Player Matchup

Sun Wukong
Sun Wukong
CODEMAN420
Sun Wukong
Level 143
God Stats
3W - 4L
1,455 SR
Queue Stats
220W - 246L
1,506 Elo+
Party 1
Janus
Janus
Joeebin
Janus
Level 109
God Stats
0W - 1L
1,145 SR
Queue Stats
72W - 72L
1,522 Elo+
Party 1
Hou Yi
Hou Yi
astraldrogon
Hou Yi
Level 96
God Stats
1W - 7L
1,500 SR
Queue Stats
291W - 289L
1,494 Elo+
Party 1
Team Averages
Level 116
1,367 SR
1,507 Elo+

VS

Team Averages
Level 104
1,632 SR
1,543 Elo+
Ah Muzen Cab
Ah Muzen Cab
Alyimm
Ah Muzen Cab
Level 105
God Stats
3W - 0L
1,753 SR
Queue Stats
72W - 65L
1,550 Elo+
Solo
Surtr
Surtr
Si1entki11er145
Surtr
Level 85
God Stats
7W - 4L
1,524 SR
Queue Stats
18W - 11L
1,500 Elo+
Solo
Discordia
Discordia
Valky115
Discordia
Level 122
God Stats
12W - 8L
1,619 SR
Queue Stats
50W - 45L
1,579 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
CODEMAN420
Sun Wukong
14
2 / 3 / 4
8,470
652
9,075
19,647
20,894
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Janus
Joeebin
Janus
14
1 / 5 / 4
8,787
676
8,822
10,576
4,252
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hou Yi
14
3 / 1 / 2
8,791
676
8,858
13,716
5,910
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Alyimm
Ah Muzen Cab
15
1 / 1 / 7
9,401
723
12,335
8,820
3,784
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

13
2 / 5 / 6
9,432
726
9,930
16,028
9,178
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Discordia
Valky115
Discordia
17
6 / 0 / 1
10,865
836
16,732
6,555
2,372
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
23
6
Kills
9
9
Deaths
6
10
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
Alyimm
Ah Muzen Cab
1
1
7
4.5
L
Sun Wukong
CODEMAN420
Sun Wukong
2
3
4
1.33
L
Janus
Joeebin
Janus
1
5
4
0.6
W
2
5
6
1
W
Discordia
Valky115
Discordia
6
0
1
6.5
L
Hou Yi
3
1
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,755
Damage
38,997
43,939
Taken
31,403
31,056
Mitigated
15,334
5,539
Healing
4,857
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
Alyimm
Ah Muzen Cab
12,335
3,119
0
440
8,820
3,784
0
2,831
5,461
0
33,766
L
Sun Wukong
CODEMAN420
Sun Wukong
9,075
1,666
272
2,110
19,647
20,894
14
5,259
13,102
0
29,500
L
Janus
Joeebin
Janus
8,822
870
0
0
10,576
4,252
0
3,200
6,686
37,546
0
W
9,930
4,434
314
3,103
16,028
9,178
146
3,338
11,800
335
34,154
W
Discordia
Valky115
Discordia
16,732
252
0
1,000
6,555
2,372
0
1,893
4,203
55,971
1,669
L
Hou Yi
8,858
4,062
0
3,157
13,716
5,910
0
5,430
7,297
0
37,932

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,048
Gold Earned
29,698
194
Minions Killed
203
0
Camps Cleared
0
718,345
Distance Traveled
761,535
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
9,401
723
58
4
0
250,506
0
L
Sun Wukong
8,470
652
49
4
0
245,767
0
L
Janus
8,787
676
93
7
0
229,352
3
W
Surtr
9,432
726
39
3
0
240,309
0
W
Discordia
10,865
836
106
8
0
270,720
0
L
Hou Yi
8,791
676
52
4
0
243,226
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role