Player Matchup

Fafnir
Fafnir
 
Fafnir
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
Gíggty
Bacchus
Level 16
God Stats
1W - 2L
1,752 SR
Queue Stats
17W - 8L
1,791 Elo+
Party 1
Hachiman
Hachiman
Hossаm
Hachiman
Level 141
God Stats
2W - 1L
1,785 SR
Queue Stats
78W - 72L
1,675 Elo+
Party 1
Bastet
Bastet
LilacLight
Bastet
Level 100
God Stats
2W - 2L
1,609 SR
Queue Stats
45W - 33L
1,572 Elo+
Solo
Thoth
Thoth
Seitokai
Thoth
Level 156
God Stats
2W - 1L
1,756 SR
Queue Stats
116W - 98L
1,568 Elo+
Party 1
Team Averages
Level 106
1,680 SR
1,621 Elo+

VS

Team Averages
Level 122
1,700 SR
1,558 Elo+
Achilles
Achilles
Darkcyberface
Achilles
Level 148
God Stats
12W - 8L
1,776 SR
Queue Stats
823W - 750L
1,500 Elo+
Solo
Cupid
Cupid
InfernusWolf98
Cupid
Level 35
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Martichoras
Martichoras
Pollencio7
Martichoras
Level 128
God Stats
1W - 1L
1,715 SR
Queue Stats
92W - 89L
1,596 Elo+
Party 2
Thanatos
Thanatos
elmacko97
Thanatos
Level 144
God Stats
35W - 16L
1,712 SR
Queue Stats
201W - 167L
1,584 Elo+
Solo
Athena
Athena
estupido13
Athena
Level 157
God Stats
1W - 0L
1,798 SR
Queue Stats
94W - 87L
1,612 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
 
Fafnir
7
0 / 3 / 4
5,265
479
2,245
8,329
7,405
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bacchus
Gíggty
Bacchus
10
0 / 4 / 1
5,825
530
4,788
8,711
8,336
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hachiman
Hossаm
Hachiman
12
2 / 2 / 2
6,412
583
6,070
7,422
2,468
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bastet
LilacLight
Bastet
11
3 / 4 / 2
6,026
548
5,201
11,059
4,654
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Thoth
Seitokai
Thoth
10
1 / 4 / 3
5,640
513
5,112
6,119
1,967
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Darkcyberface
Achilles
12
6 / 0 / 1
7,194
654
6,747
8,280
6,832
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate

Breastplate

+20
Physical Protection

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

9
0 / 2 / 2
5,242
477
2,125
5,368
1,747
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Martichoras
Pollencio7
Martichoras
12
4 / 2 / 3
7,098
645
6,420
7,200
2,817
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Thanatos
elmacko97
Thanatos
13
5 / 2 / 6
7,273
661
6,866
9,378
3,675
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Athena
estupido13
Athena
10
2 / 0 / 5
6,486
590
4,035
9,284
8,200
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
34
6
Kills
17
17
Deaths
6
12
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Fafnir
 
Fafnir
0
3
4
0.67
W
Achilles
Darkcyberface
Achilles
6
0
1
6.5
L
Bacchus
Gíggty
Bacchus
0
4
1
0.13
L
Hachiman
Hossаm
Hachiman
2
2
2
1.5
W
0
2
2
0.5
L
Bastet
LilacLight
Bastet
3
4
2
1
W
Martichoras
Pollencio7
Martichoras
4
2
3
2.75
L
Thoth
Seitokai
Thoth
1
4
3
0.63
W
Thanatos
elmacko97
Thanatos
5
2
6
4
W
Athena
estupido13
Athena
2
0
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,416
Damage
26,193
41,640
Taken
39,510
24,830
Mitigated
23,271
8,081
Healing
18,571
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fafnir
 
Fafnir
2,245
950
0
1,981
8,329
7,405
0
1,501
6,828
9,078
0
W
Achilles
Darkcyberface
Achilles
6,747
1,442
0
2,059
8,280
6,832
0
3,610
3,948
0
40,163
L
Bacchus
Gíggty
Bacchus
4,788
336
0
750
8,711
8,336
0
71
8,640
32,991
531
L
Hachiman
Hossаm
Hachiman
6,070
3,431
0
2,948
7,422
2,468
25
707
6,715
0
50,474
W
2,125
1,640
401
2,139
5,368
1,747
128
374
4,974
0
23,273
L
Bastet
LilacLight
Bastet
5,201
1,394
0
1,908
11,059
4,654
0
1,335
9,724
0
46,746
W
Martichoras
Pollencio7
Martichoras
6,420
1,864
0
1,372
7,200
2,817
63
2,739
4,105
0
55,456
L
Thoth
Seitokai
Thoth
5,112
369
0
494
6,119
1,967
0
413
5,706
38,742
0
W
Thanatos
elmacko97
Thanatos
6,866
2,707
0
10,974
9,378
3,675
0
1,195
8,063
0
51,590
W
Athena
estupido13
Athena
4,035
2,027
0
1,626
9,284
8,200
0
2,642
6,378
19,591
3,815

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,168
Gold Earned
33,293
325
Minions Killed
305
0
Camps Cleared
0
1,079,128
Distance Traveled
1,108,373
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
5,265
479
10
1
0
170,020
0
W
Achilles
7,194
654
74
7
0
229,793
4
L
Bacchus
5,825
530
70
6
0
216,607
0
L
Hachiman
6,412
583
87
8
0
230,337
3
W
Cupid
5,242
477
35
3
0
161,962
0
L
Bastet
6,026
548
68
6
0
245,452
0
W
Martichoras
7,098
645
77
7
0
206,434
2
L
Thoth
5,640
513
90
8
0
216,712
2
W
Thanatos
7,273
661
87
8
0
251,422
0
W
Athena
6,486
590
32
3
0
258,762
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role