiron
MysticcB1
Chiron
Level 35
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,351 Elo+
Party 1
Chernobog
Chernobog
RedKnightKiller
Chernobog
Level 33
God Stats
1W - 1L
1,315 SR
Queue Stats
9W - 13L
1,416 Elo+
Party 1
Neith
Neith
Retr0B1
Neith
Level 101
God Stats
2W - 0L
1,947 SR
Queue Stats
10W - 7L
1,351 Elo+
Party 1
He Bo
He Bo
Wildscoob
He Bo
Level 101
God Stats
2W - 1L
1,505 SR
Queue Stats
32W - 28L
1,476 Elo+
Party 1
Team Averages
Level 62
1,510 SR
1,418 Elo+

VS

Team Averages
Level 57
1,499 SR
1,493 Elo+
Kuzenbo
Kuzenbo
Angoraka
Kuzenbo
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,478 Elo+
Party 2
Skadi
Skadi
Egregor
Skadi
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
91W - 87L
1,514 Elo+
Party 3
Janus
Janus
Iskes
Janus
Level 28
God Stats
0W - 2L
1,285 SR
Queue Stats
53W - 62L
1,483 Elo+
Party 3
Chernobog
Chernobog
Teneosama
Chernobog
Level 49
God Stats
1W - 1L
1,710 SR
Queue Stats
3W - 4L
1,478 Elo+
Party 2
Awilix
Awilix
radamantis444
Awilix
Level 96
God Stats
0W - 1L
1,500 SR
Queue Stats
67W - 54L
1,511 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
COMUNIX1
Cthulhu
18
7 / 2 / 15
11,696
835
18,059
17,578
27,174
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Chiron
MysticcB1
Chiron
18
4 / 0 / 16
10,858
776
10,775
11,072
6,763
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chernobog
RedKnightKiller
Chernobog
18
6 / 4 / 16
11,189
799
18,998
14,569
7,971
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Bow

Short Bow

+15%
Attack Speed

Neith
Retr0B1
Neith
18
10 / 0 / 8
11,064
790
14,055
11,974
7,107
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mace

Mace

+10
Physical Power

He Bo
Wildscoob
He Bo
15
2 / 3 / 12
9,486
678
11,894
9,632
5,268
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Angoraka
Kuzenbo
15
0 / 3 / 5
9,013
644
7,929
17,996
32,140
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Skadi
Egregor
Skadi
16
4 / 6 / 1
8,930
638
15,324
13,713
7,957
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Janus
Iskes
Janus
14
0 / 8 / 4
8,315
594
8,902
12,698
6,664
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chernobog
Teneosama
Chernobog
14
0 / 4 / 5
7,780
556
9,213
12,346
6,662
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
2 / 8 / 3
7,914
565
5,747
20,332
20,742
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
24
29
Kills
6
9
Deaths
29
67
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
Angoraka
Kuzenbo
0
3
5
0.83
W
Cthulhu
COMUNIX1
Cthulhu
7
2
15
7.25
L
Skadi
Egregor
Skadi
4
6
1
0.75
L
Janus
Iskes
Janus
0
8
4
0.25
W
Chiron
MysticcB1
Chiron
4
0
16
12
W
Chernobog
RedKnightKiller
Chernobog
6
4
16
3.5
W
Neith
Retr0B1
Neith
10
0
8
14
L
Chernobog
Teneosama
Chernobog
0
4
5
0.63
W
He Bo
Wildscoob
He Bo
2
3
12
2.67
L
2
8
3
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,781
Damage
47,115
64,825
Taken
77,085
54,283
Mitigated
74,165
22,337
Healing
12,666
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
Angoraka
Kuzenbo
7,929
3,089
491
2,257
17,996
32,140
0
6,276
11,720
11,221
0
W
Cthulhu
COMUNIX1
Cthulhu
18,059
359
952
1,955
17,578
27,174
60
4,367
13,211
29,708
974
L
Skadi
Egregor
Skadi
15,324
4,357
1,891
1,199
13,713
7,957
0
4,661
9,052
0
27,539
L
Janus
Iskes
Janus
8,902
706
2,115
1,290
12,698
6,664
0
4,948
7,750
29,819
0
W
Chiron
MysticcB1
Chiron
10,775
2,415
1,983
2,580
11,072
6,763
939
2,747
8,325
0
22,472
W
Chernobog
RedKnightKiller
Chernobog
18,998
14,805
2,055
3,093
14,569
7,971
2,247
3,021
11,548
0
40,119
W
Neith
Retr0B1
Neith
14,055
2,579
2,276
5,094
11,974
7,107
1,435
3,768
8,206
0
33,140
L
Chernobog
Teneosama
Chernobog
9,213
5,902
0
2,020
12,346
6,662
0
6,141
6,205
0
15,088
W
He Bo
Wildscoob
He Bo
11,894
487
1,610
739
9,632
5,268
1,168
2,928
6,704
20,557
453
L
5,747
1,163
683
720
20,332
20,742
0
7,606
12,726
0
9,773

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,293
Gold Earned
41,952
178
Minions Killed
110
0
Camps Cleared
0
1,344,973
Distance Traveled
1,168,671
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
9,013
644
10
1
0
280,778
0
W
Cthulhu
11,696
835
31
2
0
260,603
0
L
Skadi
8,930
638
25
2
0
207,724
0
L
Janus
8,315
594
48
3
0
188,077
0
W
Chiron
10,858
776
29
2
0
287,377
0
W
Chernobog
11,189
799
57
4
0
248,640
0
W
Neith
11,064
790
42
3
0
287,962
0
L
Chernobog
7,780
556
18
1
0
246,668
0
W
He Bo
9,486
678
19
1
0
260,391
0
L
Awilix
7,914
565
9
1
0
245,424
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role