Player Matchup

Pele
Pele
Gold III
 
Pele
Gold III
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Anhur
Anhur
Gold V
BlueprintV2
Anhur
Gold V
Level 48
God Stats
5W - 7L
1,704 SR
Queue Stats
127W - 135L
1,575 MMR
Solo
Shiva
Shiva
Gold V
Bustermaggee
Shiva
Gold V
Level 148
God Stats
7W - 6L
1,886 SR
Queue Stats
64W - 79L
1,432 MMR
Party 1
Chaac
Chaac
Gold III
Ok Fossil
Chaac
Gold III
Level 145
God Stats
18W - 7L
1,753 SR
Queue Stats
56W - 41L
1,606 MMR
Solo
Chang'e
Chang'e
Silver II
SnowieGinja
Chang'e
Silver II
Level 124
God Stats
4W - 4L
1,671 SR
Queue Stats
8W - 7L
1,575 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 125
1,703 SR
1,538 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 143
1,584 SR
1,581 MMR
Thor
Thor
Platinum III
Dubuddha
Thor
Platinum III
Level 171
God Stats
21W - 9L
1,724 SR
Queue Stats
110W - 104L
1,652 MMR
Party 2
Thoth
Thoth
Platinum V
Obernyx
Thoth
Platinum V
Level 207
God Stats
2W - 1L
1,587 SR
Queue Stats
105W - 106L
1,503 MMR
Party 2
Hachiman
Hachiman
Gold II
RollerThree
Hachiman
Gold II
Level 129
God Stats
2W - 1L
1,440 SR
Queue Stats
34W - 36L
1,573 MMR
Solo
Mercury
Mercury
Gold I
ScaryPeach
Mercury
Gold I
Level 51
God Stats
4W - 2L
1,672 SR
Queue Stats
71W - 64L
1,595 MMR
Solo
Terra
Terra
Gold II
Vapo120
Terra
Gold II
Level 157
God Stats
1W - 4L
1,500 SR
Queue Stats
254W - 254L
1,583 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
6
3 / 0 / 0
3,875
775
2,401
3,224
924
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

6
0 / 0 / 1
3,487
697
859
1,985
537
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

5
0 / 1 / 2
3,143
629
2,924
3,417
1,898
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Chaac
Ok Fossil
Chaac
3
0 / 0 / 0
2,906
581
679
854
358
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Chang'e
SnowieGinja
Chang'e
7
0 / 1 / 1
3,611
722
1,403
2,601
765
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bans
Bake KujiraAo KuangBacchusEset

VS

Bans
VamanaBastetAresZeus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
7
1 / 0 / 0
3,881
776
672
2,652
1,123
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Thoth
Obernyx
Thoth
8
0 / 0 / 0
4,081
816
241
1,368
383
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Hachiman
RollerThree
Hachiman
6
0 / 1 / 0
3,078
616
1,980
3,122
673
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Mercury
ScaryPeach
Mercury
6
1 / 1 / 1
3,498
700
1,465
3,706
1,225
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Terra
Vapo120
Terra
5
0 / 1 / 1
3,291
658
1,138
4,860
2,142
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
4
3
Kills
2
2
Deaths
3
4
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Pele
 
Pele
3
0
0
3
L
0
0
1
0.5
L
0
1
2
1
W
Thor
1
0
0
1
W
Thoth
Obernyx
Thoth
0
0
0
0
L
Chaac
Ok Fossil
Chaac
0
0
0
0
W
Hachiman
RollerThree
Hachiman
0
1
0
0
W
Mercury
ScaryPeach
Mercury
1
1
1
1.5
L
Chang'e
SnowieGinja
Chang'e
0
1
1
0.5
W
Terra
Vapo120
Terra
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,266
Damage
5,496
12,081
Taken
15,708
4,482
Mitigated
5,546
3,649
Healing
4,550
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
 
Pele
2,401
435
0
408
3,224
924
0
435
2,789
0
15,596
L
859
443
0
581
1,985
537
0
533
1,452
0
21,351
L
2,924
793
172
893
3,417
1,898
0
411
3,006
0
8,497
W
Thor
672
228
0
1,025
2,652
1,123
0
524
2,128
0
19,234
W
Thoth
Obernyx
Thoth
241
0
0
461
1,368
383
0
232
1,136
26,829
166
L
Chaac
Ok Fossil
Chaac
679
48
0
431
854
358
0
0
854
0
8,041
W
Hachiman
RollerThree
Hachiman
1,980
1,288
0
1,081
3,122
673
0
0
2,979
0
15,331
W
Mercury
ScaryPeach
Mercury
1,465
765
0
457
3,706
1,225
0
647
3,026
0
16,485
L
Chang'e
SnowieGinja
Chang'e
1,403
82
120
1,044
2,601
765
0
0
2,601
19,411
0
W
Terra
Vapo120
Terra
1,138
386
60
1,466
4,860
2,142
0
0
4,760
9,980
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,022
Gold Earned
17,829
137
Minions Killed
170
0
Camps Cleared
0
495,621
Distance Traveled
545,098
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
3,875
775
31
6
0
154,674
0
L
Anhur
3,487
697
39
8
0
81,479
0
L
Shiva
3,143
629
9
2
0
114,322
0
W
Thor
3,881
776
39
8
0
101,528
0
W
Thoth
4,081
816
57
11
0
96,499
2
L
Chaac
2,906
581
15
3
0
41,569
0
W
Hachiman
3,078
616
29
6
0
99,200
0
W
Mercury
3,498
700
33
7
0
130,855
0
L
Chang'e
3,611
722
43
9
0
103,577
0
W
Terra
3,291
658
12
2
0
117,016
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role