Player Matchup

Raijin
Raijin
 
Raijin
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Terra
Terra
 
Terra
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
FlyingTurban
Anubis
Level 29
God Stats
6W - 4L
1,732 SR
Queue Stats
240W - 271L
1,548 Elo+
Party 1
Ne Zha
Ne Zha
GooeyGooball
Ne Zha
Level 112
God Stats
2W - 4L
1,232 SR
Queue Stats
131W - 116L
1,590 Elo+
Party 1
Thoth
Thoth
Lycvnis
Thoth
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
100W - 97L
1,543 Elo+
Solo
Team Averages
Level 95
1,493 SR
1,536 Elo+

VS

Team Averages
Level 116
1,568 SR
1,599 Elo+
Merlin
Merlin
BigDaddyQueso
Merlin
Level 115
God Stats
2W - 1L
1,839 SR
Queue Stats
82W - 88L
1,574 Elo+
Solo
Rama
Rama
CordedBowl103
Rama
Level 148
God Stats
0W - 3L
1,500 SR
Queue Stats
350W - 330L
1,514 Elo+
Party 2
Charybdis
Charybdis
Rorreerror
Charybdis
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 2L
1,745 Elo+
Party 2
Erlang Shen
Erlang Shen
XXXCAPITALSXXX
Erlang Shen
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 46L
1,529 Elo+
Party 2
Guan Yu
Guan Yu
corvus_wolf
Guan Yu
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 20L
1,634 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
16
3 / 1 / 15
9,008
901
10,584
8,493
4,704
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Terra
 
Terra
13
0 / 2 / 14
7,480
748
4,692
12,752
12,650
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Anubis
15
5 / 3 / 9
8,700
870
8,891
9,562
5,676
Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Magic Focus

Magic Focus

+20
Magical Power

Ne Zha
15
5 / 1 / 12
8,575
858
16,302
10,330
5,188
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Thoth
Lycvnis
Thoth
17
9 / 1 / 11
9,427
943
19,357
5,625
2,930
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 4 / 2
7,414
741
10,369
8,412
2,660
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

13
1 / 4 / 5
7,121
712
5,880
11,646
3,751
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Charybdis
Rorreerror
Charybdis
13
1 / 4 / 4
7,291
729
8,918
10,672
3,376
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Erlang Shen
XXXCAPITALSXXX
Erlang Shen
13
2 / 4 / 1
7,163
716
7,077
13,858
14,044
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Guan Yu
corvus_wolf
Guan Yu
13
1 / 6 / 3
7,367
737
3,503
16,965
9,835
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
21
22
Kills
6
8
Deaths
22
61
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Raijin
 
Raijin
3
1
15
10.5
W
Terra
 
Terra
0
2
14
3.5
L
1
4
2
0.5
L
1
4
5
0.88
W
Anubis
5
3
9
3.17
W
Ne Zha
5
1
12
11
W
Thoth
Lycvnis
Thoth
9
1
11
14.5
L
Charybdis
Rorreerror
Charybdis
1
4
4
0.75
L
Erlang Shen
XXXCAPITALSXXX
Erlang Shen
2
4
1
0.63
L
Guan Yu
corvus_wolf
Guan Yu
1
6
3
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,826
Damage
35,747
46,762
Taken
61,553
31,148
Mitigated
33,666
25,311
Healing
22,114
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
 
Raijin
10,584
1,146
2,342
2,379
8,493
4,704
476
2,469
5,888
32,356
0
W
Terra
 
Terra
4,692
1,071
7,194
5,219
12,752
12,650
138
2,523
10,142
5,267
2,614
L
10,369
112
369
904
8,412
2,660
0
5,028
3,384
28,430
0
L
5,880
4,351
625
2,781
11,646
3,751
0
8,426
3,220
0
14,474
W
Anubis
8,891
628
510
3,323
9,562
5,676
343
1,831
7,560
14,216
0
W
Ne Zha
16,302
1,979
1,470
2,116
10,330
5,188
140
2,238
7,762
0
24,230
W
Thoth
Lycvnis
Thoth
19,357
265
403
355
5,625
2,930
647
1,308
4,130
32,923
1,111
L
Charybdis
Rorreerror
Charybdis
8,918
4,905
640
1,744
10,672
3,376
0
7,486
3,186
0
16,060
L
Erlang Shen
XXXCAPITALSXXX
Erlang Shen
7,077
1,534
695
2,894
13,858
14,044
0
9,414
4,444
0
10,856
L
Guan Yu
corvus_wolf
Guan Yu
3,503
364
5,922
5,540
16,965
9,835
0
11,755
5,210
0
6,051

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,190
Gold Earned
36,356
127
Minions Killed
102
0
Camps Cleared
0
960,849
Distance Traveled
914,180
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
9,008
901
43
4
0
176,570
0
W
Terra
7,480
748
13
1
0
188,808
0
L
Merlin
7,414
741
38
4
0
201,891
0
L
Rama
7,121
712
25
3
0
166,147
0
W
Anubis
8,700
870
14
1
0
174,283
1
W
Ne Zha
8,575
858
20
2
0
198,785
0
W
Thoth
9,427
943
37
4
0
222,403
0
L
Charybdis
7,291
729
21
2
0
166,208
0
L
Erlang Shen
7,163
716
10
1
0
181,894
0
L
Guan Yu
7,367
737
8
1
0
198,040
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role