Player Matchup

Kukulkan
Kukulkan
Crumbreon
Kukulkan
Level 128
God Stats
8W - 4L
1,693 SR
Queue Stats
113W - 113L
1,492 Elo+
Party 1
Charon
Charon
Quakety
Charon
Level 91
God Stats
2W - 1L
1,793 SR
Queue Stats
135W - 190L
1,447 Elo+
Party 1
Awilix
Awilix
TESDAI
Awilix
Level 129
God Stats
8W - 6L
1,632 SR
Queue Stats
111W - 117L
1,525 Elo+
Party 1
Sobek
Sobek
nnathaly
Sobek
Level 117
God Stats
1W - 1L
1,284 SR
Queue Stats
16W - 13L
1,435 Elo+
Party 3
Nut
Nut
xNNicole
Nut
Level 121
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 5L
1,469 Elo+
Party 3
Team Averages
Level 117
1,580 SR
1,474 Elo+

VS

Team Averages
Level 121
1,487 SR
1,507 Elo+
Chaac
Chaac
 
Chaac
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Aphrodite
Aphrodite
Eternall_Rain
Aphrodite
Level 138
God Stats
1W - 1L
1,500 SR
Queue Stats
193W - 169L
1,584 Elo+
Solo
King Arthur
King Arthur
Hozpul
King Arthur
Level 140
God Stats
9W - 9L
1,510 SR
Queue Stats
767W - 783L
1,498 Elo+
Party 2
Rama
Rama
lolmanlolman
Rama
Level 92
God Stats
7W - 8L
1,616 SR
Queue Stats
465W - 437L
1,485 Elo+
Solo
Nu Wa
Nu Wa
spitfirelouis56
Nu Wa
Level 146
God Stats
4W - 8L
1,309 SR
Queue Stats
344W - 458L
1,469 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Crumbreon
Kukulkan
17
2 / 0 / 1
8,983
642
3,362
4,959
1,993
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Charon
Quakety
Charon
13
1 / 2 / 2
7,530
538
9,617
11,543
7,718
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Awilix
TESDAI
Awilix
15
5 / 2 / 3
8,043
575
7,866
13,248
5,794
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Sobek
nnathaly
Sobek
12
3 / 2 / 6
7,625
545
5,858
17,458
15,759
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talisman

Talisman

+75
Health
+15
Magical Protection

13
2 / 0 / 4
7,438
531
7,209
8,166
2,937
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
13
3 / 5 / 0
7,364
526
7,866
13,828
7,705
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Aphrodite
Eternall_Rain
Aphrodite
15
2 / 2 / 0
8,691
621
6,949
16,755
8,978
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

King Arthur
Hozpul
King Arthur
7
0 / 1 / 1
5,267
376
2,940
7,127
3,140
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

12
1 / 3 / 1
7,610
544
4,913
10,930
3,973
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
0 / 2 / 2
8,600
614
7,284
6,444
2,574
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
10
13
Kills
6
6
Deaths
13
16
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
3
5
0
0.6
W
Kukulkan
Crumbreon
Kukulkan
2
0
1
2.5
L
Aphrodite
Eternall_Rain
Aphrodite
2
2
0
1
L
King Arthur
Hozpul
King Arthur
0
1
1
0.5
W
Charon
Quakety
Charon
1
2
2
1
W
Awilix
TESDAI
Awilix
5
2
3
3.25
L
1
3
1
0.5
W
Sobek
nnathaly
Sobek
3
2
6
3
L
0
2
2
0.5
W
2
0
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,912
Damage
29,952
55,374
Taken
55,084
34,201
Mitigated
26,370
17,920
Healing
19,583
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
7,866
1,003
0
1,383
13,828
7,705
266
3,132
10,507
0
49,862
W
Kukulkan
Crumbreon
Kukulkan
3,362
120
0
1,420
4,959
1,993
0
1,865
2,742
85,238
262
L
Aphrodite
Eternall_Rain
Aphrodite
6,949
1,059
565
12,442
16,755
8,978
321
8,579
6,673
70,632
2,846
L
King Arthur
Hozpul
King Arthur
2,940
575
0
842
7,127
3,140
0
1,576
5,551
0
14,950
W
Charon
Quakety
Charon
9,617
1,969
0
2,673
11,543
7,718
0
4,623
6,728
46,352
2,325
W
Awilix
TESDAI
Awilix
7,866
3,400
0
5,760
13,248
5,794
0
2,935
10,103
0
62,271
L
4,913
4,010
0
3,225
10,930
3,973
0
1,143
9,787
0
61,242
W
Sobek
nnathaly
Sobek
5,858
786
0
5,667
17,458
15,759
35
2,705
14,493
32,685
0
L
7,284
682
0
1,126
6,444
2,574
0
2,319
3,859
84,505
0
W
7,209
3,960
0
2,400
8,166
2,937
264
681
7,293
0
56,413

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,619
Gold Earned
37,532
473
Minions Killed
484
0
Camps Cleared
0
1,394,405
Distance Traveled
1,291,660
2
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
7,364
526
78
6
0
320,066
0
W
Kukulkan
8,983
642
176
13
0
291,880
1
L
Aphrodite
8,691
621
124
9
0
243,936
1
L
King Arthur
5,267
376
22
2
0
187,947
2
W
Charon
7,530
538
70
5
0
223,289
0
W
Awilix
8,043
575
104
7
0
339,710
1
L
Rama
7,610
544
108
8
0
266,120
6
W
Sobek
7,625
545
36
3
0
265,692
0
L
Nu Wa
8,600
614
152
11
0
273,591
2
W
Nut
7,438
531
87
6
0
273,834
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role