Player Matchup

Odin
Odin
CoomDumpster6969
Odin
Level 13
God Stats
0W - 4L
1,569 SR
Queue Stats
11W - 14L
1,482 Elo+
Party 1
Geb
Geb
Curtisaurus
Geb
Level 107
God Stats
6W - 6L
1,563 SR
Queue Stats
13W - 11L
1,626 Elo+
Party 1
King Arthur
King Arthur
Tetroll_
King Arthur
Level 122
God Stats
0W - 5L
1,201 SR
Queue Stats
112W - 106L
1,496 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
glizzygulper282
Ah Muzen Cab
Level 120
God Stats
9W - 11L
1,422 SR
Queue Stats
63W - 62L
1,480 Elo+
Party 1
Raijin
Raijin
iHaveMail
Raijin
Level 58
God Stats
2W - 4L
1,571 SR
Queue Stats
106W - 99L
1,480 Elo+
Party 1
Team Averages
Level 84
1,465 SR
1,513 Elo+

VS

Team Averages
Level 114
1,489 SR
1,429 Elo+
Janus
Janus
IndianMailman
Janus
Level 149
God Stats
2W - 0L
1,236 SR
Queue Stats
11W - 9L
1,299 Elo+
Party 2
Odin
Odin
MexicanMailman
Odin
Level 117
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 11L
1,412 Elo+
Party 2
Lancelot
Lancelot
T1H199
Lancelot
Level 115
God Stats
4W - 3L
1,305 SR
Queue Stats
36W - 47L
1,447 Elo+
Party 2
Chernobog
Chernobog
TMasked
Chernobog
Level 65
God Stats
20W - 19L
1,599 SR
Queue Stats
484W - 457L
1,503 Elo+
Solo
Amaterasu
Amaterasu
sirfoxalo
Amaterasu
Level 122
God Stats
11W - 1L
1,808 SR
Queue Stats
67W - 54L
1,484 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 4 / 0
7,601
447
1,644
12,108
9,749
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

11
1 / 1 / 7
7,639
449
6,361
11,634
10,811
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

King Arthur
Tetroll_
King Arthur
14
2 / 3 / 3
7,809
459
9,078
16,922
9,349
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ah Muzen Cab
glizzygulper282
Ah Muzen Cab
15
5 / 3 / 2
8,897
523
10,032
11,892
5,073
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Raijin
iHaveMail
Raijin
13
0 / 6 / 1
7,750
456
4,013
11,999
3,758
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 0 / 5
11,223
660
9,460
5,167
2,274
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

13
0 / 1 / 8
8,462
498
2,981
12,284
9,878
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Lancelot
T1H199
Lancelot
16
5 / 1 / 7
9,545
561
12,939
11,260
5,684
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Chernobog
TMasked
Chernobog
14
2 / 6 / 3
8,493
500
7,030
11,981
4,557
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Amaterasu
sirfoxalo
Amaterasu
16
4 / 1 / 6
10,282
605
9,279
11,246
10,898
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
46
9
Kills
17
17
Deaths
9
13
Assists
29
Player
Kills
Deaths
Assists
KDA
L
1
4
0
0.25
L
1
1
7
4.5
W
6
0
5
8.5
W
0
1
8
4
W
Lancelot
T1H199
Lancelot
5
1
7
8.5
W
Chernobog
TMasked
Chernobog
2
6
3
0.58
L
King Arthur
Tetroll_
King Arthur
2
3
3
1.17
L
Ah Muzen Cab
glizzygulper282
Ah Muzen Cab
5
3
2
2
L
Raijin
iHaveMail
Raijin
0
6
1
0.08
W
Amaterasu
sirfoxalo
Amaterasu
4
1
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,128
Damage
41,689
64,555
Taken
51,938
38,740
Mitigated
33,291
7,431
Healing
17,346
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,644
183
0
990
12,108
9,749
0
968
11,114
0
40,756
L
6,361
993
0
1,625
11,634
10,811
280
879
10,693
19,415
2,335
W
9,460
810
0
1,000
5,167
2,274
505
1,542
3,399
97,946
1,176
W
2,981
617
0
3,315
12,284
9,878
84
3,331
8,885
0
28,626
W
Lancelot
T1H199
Lancelot
12,939
3,561
0
6,726
11,260
5,684
297
1,135
10,125
0
82,757
W
Chernobog
TMasked
Chernobog
7,030
4,103
0
1,884
11,981
4,557
1,378
3,087
8,836
0
58,269
L
King Arthur
Tetroll_
King Arthur
9,078
1,045
0
1,085
16,922
9,349
288
3,236
13,532
0
74,160
L
Ah Muzen Cab
glizzygulper282
Ah Muzen Cab
10,032
2,749
0
1,365
11,892
5,073
2,595
0
11,892
0
73,752
L
Raijin
iHaveMail
Raijin
4,013
309
0
2,366
11,999
3,758
0
3,715
7,964
51,488
1,396
W
Amaterasu
sirfoxalo
Amaterasu
9,279
4,706
0
4,421
11,246
10,898
626
967
10,225
0
67,747

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,696
Gold Earned
48,005
410
Minions Killed
548
0
Camps Cleared
0
1,542,503
Distance Traveled
1,756,017
1
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
7,601
447
58
3
0
290,152
0
L
Geb
7,639
449
28
2
0
358,857
0
W
Janus
11,223
660
189
11
0
352,006
4
W
Odin
8,462
498
50
3
0
360,940
6
W
Lancelot
9,545
561
110
6
0
429,622
2
W
Chernobog
8,493
500
86
5
0
320,455
0
L
King Arthur
7,809
459
97
6
0
328,170
0
L
Ah Muzen Cab
8,897
523
124
7
0
295,940
0
L
Raijin
7,750
456
103
6
0
269,384
1
W
Amaterasu
10,282
605
113
7
0
292,994
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role