Player Matchup

Eset
Eset
 
Eset
Level 41
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Loki
Loki
LifeAsKirb
Loki
Level 125
God Stats
81W - 69L
1,505 SR
Queue Stats
300W - 310L
1,494 Elo+
Party 3
Maui
Maui
Wingmannn
Maui
Level 37
God Stats
4W - 4L
1,406 SR
Queue Stats
247W - 222L
1,437 Elo+
Party 1
Danzaburou
Danzaburou
heishimmy
Danzaburou
Level 46
God Stats
8W - 8L
1,267 SR
Queue Stats
182W - 197L
1,426 Elo+
Party 3
Hercules
Hercules
xSplattyy
Hercules
Level 108
God Stats
7W - 2L
1,500 SR
Queue Stats
175W - 148L
1,515 Elo+
Solo
Team Averages
Level 71
1,436 SR
1,474 Elo+

VS

Team Averages
Level 73
1,478 SR
1,569 Elo+
Agni
Agni
TheBigSko
Agni
Level 30
God Stats
1W - 3L
1,500 SR
Queue Stats
80W - 88L
1,489 Elo+
Party 2
Awilix
Awilix
Zenoz1
Awilix
Level 43
God Stats
0W - 3L
1,230 SR
Queue Stats
67W - 80L
1,447 Elo+
Solo
Bake Kujira
Bake Kujira
ZillaTek
Bake Kujira
Level 107
God Stats
1W - 1L
1,700 SR
Queue Stats
81W - 68L
1,812 Elo+
Party 2
Sylvanus
Sylvanus
allens2
Sylvanus
Level 96
God Stats
8W - 7L
1,459 SR
Queue Stats
29W - 26L
1,523 Elo+
Solo
Jing Wei
Jing Wei
Тanner
Jing Wei
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 40L
1,574 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
 
Eset
12
2 / 2 / 3
6,893
530
7,295
8,406
4,008
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

15
8 / 1 / 2
7,963
613
9,606
11,015
4,617
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Maui
11
0 / 0 / 7
6,571
505
3,821
8,377
6,719
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Danzaburou
heishimmy
Danzaburou
14
1 / 1 / 3
7,722
594
4,671
5,793
2,522
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hercules
xSplattyy
Hercules
13
2 / 1 / 3
7,505
577
5,031
9,816
8,093
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
11
0 / 4 / 2
6,197
477
6,710
9,123
2,511
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Awilix
Zenoz1
Awilix
11
1 / 3 / 1
6,199
477
4,382
11,533
4,250
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bake Kujira
ZillaTek
Bake Kujira
10
1 / 2 / 2
6,406
493
4,594
14,363
9,843
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sylvanus
allens2
Sylvanus
12
2 / 2 / 0
7,185
553
5,280
8,817
8,465
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Jing Wei
Тanner
Jing Wei
10
1 / 2 / 0
6,152
473
2,768
7,077
2,117
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
10
13
Kills
5
5
Deaths
13
18
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Eset
 
Eset
2
2
3
1.75
W
8
1
2
9
L
Agni
0
4
2
0.25
W
Maui
0
0
7
3.5
L
Awilix
Zenoz1
Awilix
1
3
1
0.5
L
Bake Kujira
ZillaTek
Bake Kujira
1
2
2
1
L
Sylvanus
allens2
Sylvanus
2
2
0
1
W
Danzaburou
heishimmy
Danzaburou
1
1
3
2.5
W
Hercules
xSplattyy
Hercules
2
1
3
3.5
L
Jing Wei
Тanner
Jing Wei
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,424
Damage
23,734
43,407
Taken
50,913
25,959
Mitigated
27,186
11,111
Healing
14,284
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Eset
 
Eset
7,295
728
226
1,765
8,406
4,008
0
5,785
2,621
37,894
2,161
W
9,606
2,716
0
1,708
11,015
4,617
0
2,017
8,998
0
73,586
L
Agni
6,710
86
0
230
9,123
2,511
0
2,310
6,531
43,030
0
W
Maui
3,821
941
0
2,102
8,377
6,719
56
4,139
4,238
26,834
0
L
Awilix
Zenoz1
Awilix
4,382
1,536
0
5,132
11,533
4,250
0
915
10,392
0
50,107
L
Bake Kujira
ZillaTek
Bake Kujira
4,594
1,573
1,668
2,770
14,363
9,843
0
4,862
9,034
22,521
0
L
Sylvanus
allens2
Sylvanus
5,280
1,758
265
2,268
8,817
8,465
0
1,076
7,309
32,849
7,903
W
Danzaburou
heishimmy
Danzaburou
4,671
2,209
0
2,211
5,793
2,522
0
209
5,584
0
67,134
W
Hercules
xSplattyy
Hercules
5,031
1,239
0
3,099
9,816
8,093
0
4,104
5,712
0
48,854
L
Jing Wei
Тanner
Jing Wei
2,768
2,194
0
1,951
7,077
2,117
0
762
6,315
0
38,359

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,654
Gold Earned
32,139
407
Minions Killed
327
0
Camps Cleared
0
1,385,833
Distance Traveled
1,171,174
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Eset
6,893
530
76
6
0
241,428
0
W
Loki
7,963
613
111
9
0
329,277
0
L
Agni
6,197
477
70
5
0
251,969
2
W
Maui
6,571
505
26
2
0
270,724
3
L
Awilix
6,199
477
76
6
0
288,170
0
L
Bake Kujira
6,406
493
32
2
0
279,359
5
L
Sylvanus
7,185
553
63
5
0
185,525
3
W
Danzaburou
7,722
594
101
8
0
265,292
0
W
Hercules
7,505
577
93
7
0
279,112
0
L
Jing Wei
6,152
473
86
7
0
166,151
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role