Player Matchup

Erlang Shen
Erlang Shen
 
Erlang Shen
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
JungIIIe
Loki
Level 111
God Stats
135W - 115L
1,537 SR
Queue Stats
173W - 174L
1,519 Elo+
Solo
Tyr
Tyr
Mickeyyaboi
Tyr
Level 152
God Stats
23W - 15L
1,572 SR
Queue Stats
486W - 477L
1,509 Elo+
Solo
Olorun
Olorun
WinnerNinja
Olorun
Level 148
God Stats
1W - 1L
1,500 SR
Queue Stats
84W - 74L
1,599 Elo+
Solo
Yu Huang
Yu Huang
ghost10156
Yu Huang
Level 64
God Stats
8W - 7L
1,597 SR
Queue Stats
61W - 52L
1,519 Elo+
Solo
Team Averages
Level 124
1,541 SR
1,529 Elo+

VS

Team Averages
Level 170
1,422 SR
1,483 Elo+
Chaac
Chaac
 
Chaac
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ne Zha
Ne Zha
Gibnerb
Ne Zha
Level 179
God Stats
1W - 2L
1,500 SR
Queue Stats
71W - 80L
1,392 Elo+
Solo
Ix Chel
Ix Chel
Jeff559
Ix Chel
Level 159
God Stats
23W - 24L
1,526 SR
Queue Stats
135W - 149L
1,477 Elo+
Party 1
Xing Tian
Xing Tian
Kordegoth
Xing Tian
Level 199
God Stats
3W - 5L
1,150 SR
Queue Stats
179W - 159L
1,550 Elo+
Solo
Nut
Nut
SnowMann34
Nut
Level 158
God Stats
14W - 21L
1,433 SR
Queue Stats
272W - 275L
1,494 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
10
2 / 0 / 2
5,449
545
4,935
8,837
6,044
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Loki
12
6 / 0 / 1
6,606
661
4,068
6,899
2,502
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
1 / 0 / 0
6,224
622
3,212
7,007
5,632
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Olorun
11
0 / 0 / 2
5,865
587
4,032
4,884
1,949
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Yu Huang
ghost10156
Yu Huang
10
0 / 3 / 3
5,569
557
2,420
6,420
2,301
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
9
1 / 1 / 0
4,979
498
2,645
6,342
4,410
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ne Zha
Gibnerb
Ne Zha
9
0 / 3 / 3
4,987
499
4,251
7,881
2,752
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ix Chel
Jeff559
Ix Chel
9
2 / 3 / 1
5,427
543
5,078
6,114
1,893
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Xing Tian
Kordegoth
Xing Tian
8
0 / 0 / 0
4,936
494
1,838
8,232
4,887
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

9
0 / 2 / 0
4,606
461
2,914
4,978
1,594
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
7
9
Kills
3
3
Deaths
9
8
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
 
Erlang Shen
2
0
2
3
L
Chaac
 
Chaac
1
1
0
1
L
Ne Zha
Gibnerb
Ne Zha
0
3
3
0.5
L
Ix Chel
Jeff559
Ix Chel
2
3
1
0.83
W
Loki
6
0
1
6.5
L
Xing Tian
Kordegoth
Xing Tian
0
0
0
0
W
1
0
0
1
L
0
2
0
0
W
Olorun
0
0
2
1
W
Yu Huang
ghost10156
Yu Huang
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,667
Damage
16,726
34,047
Taken
33,547
18,428
Mitigated
15,536
14,607
Healing
10,462
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
 
Erlang Shen
4,935
3,258
0
4,096
8,837
6,044
0
1,902
6,831
0
32,398
L
Chaac
 
Chaac
2,645
344
0
1,589
6,342
4,410
0
936
5,366
0
33,208
L
Ne Zha
Gibnerb
Ne Zha
4,251
1,721
0
3,339
7,881
2,752
0
331
7,480
0
29,115
L
Ix Chel
Jeff559
Ix Chel
5,078
810
214
1,447
6,114
1,893
0
1,296
4,468
29,957
0
W
Loki
4,068
1,275
0
4,181
6,899
2,502
0
790
6,002
0
46,634
L
Xing Tian
Kordegoth
Xing Tian
1,838
113
830
1,763
8,232
4,887
0
1,659
6,573
19,198
0
W
3,212
131
0
3,132
7,007
5,632
0
791
6,216
0
47,844
L
2,914
1,718
0
1,280
4,978
1,594
0
1,545
3,433
0
34,857
W
Olorun
4,032
1,881
373
2,310
4,884
1,949
0
188
4,696
48,004
5,852
W
Yu Huang
ghost10156
Yu Huang
2,420
112
0
515
6,420
2,301
0
2,704
3,386
32,161
153

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,713
Gold Earned
24,935
386
Minions Killed
258
0
Camps Cleared
0
1,012,051
Distance Traveled
980,487
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
5,449
545
49
5
0
194,509
0
L
Chaac
4,979
498
48
5
0
207,525
0
L
Ne Zha
4,987
499
56
6
0
221,353
5
L
Ix Chel
5,427
543
62
6
0
172,538
2
W
Loki
6,606
661
84
8
0
238,280
1
L
Xing Tian
4,936
494
32
3
0
197,666
0
W
Tyr
6,224
622
94
9
0
203,815
1
L
Nut
4,606
461
60
6
0
181,405
0
W
Olorun
5,865
587
94
9
0
192,522
1
W
Yu Huang
5,569
557
65
7
0
182,925
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role