Player Matchup

Susano
Susano
Amzeri-29
Susano
Level 289
God Stats
1W - 15L
1,298 SR
Queue Stats
709W - 779L
1,511 Elo+
Party 1
Anubis
Anubis
EdN_-SHADOW-
Anubis
Level 170
God Stats
6W - 8L
1,500 SR
Queue Stats
503W - 521L
1,491 Elo+
Party 1
Chaac
Chaac
F6svpmerci
Chaac
Level 160
God Stats
17W - 16L
1,751 SR
Queue Stats
422W - 393L
1,592 Elo+
Solo
Jing Wei
Jing Wei
JackGodnic
Jing Wei
Level 94
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 6L
1,959 Elo+
Party 2
Ares
Ares
Luryur
Ares
Level 89
God Stats
1W - 1L
1,718 SR
Queue Stats
16W - 8L
1,813 Elo+
Party 2
Team Averages
Level 160
1,553 SR
1,673 Elo+

VS

Team Averages
Level 131
1,510 SR
1,512 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Hou Yi
Hou Yi
EasternAce
Hou Yi
Level 119
God Stats
2W - 2L
1,312 SR
Queue Stats
86W - 87L
1,516 Elo+
Party 3
Odin
Odin
Evwnnr
Odin
Level 148
God Stats
3W - 0L
1,560 SR
Queue Stats
44W - 41L
1,548 Elo+
Solo
Ra
Ra
sztanganabanie
Ra
Level 78
God Stats
10W - 15L
1,425 SR
Queue Stats
389W - 355L
1,497 Elo+
Solo
Ares
Ares
Àlanwise
Ares
Level 153
God Stats
1W - 0L
1,752 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
Amzeri-29
Susano
9
0 / 3 / 0
4,897
490
4,640
7,912
2,905
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Anubis
11
0 / 3 / 0
5,681
568
2,619
6,280
3,135
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Chaac
10
0 / 1 / 0
5,625
563
4,470
9,796
5,989
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Jing Wei
JackGodnic
Jing Wei
8
0 / 1 / 1
4,928
493
2,663
4,916
1,589
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ares
Luryur
Ares
8
1 / 4 / 0
4,940
494
4,121
9,334
6,824
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
12
5 / 0 / 3
6,501
650
6,374
8,485
3,322
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hou Yi
EasternAce
Hou Yi
10
1 / 0 / 3
5,364
536
5,213
6,335
2,730
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Odin
Evwnnr
Odin
11
1 / 0 / 1
6,389
639
7,779
7,344
6,167
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

12
3 / 0 / 2
6,544
654
3,451
3,985
1,093
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Ares
9
2 / 1 / 1
5,136
514
2,612
5,432
3,712
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
22
1
Kills
12
12
Deaths
1
1
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
5
0
3
6.5
L
Susano
Amzeri-29
Susano
0
3
0
0
W
Hou Yi
EasternAce
Hou Yi
1
0
3
2.5
L
Anubis
0
3
0
0
W
Odin
Evwnnr
Odin
1
0
1
1.5
L
Chaac
0
1
0
0
L
Jing Wei
JackGodnic
Jing Wei
0
1
1
0.5
L
Ares
Luryur
Ares
1
4
0
0.25
W
3
0
2
4
W
Ares
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,513
Damage
25,429
38,238
Taken
31,581
20,442
Mitigated
17,024
11,377
Healing
9,365
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
6,374
2,123
0
2,464
8,485
3,322
0
998
7,487
0
48,081
L
Susano
Amzeri-29
Susano
4,640
1,253
0
2,356
7,912
2,905
0
989
6,923
0
33,592
W
Hou Yi
EasternAce
Hou Yi
5,213
2,762
0
2,410
6,335
2,730
0
2,435
3,900
0
42,347
L
Anubis
2,619
111
0
1,961
6,280
3,135
0
2,205
4,061
51,646
852
W
Odin
Evwnnr
Odin
7,779
2,444
0
1,000
7,344
6,167
0
0
7,344
0
50,279
L
Chaac
4,470
1,390
0
4,290
9,796
5,989
0
0
9,796
0
42,058
L
Jing Wei
JackGodnic
Jing Wei
2,663
1,871
0
1,214
4,916
1,589
31
1,000
3,916
0
33,570
L
Ares
Luryur
Ares
4,121
195
0
1,556
9,334
6,824
0
1,521
7,813
10,227
1,927
W
3,451
87
251
1,941
3,985
1,093
0
1,746
2,239
43,554
1,937
W
Ares
2,612
239
0
1,299
5,432
3,712
0
1,107
4,325
6,927
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,071
Gold Earned
29,934
303
Minions Killed
325
0
Camps Cleared
0
1,019,345
Distance Traveled
961,820
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
6,501
650
77
8
0
225,474
0
L
Susano
4,897
490
60
6
0
229,560
0
W
Hou Yi
5,364
536
68
7
0
168,734
4
L
Anubis
5,681
568
97
10
0
188,050
0
W
Odin
6,389
639
95
10
0
189,707
3
L
Chaac
5,625
563
73
7
0
215,718
2
L
Jing Wei
4,928
493
60
6
0
194,963
0
L
Ares
4,940
494
13
1
0
191,054
0
W
Ra
6,544
654
77
8
0
213,332
0
W
Ares
5,136
514
8
1
0
164,573
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role