Player Matchup

He Bo
He Bo
Azaratha
He Bo
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,294 Elo+
Party 2
Ares
Ares
Azazial
Ares
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 2
Apollo
Apollo
SunOfTheBeachS
Apollo
Level 21
God Stats
1W - 2L
1,389 SR
Queue Stats
3W - 6L
1,294 Elo+
Party 2
Team Averages
Level 44
1,463 SR
1,363 Elo+

VS

Team Averages
Level 62
1,491 SR
1,424 Elo+
Surtr
Surtr
Blodskörd
Surtr
Level 64
God Stats
2W - 0L
1,643 SR
Queue Stats
13W - 14L
1,440 Elo+
Party 1
Bakasura
Bakasura
Monkey287262
Bakasura
Level 87
God Stats
25W - 24L
1,619 SR
Queue Stats
176W - 167L
1,417 Elo+
Solo
Jormungandr
Jormungandr
Xzior
Jormungandr
Level 34
God Stats
1W - 1L
1,210 SR
Queue Stats
12W - 14L
1,415 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
Azaratha
He Bo
16
0 / 5 / 0
10,567
660
10,513
13,257
5,667
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Ares
Azazial
Ares
13
0 / 7 / 2
9,429
589
6,657
18,651
25,015
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

16
2 / 5 / 0
11,353
710
10,484
12,544
6,701
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
19
9 / 1 / 7
13,619
851
18,779
20,734
25,099
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Bakasura
Monkey287262
Bakasura
1
0 / 0 / 0
6,336
396
0
0
0
Jormungandr
Xzior
Jormungandr
20
8 / 1 / 9
13,418
839
14,867
18,025
19,205
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
33
2
Kills
17
17
Deaths
2
2
Assists
16
Player
Kills
Deaths
Assists
KDA
L
He Bo
Azaratha
He Bo
0
5
0
0
L
Ares
Azazial
Ares
0
7
2
0.14
W
Surtr
9
1
7
12.5
W
Bakasura
Monkey287262
Bakasura
0
0
0
0
L
2
5
0
0.4
W
Jormungandr
Xzior
Jormungandr
8
1
9
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,654
Damage
33,646
44,452
Taken
38,759
37,383
Mitigated
44,304
3,215
Healing
4,602
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
Azaratha
He Bo
10,513
614
95
1,220
13,257
5,667
0
3,560
9,482
72,667
841
L
Ares
Azazial
Ares
6,657
868
0
587
18,651
25,015
0
6,680
11,588
16,587
1,510
W
Surtr
18,779
6,967
0
3,612
20,734
25,099
958
9,935
10,740
1,767
60,458
W
Bakasura
Monkey287262
Bakasura
0
0
0
0
0
0
0
0
0
0
0
L
10,484
5,802
0
1,313
12,544
6,701
708
5,112
7,104
0
54,865
W
Jormungandr
Xzior
Jormungandr
14,867
2,976
0
990
18,025
19,205
350
6,742
11,189
53,166
1,656

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,349
Gold Earned
33,373
228
Minions Killed
165
0
Camps Cleared
0
786,568
Distance Traveled
591,947
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
10,567
660
119
7
0
257,659
0
L
Ares
9,429
589
16
1
0
272,733
0
W
Surtr
13,619
851
83
5
0
306,697
0
W
Bakasura
6,336
396
0
0
0
0
0
L
Apollo
11,353
710
93
6
0
256,176
0
W
Jormungandr
13,418
839
82
5
0
285,250
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role