Player Matchup

Cliodhna
Cliodhna
Gold II
 
Cliodhna
Gold II
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sobek
Sobek
Platinum IV
Bilkos_lces
Sobek
Platinum IV
Level 185
God Stats
68W - 59L
1,602 SR
Queue Stats
342W - 319L
1,576 MMR
Solo
Odin
Odin
Gold I
Callum539
Odin
Gold I
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
59W - 57L
1,507 MMR
Party 1
Chernobog
Chernobog
Gold I
E3llipt
Chernobog
Gold I
Level 156
God Stats
6W - 10L
1,291 SR
Queue Stats
81W - 78L
1,632 MMR
Party 1
Janus
Janus
Gold I
zabuzakk
Janus
Gold I
Level 158
God Stats
246W - 234L
1,580 SR
Queue Stats
733W - 730L
1,594 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 157
1,495 SR
1,562 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 135
1,532 SR
1,561 MMR
Fenrir
Fenrir
Gold V
 
Fenrir
Gold V
Level 168
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Khepri
Khepri
Gold II
Kilstraker
Khepri
Gold II
Level 153
God Stats
1W - 1L
1,500 SR
Queue Stats
457W - 447L
1,588 MMR
Solo
Xbalanque
Xbalanque
Platinum V
Reaperfisher
Xbalanque
Platinum V
Level 157
God Stats
5W - 8L
1,398 SR
Queue Stats
85W - 73L
1,685 MMR
Party 2
Kuzenbo
Kuzenbo
Gold III
WolfieJJ
Kuzenbo
Gold III
Level 129
God Stats
16W - 19L
1,550 SR
Queue Stats
198W - 192L
1,484 MMR
Party 2
Gilgamesh
Gilgamesh
Silver I
paxxandxlfcoop
Gilgamesh
Silver I
Level 68
God Stats
1W - 1L
1,713 SR
Queue Stats
4W - 4L
1,549 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
 
Cliodhna
11
5 / 1 / 2
5,949
595
8,263
8,666
3,314
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

9
1 / 0 / 2
5,513
551
3,480
7,946
6,081
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Odin
10
0 / 0 / 3
5,173
517
4,642
6,848
5,130
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chernobog
E3llipt
Chernobog
10
1 / 0 / 4
5,373
537
5,182
4,856
1,930
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Janus
zabuzakk
Janus
12
2 / 0 / 1
6,398
640
1,153
2,835
1,081
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bans
AthenaThanatosKukulkanNike

VS

Bans
GebSusanoLokiAo Kuang
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
9
0 / 3 / 0
4,796
480
2,574
7,174
2,785
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Khepri
Kilstraker
Khepri
9
0 / 0 / 0
4,712
471
255
3,740
2,721
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Xbalanque
Reaperfisher
Xbalanque
9
0 / 2 / 0
4,850
485
4,493
6,089
2,108
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kuzenbo
WolfieJJ
Kuzenbo
8
0 / 2 / 0
4,915
492
3,188
6,803
6,788
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Gilgamesh
paxxandxlfcoop
Gilgamesh
10
1 / 2 / 0
5,912
591
6,835
11,669
7,350
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
1
9
Kills
1
1
Deaths
9
12
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Cliodhna
 
Cliodhna
5
1
2
6
L
Fenrir
 
Fenrir
0
3
0
0
W
1
0
2
2
W
Odin
0
0
3
1.5
W
Chernobog
E3llipt
Chernobog
1
0
4
3
L
Khepri
Kilstraker
Khepri
0
0
0
0
L
Xbalanque
Reaperfisher
Xbalanque
0
2
0
0
L
Kuzenbo
WolfieJJ
Kuzenbo
0
2
0
0
L
Gilgamesh
paxxandxlfcoop
Gilgamesh
1
2
0
0.5
W
Janus
zabuzakk
Janus
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,720
Damage
17,345
31,151
Taken
35,475
17,536
Mitigated
21,752
13,656
Healing
9,456
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cliodhna
 
Cliodhna
8,263
1,711
0
4,116
8,666
3,314
0
995
7,671
0
44,100
L
Fenrir
 
Fenrir
2,574
824
0
2,690
7,174
2,785
0
521
6,614
0
27,798
W
3,480
492
0
3,677
7,946
6,081
0
817
7,129
17,110
1,584
W
Odin
4,642
573
0
2,144
6,848
5,130
0
211
6,637
0
34,376
W
Chernobog
E3llipt
Chernobog
5,182
3,597
0
3,085
4,856
1,930
0
784
4,072
0
44,224
L
Khepri
Kilstraker
Khepri
255
162
0
942
3,740
2,721
0
264
3,373
20,663
0
L
Xbalanque
Reaperfisher
Xbalanque
4,493
1,499
0
2,443
6,089
2,108
0
406
5,683
0
37,601
L
Kuzenbo
WolfieJJ
Kuzenbo
3,188
1,036
0
1,177
6,803
6,788
0
624
6,142
14,586
2,309
L
Gilgamesh
paxxandxlfcoop
Gilgamesh
6,835
2,202
0
2,204
11,669
7,350
0
2,331
8,738
0
36,037
W
Janus
zabuzakk
Janus
1,153
160
0
634
2,835
1,081
0
496
2,339
48,567
2,109

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,406
Gold Earned
25,185
343
Minions Killed
240
0
Camps Cleared
0
1,020,899
Distance Traveled
979,667
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cliodhna
5,949
595
70
7
0
237,930
1
L
Fenrir
4,796
480
53
5
0
228,174
0
W
Sobek
5,513
551
22
2
0
202,424
4
W
Odin
5,173
517
55
6
0
187,941
0
W
Chernobog
5,373
537
89
9
0
174,734
2
L
Khepri
4,712
471
41
4
0
212,558
0
L
Xbalanque
4,850
485
72
7
0
170,372
0
L
Kuzenbo
4,915
492
20
2
0
190,856
4
L
Gilgamesh
5,912
591
54
5
0
177,707
0
W
Janus
6,398
640
107
11
0
217,870
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role