Player Matchup

Sylvanus
Sylvanus
ElderBonsai7
Sylvanus
Level 34
God Stats
6W - 1L
1,802 SR
Queue Stats
74W - 79L
1,424 Elo+
Solo
Arachne
Arachne
Gubbiss
Arachne
Level 65
God Stats
32W - 15L
1,794 SR
Queue Stats
118W - 99L
1,540 Elo+
Party 3
Olorun
Olorun
Hans_Bauge
Olorun
Level 28
God Stats
2W - 3L
1,531 SR
Queue Stats
269W - 235L
1,499 Elo+
Party 3
Bellona
Bellona
YMM-yogo
Bellona
Level 61
God Stats
16W - 11L
1,576 SR
Queue Stats
45W - 46L
1,507 Elo+
Party 4
Heimdallr
Heimdallr
morganjm
Heimdallr
Level 56
God Stats
4W - 4L
1,446 SR
Queue Stats
75W - 60L
1,580 Elo+
Party 4
Team Averages
Level 49
1,630 SR
1,510 Elo+

VS

Team Averages
Level 61
1,531 SR
1,366 Elo+
Geb
Geb
Chrizzy172123
Geb
Level 26
God Stats
3W - 8L
1,483 SR
Queue Stats
45W - 50L
1,426 Elo+
Party 1
Janus
Janus
WhoKares922144
Janus
Level 41
God Stats
0W - 2L
1,406 SR
Queue Stats
8W - 26L
1,206 Elo+
Solo
Hachiman
Hachiman
ZayThompson
Hachiman
Level 65
God Stats
10W - 5L
1,728 SR
Queue Stats
384W - 385L
1,456 Elo+
Party 1
Achilles
Achilles
ZeldaFromLink
Achilles
Level 25
God Stats
5W - 4L
1,619 SR
Queue Stats
19W - 31L
1,314 Elo+
Party 2
Gilgamesh
Gilgamesh
thomiseee
Gilgamesh
Level 149
God Stats
2W - 5L
1,418 SR
Queue Stats
105W - 110L
1,426 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
ElderBonsai7
Sylvanus
8
0 / 0 / 0
4,693
587
596
5,490
2,734
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Arachne
Gubbiss
Arachne
8
1 / 0 / 0
4,476
560
1,659
5,340
2,081
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Olorun
Hans_Bauge
Olorun
9
0 / 0 / 1
5,544
693
1,697
2,621
886
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Bellona
YMM-yogo
Bellona
10
0 / 0 / 0
5,261
658
3,526
6,014
6,117
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Heimdallr
morganjm
Heimdallr
8
1 / 0 / 0
4,620
578
2,210
2,277
915
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 1 / 0
4,164
521
1,266
5,396
3,157
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

1
0 / 0 / 0
3,026
378
0
0
0
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hachiman
ZayThompson
Hachiman
8
0 / 0 / 0
4,108
514
3,073
2,447
702
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Achilles
ZeldaFromLink
Achilles
8
0 / 1 / 0
4,391
549
2,250
5,815
2,616
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gilgamesh
thomiseee
Gilgamesh
9
0 / 0 / 0
4,539
567
3,524
8,663
6,580
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
0
2
Kills
0
0
Deaths
2
1
Assists
0
Player
Kills
Deaths
Assists
KDA
L
0
1
0
0
W
Sylvanus
ElderBonsai7
Sylvanus
0
0
0
0
W
Arachne
Gubbiss
Arachne
1
0
0
1
W
Olorun
Hans_Bauge
Olorun
0
0
1
0.5
L
0
0
0
0
W
Bellona
YMM-yogo
Bellona
0
0
0
0
L
Hachiman
ZayThompson
Hachiman
0
0
0
0
L
Achilles
ZeldaFromLink
Achilles
0
1
0
0
W
Heimdallr
morganjm
Heimdallr
1
0
0
1
L
Gilgamesh
thomiseee
Gilgamesh
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,688
Damage
10,113
21,742
Taken
22,321
12,733
Mitigated
13,055
7,985
Healing
6,281
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,266
34
0
1,673
5,396
3,157
0
368
5,028
12,131
0
W
Sylvanus
ElderBonsai7
Sylvanus
596
485
1,678
2,275
5,490
2,734
0
704
4,786
18,001
0
W
Arachne
Gubbiss
Arachne
1,659
1,581
0
1,278
5,340
2,081
0
0
5,301
0
25,776
W
Olorun
Hans_Bauge
Olorun
1,697
912
0
714
2,621
886
0
0
2,621
35,934
327
L
0
0
0
0
0
0
0
0
0
0
0
W
Bellona
YMM-yogo
Bellona
3,526
1,208
0
1,755
6,014
6,117
0
0
5,559
0
35,444
L
Hachiman
ZayThompson
Hachiman
3,073
1,431
0
1,580
2,447
702
0
228
2,219
0
29,646
L
Achilles
ZeldaFromLink
Achilles
2,250
313
0
734
5,815
2,616
0
1,652
4,163
0
26,876
W
Heimdallr
morganjm
Heimdallr
2,210
869
0
285
2,277
915
0
562
1,715
0
31,328
L
Gilgamesh
thomiseee
Gilgamesh
3,524
1,211
0
2,294
8,663
6,580
0
0
8,078
0
29,629

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,594
Gold Earned
20,228
262
Minions Killed
172
0
Camps Cleared
0
757,820
Distance Traveled
702,346
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
4,164
521
18
2
0
159,989
0
W
Sylvanus
4,693
587
28
4
0
132,688
0
W
Arachne
4,476
560
50
6
0
174,189
0
W
Olorun
5,544
693
65
8
0
148,655
0
L
Janus
3,026
378
0
0
0
17,205
0
W
Bellona
5,261
658
71
9
0
155,696
0
L
Hachiman
4,108
514
57
7
0
159,965
0
L
Achilles
4,391
549
50
6
0
191,023
0
W
Heimdallr
4,620
578
48
6
0
146,592
0
L
Gilgamesh
4,539
567
47
6
0
174,164
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role