Player Matchup

Tyr
Tyr
Concauksion
Tyr
Level 170
God Stats
4W - 5L
1,502 SR
Queue Stats
191W - 225L
1,392 Elo+
Party 2
Ne Zha
Ne Zha
Hollow_Dispair
Ne Zha
Level 215
God Stats
0W - 2L
1,500 SR
Queue Stats
236W - 281L
1,408 Elo+
Party 2
Hachiman
Hachiman
Killerbobo14
Hachiman
Level 148
God Stats
8W - 14L
1,430 SR
Queue Stats
186W - 170L
1,509 Elo+
Solo
Ra
Ra
ShadeSlayer_Mist
Ra
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 33L
1,536 Elo+
Party 2
Kumbhakarna
Kumbhakarna
Tsunomai
Kumbhakarna
Level 148
God Stats
3W - 5L
1,758 SR
Queue Stats
208W - 251L
1,382 Elo+
Party 2
Team Averages
Level 168
1,538 SR
1,445 Elo+

VS

Team Averages
Level 139
1,435 SR
1,521 Elo+
Cliodhna
Cliodhna
 
Cliodhna
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hou Yi
Hou Yi
AdamBeatz
Hou Yi
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Cpt Mastema
Cthulhu
Level 168
God Stats
3W - 3L
1,280 SR
Queue Stats
34W - 37L
1,493 Elo+
Solo
Fafnir
Fafnir
DoctorHawkMD
Fafnir
Level 128
God Stats
2W - 1L
1,561 SR
Queue Stats
88W - 82L
1,561 Elo+
Party 1
Da Ji
Da Ji
Drachtma-
Da Ji
Level 145
God Stats
3W - 4L
1,334 SR
Queue Stats
86W - 82L
1,552 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 6 / 0
6,525
435
7,158
17,343
9,160
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
3 / 2 / 3
7,091
473
4,431
14,172
6,416
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hachiman
Killerbobo14
Hachiman
14
3 / 2 / 3
7,709
514
8,197
9,512
3,651
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
1 / 5 / 2
7,231
482
5,924
12,598
4,407
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Kumbhakarna
Tsunomai
Kumbhakarna
8
1 / 4 / 4
6,130
409
3,350
11,356
6,439
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
 
Cliodhna
16
8 / 0 / 3
10,064
671
9,672
8,161
3,315
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Hou Yi
AdamBeatz
Hou Yi
13
1 / 1 / 5
8,001
533
6,137
7,725
2,816
Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
Cpt Mastema
Cthulhu
14
4 / 1 / 5
8,847
590
14,458
13,203
10,258
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Fafnir
11
2 / 2 / 6
7,189
479
4,484
11,330
12,168
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Da Ji
Drachtma-
Da Ji
14
4 / 4 / 2
8,042
536
7,005
12,048
4,966
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
40
8
Kills
19
19
Deaths
8
12
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Cliodhna
 
Cliodhna
8
0
3
9.5
W
Hou Yi
AdamBeatz
Hou Yi
1
1
5
3.5
L
0
6
0
0
W
Cthulhu
Cpt Mastema
Cthulhu
4
1
5
6.5
W
Fafnir
2
2
6
2.5
W
Da Ji
Drachtma-
Da Ji
4
4
2
1.25
L
3
2
3
2.25
L
Hachiman
Killerbobo14
Hachiman
3
2
3
2.25
L
1
5
2
0.4
L
Kumbhakarna
Tsunomai
Kumbhakarna
1
4
4
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,060
Damage
41,756
64,981
Taken
52,467
30,073
Mitigated
33,523
20,964
Healing
14,001
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cliodhna
 
Cliodhna
9,672
1,519
0
3,223
8,161
3,315
972
1,899
6,262
0
81,475
W
Hou Yi
AdamBeatz
Hou Yi
6,137
2,027
0
1,240
7,725
2,816
1,252
979
6,746
0
55,569
L
7,158
1,043
0
3,496
17,343
9,160
0
10,049
7,294
0
47,902
W
Cthulhu
Cpt Mastema
Cthulhu
14,458
1,384
172
2,358
13,203
10,258
0
1,644
11,428
63,993
2,528
W
Fafnir
4,484
1,555
0
1,872
11,330
12,168
262
2,929
8,309
21,256
0
W
Da Ji
Drachtma-
Da Ji
7,005
1,021
0
5,136
12,048
4,966
344
1,283
10,765
0
58,316
L
4,431
916
0
5,649
14,172
6,416
0
3,611
10,561
0
57,214
L
Hachiman
Killerbobo14
Hachiman
8,197
4,663
0
3,918
9,512
3,651
0
674
8,838
0
60,240
L
5,924
888
673
5,332
12,598
4,407
0
2,066
10,532
58,619
1,072
L
Kumbhakarna
Tsunomai
Kumbhakarna
3,350
651
0
1,896
11,356
6,439
0
1,999
9,357
10,392
278

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,686
Gold Earned
42,143
380
Minions Killed
437
0
Camps Cleared
0
1,411,239
Distance Traveled
1,490,592
12
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cliodhna
10,064
671
136
9
0
331,177
4
W
Hou Yi
8,001
533
81
5
0
246,280
0
L
Tyr
6,525
435
77
5
0
293,029
4
W
Cthulhu
8,847
590
95
6
0
316,293
1
W
Fafnir
7,189
479
27
2
0
297,338
0
W
Da Ji
8,042
536
98
7
0
299,504
0
L
Ne Zha
7,091
473
79
5
0
328,534
0
L
Hachiman
7,709
514
98
7
0
272,401
0
L
Ra
7,231
482
116
8
0
302,265
4
L
Kumbhakarna
6,130
409
10
1
0
215,010
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role