Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Kuzenbo
Kuzenbo
JJS24
Kuzenbo
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 39L
1,393 Elo+
Party 1
Loki
Loki
Kronev
Loki
Level 120
God Stats
0W - 5L
1,125 SR
Queue Stats
175W - 154L
1,618 Elo+
Party 3
Rama
Rama
Rifleman USA
Rama
Level 143
God Stats
1W - 7L
1,213 SR
Queue Stats
82W - 83L
1,558 Elo+
Solo
Hercules
Hercules
immortalsmoof15
Hercules
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 41L
1,393 Elo+
Party 1
Team Averages
Level 113
1,368 SR
1,492 Elo+

VS

Team Averages
Level 140
1,605 SR
1,559 Elo+
Jormungandr
Jormungandr
 
Jormungandr
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Skadi
Skadi
KitaOkami
Skadi
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 15L
1,340 Elo+
Party 2
Sun Wukong
Sun Wukong
NagisaNora
Sun Wukong
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 29L
1,486 Elo+
Party 2
Neith
Neith
eagleeyesnyper3
Neith
Level 131
God Stats
1W - 0L
1,715 SR
Queue Stats
48W - 33L
1,757 Elo+
Party 4
Morgan Le Fay
Morgan Le Fay
sergiod213
Morgan Le Fay
Level 148
God Stats
3W - 0L
1,810 SR
Queue Stats
27W - 16L
1,712 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
15
1 / 2 / 4
8,358
836
9,960
15,045
20,258
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Kuzenbo
JJS24
Kuzenbo
14
3 / 4 / 0
7,390
739
7,601
9,557
11,131
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+15
Mp 5

Loki
Kronev
Loki
13
2 / 7 / 2
7,134
713
9,061
10,034
4,397
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

12
1 / 3 / 1
6,722
672
3,886
7,379
3,035
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Hercules
14
0 / 3 / 3
6,881
688
5,873
14,189
16,091
Warding Sigil

Warding Sigil

+15
Physical Power
+10
Physical Protection
+15
Magical Protection
+75
Health

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+45
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
14
4 / 3 / 9
9,324
932
10,641
13,241
15,906
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Skadi
KitaOkami
Skadi
14
1 / 2 / 11
8,362
836
6,895
7,299
3,800
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sun Wukong
NagisaNora
Sun Wukong
14
1 / 3 / 11
8,119
812
5,011
10,983
10,979
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
9 / 0 / 7
9,537
954
14,819
9,635
5,286
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morgan Le Fay
sergiod213
Morgan Le Fay
15
4 / 0 / 9
8,909
891
15,231
8,741
6,335
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
66
7
Kills
19
19
Deaths
8
10
Assists
47
Player
Kills
Deaths
Assists
KDA
L
Bacchus
 
Bacchus
1
2
4
1.5
W
Jormungandr
 
Jormungandr
4
3
9
2.83
L
Kuzenbo
JJS24
Kuzenbo
3
4
0
0.75
W
Skadi
KitaOkami
Skadi
1
2
11
3.25
L
Loki
Kronev
Loki
2
7
2
0.43
W
Sun Wukong
NagisaNora
Sun Wukong
1
3
11
2.17
L
1
3
1
0.5
W
9
0
7
12.5
L
Hercules
0
3
3
0.5
W
Morgan Le Fay
sergiod213
Morgan Le Fay
4
0
9
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,381
Damage
52,597
56,204
Taken
49,899
54,912
Mitigated
42,306
17,723
Healing
15,533
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
 
Bacchus
9,960
704
1,211
5,961
15,045
20,258
0
6,908
8,137
16,575
670
W
Jormungandr
 
Jormungandr
10,641
1,690
671
2,650
13,241
15,906
260
4,101
8,816
21,462
1,052
L
Kuzenbo
JJS24
Kuzenbo
7,601
1,730
673
582
9,557
11,131
0
5,488
4,069
15,961
0
W
Skadi
KitaOkami
Skadi
6,895
2,764
526
864
7,299
3,800
2,511
3,097
4,096
0
13,916
L
Loki
Kronev
Loki
9,061
861
230
7
10,034
4,397
0
3,580
6,454
0
17,588
W
Sun Wukong
NagisaNora
Sun Wukong
5,011
741
542
2,266
10,983
10,979
1,256
2,974
7,701
0
10,173
L
3,886
3,241
0
1,565
7,379
3,035
0
3,187
4,192
0
12,209
W
14,819
3,688
393
2,396
9,635
5,286
578
2,915
6,492
0
29,339
L
Hercules
5,873
1,117
623
6,871
14,189
16,091
0
5,535
8,654
0
13,847
W
Morgan Le Fay
sergiod213
Morgan Le Fay
15,231
1,840
2,235
2,990
8,741
6,335
1,651
3,216
5,517
28,201
1,624

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,485
Gold Earned
44,251
95
Minions Killed
146
0
Camps Cleared
0
915,971
Distance Traveled
1,000,170
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
8,358
836
20
2
0
211,414
0
W
Jormungandr
9,324
932
23
2
0
196,026
1
L
Kuzenbo
7,390
739
24
2
0
171,975
0
W
Skadi
8,362
836
31
3
0
192,420
0
L
Loki
7,134
713
10
1
0
176,144
0
W
Sun Wukong
8,119
812
14
1
0
169,773
0
L
Rama
6,722
672
30
3
0
153,928
0
W
Neith
9,537
954
49
5
0
210,534
0
L
Hercules
6,881
688
11
1
0
202,510
0
W
Morgan Le Fay
8,909
891
29
3
0
231,417
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role