Player Matchup

Kuzenbo
Kuzenbo
Flųr
Kuzenbo
Level 127
God Stats
2W - 0L
1,867 SR
Queue Stats
145W - 114L
1,638 Elo+
Party 1
Apollo
Apollo
PotatoMcFamine
Apollo
Level 123
God Stats
7W - 3L
1,631 SR
Queue Stats
77W - 66L
1,666 Elo+
Party 1
Fenrir
Fenrir
Thegwaping
Fenrir
Level 56
God Stats
23W - 11L
1,728 SR
Queue Stats
96W - 63L
1,646 Elo+
Party 1
Chang'e
Chang'e
XeroAbyss
Chang'e
Level 126
God Stats
1W - 4L
1,277 SR
Queue Stats
239W - 206L
1,596 Elo+
Solo
Heimdallr
Heimdallr
xvCosmic
Heimdallr
Level 109
God Stats
4W - 2L
1,359 SR
Queue Stats
20W - 11L
1,367 Elo+
Solo
Team Averages
Level 108
1,572 SR
1,583 Elo+

VS

Team Averages
Level 155
1,557 SR
1,591 Elo+
Atlas
Atlas
Brownman19
Atlas
Level 148
God Stats
0W - 1L
1,538 SR
Queue Stats
62W - 48L
1,553 Elo+
Solo
Ullr
Ullr
Devinesabre
Ullr
Level 164
God Stats
4W - 4L
1,451 SR
Queue Stats
293W - 282L
1,543 Elo+
Solo
He Bo
He Bo
GombocGary
He Bo
Level 149
God Stats
0W - 2L
1,305 SR
Queue Stats
71W - 58L
1,524 Elo+
Solo
Sun Wukong
Sun Wukong
H2Owarhorse
Sun Wukong
Level 155
God Stats
24W - 10L
1,813 SR
Queue Stats
124W - 99L
1,650 Elo+
Solo
Rama
Rama
toxicplums
Rama
Level 159
God Stats
5W - 5L
1,679 SR
Queue Stats
157W - 115L
1,685 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Flųr
Kuzenbo
8
3 / 1 / 0
4,293
859
3,408
4,983
4,792
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

6
1 / 1 / 2
3,588
718
1,748
4,076
2,051
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Fenrir
Thegwaping
Fenrir
6
2 / 0 / 0
3,811
762
1,047
2,974
1,154
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Chang'e
XeroAbyss
Chang'e
7
0 / 0 / 1
3,947
789
1,267
2,362
670
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Heimdallr
xvCosmic
Heimdallr
6
1 / 2 / 2
3,537
707
2,605
4,367
1,473
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
4
0 / 0 / 1
3,270
654
1,304
2,838
1,585
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate

Breastplate

+20
Physical Protection

7
0 / 0 / 0
3,580
716
1,748
2,625
833
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

He Bo
7
1 / 2 / 1
3,651
730
1,857
4,044
980
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Sun Wukong
H2Owarhorse
Sun Wukong
6
0 / 3 / 1
3,589
718
2,488
4,818
2,609
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

7
3 / 2 / 0
3,895
779
2,450
3,961
1,183
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+15%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
7
7
Kills
4
4
Deaths
7
5
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Atlas
0
0
1
0.5
L
0
0
0
0
W
Kuzenbo
Flųr
Kuzenbo
3
1
0
3
L
He Bo
1
2
1
0.75
L
Sun Wukong
H2Owarhorse
Sun Wukong
0
3
1
0.17
W
1
1
2
2
W
Fenrir
Thegwaping
Fenrir
2
0
0
2
W
Chang'e
XeroAbyss
Chang'e
0
0
1
0.5
L
3
2
0
1.5
W
Heimdallr
xvCosmic
Heimdallr
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,075
Damage
9,847
18,762
Taken
18,286
10,140
Mitigated
7,190
7,543
Healing
6,002
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Atlas
1,304
784
349
1,359
2,838
1,585
0
0
2,838
6,177
386
L
1,748
709
0
500
2,625
833
0
1,084
1,541
0
23,965
W
Kuzenbo
Flųr
Kuzenbo
3,408
688
0
2,134
4,983
4,792
0
380
4,342
17,123
2,083
L
He Bo
1,857
325
0
1,284
4,044
980
0
257
3,787
15,822
408
L
Sun Wukong
H2Owarhorse
Sun Wukong
2,488
685
0
1,270
4,818
2,609
0
2,790
1,645
0
18,680
W
1,748
1,277
0
1,364
4,076
2,051
0
393
3,683
0
8,844
W
Fenrir
Thegwaping
Fenrir
1,047
259
0
826
2,974
1,154
0
0
2,938
0
18,371
W
Chang'e
XeroAbyss
Chang'e
1,267
327
154
1,374
2,362
670
0
608
1,754
23,511
0
L
2,450
1,970
0
1,240
3,961
1,183
0
0
3,961
0
22,534
W
Heimdallr
xvCosmic
Heimdallr
2,605
1,964
0
1,691
4,367
1,473
0
1,678
2,689
0
18,523

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,176
Gold Earned
17,985
156
Minions Killed
173
0
Camps Cleared
0
574,141
Distance Traveled
483,660
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
3,270
654
9
2
0
59,043
0
L
Ullr
3,580
716
53
11
0
102,220
0
W
Kuzenbo
4,293
859
34
7
0
94,693
0
L
He Bo
3,651
730
34
7
0
118,595
0
L
Sun Wukong
3,589
718
38
8
0
105,717
0
W
Apollo
3,588
718
14
3
0
105,949
0
W
Fenrir
3,811
762
38
8
0
150,675
0
W
Chang'e
3,947
789
44
9
0
110,262
0
L
Rama
3,895
779
39
8
0
98,085
0
W
Heimdallr
3,537
707
26
5
0
112,562
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role