Player Matchup

Gilgamesh
Gilgamesh
AmbraxDemise
Gilgamesh
Level 139
God Stats
0W - 1L
1,290 SR
Queue Stats
32W - 20L
1,569 Elo+
Party 3
Ullr
Ullr
Dumb CL
Ullr
Level 145
God Stats
0W - 2L
1,280 SR
Queue Stats
97W - 104L
1,401 Elo+
Solo
Odin
Odin
KingGooG
Odin
Level 136
God Stats
1W - 2L
1,509 SR
Queue Stats
39W - 37L
1,470 Elo+
Party 3
Kumbhakarna
Kumbhakarna
MoodyNumber1
Kumbhakarna
Level 156
God Stats
13W - 11L
1,605 SR
Queue Stats
1,078W - 1,132L
1,490 Elo+
Party 1
Hel
Hel
WhiteDragonFlyX
Hel
Level 72
God Stats
0W - 2L
1,500 SR
Queue Stats
488W - 488L
1,502 Elo+
Party 1
Team Averages
Level 130
1,437 SR
1,486 Elo+

VS

Team Averages
Level 157
1,440 SR
1,448 Elo+
Yemoja
Yemoja
Benana_Boat
Yemoja
Level 148
God Stats
1W - 0L
1,291 SR
Queue Stats
79W - 73L
1,459 Elo+
Solo
Chronos
Chronos
MAD AWES0ME
Chronos
Level 158
God Stats
2W - 1L
1,301 SR
Queue Stats
9W - 6L
1,339 Elo+
Party 2
Cerberus
Cerberus
Purp1e Cupcakez
Cerberus
Level 157
God Stats
2W - 0L
1,500 SR
Queue Stats
38W - 43L
1,397 Elo+
Party 2
Hachiman
Hachiman
Txxrpy
Hachiman
Level 167
God Stats
3W - 1L
1,532 SR
Queue Stats
82W - 76L
1,561 Elo+
Party 2
Persephone
Persephone
lxTopNotchx1
Persephone
Level 155
God Stats
1W - 1L
1,576 SR
Queue Stats
43W - 45L
1,484 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
AmbraxDemise
Gilgamesh
19
6 / 6 / 3
11,353
757
25,401
26,264
32,254
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Ullr
Dumb CL
Ullr
18
3 / 3 / 5
10,561
704
12,749
14,001
7,730
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Mace

Mace

+10
Physical Power

Odin
14
1 / 9 / 6
8,971
598
8,920
21,664
21,526
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mace

Mace

+10
Physical Power

Kumbhakarna
MoodyNumber1
Kumbhakarna
18
2 / 4 / 7
10,377
692
7,494
24,362
24,532
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

16
0 / 5 / 7
9,017
601
6,142
16,420
9,090
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
18
1 / 1 / 21
11,647
776
6,736
12,879
11,872
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chronos
MAD AWES0ME
Chronos
18
3 / 2 / 16
11,102
740
10,716
13,552
7,086
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Cerberus
17
4 / 4 / 13
10,973
732
5,875
21,354
24,563
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Hachiman
Txxrpy
Hachiman
19
13 / 3 / 10
12,693
846
37,600
15,437
8,437
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Persephone
lxTopNotchx1
Persephone
18
5 / 2 / 18
11,656
777
26,424
18,389
9,188
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
104
12
Kills
26
27
Deaths
12
28
Assists
78
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
AmbraxDemise
Gilgamesh
6
6
3
1.25
W
Yemoja
1
1
21
11.5
L
Ullr
Dumb CL
Ullr
3
3
5
1.83
L
Odin
1
9
6
0.44
W
Chronos
MAD AWES0ME
Chronos
3
2
16
5.5
L
Kumbhakarna
MoodyNumber1
Kumbhakarna
2
4
7
1.38
W
Cerberus
4
4
13
2.63
W
Hachiman
Txxrpy
Hachiman
13
3
10
6
L
0
5
7
0.7
W
Persephone
lxTopNotchx1
Persephone
5
2
18
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,706
Damage
87,351
102,711
Taken
81,611
95,132
Mitigated
61,146
31,463
Healing
42,155
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
AmbraxDemise
Gilgamesh
25,401
6,477
286
2,797
26,264
32,254
594
12,497
13,767
0
38,163
W
Yemoja
6,736
1,294
18,964
6,078
12,879
11,872
946
2,920
9,683
10,848
0
L
Ullr
Dumb CL
Ullr
12,749
5,164
702
2,782
14,001
7,730
0
7,342
6,659
0
35,767
L
Odin
8,920
1,281
381
280
21,664
21,526
661
9,963
11,701
0
14,653
W
Chronos
MAD AWES0ME
Chronos
10,716
3,936
1,048
1,881
13,552
7,086
2,334
2,150
11,262
23,301
575
L
Kumbhakarna
MoodyNumber1
Kumbhakarna
7,494
339
921
4,943
24,362
24,532
237
8,847
15,515
22,526
668
W
Cerberus
5,875
550
591
4,624
21,354
24,563
1,006
2,765
18,309
16,384
485
W
Hachiman
Txxrpy
Hachiman
37,600
22,107
1,790
2,489
15,437
8,437
5,303
2,638
12,557
0
64,330
L
6,142
892
10,495
7,876
16,420
9,090
510
10,836
5,584
12,996
0
W
Persephone
lxTopNotchx1
Persephone
26,424
521
1,395
3,295
18,389
9,188
759
2,793
15,349
52,708
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,279
Gold Earned
58,071
138
Minions Killed
202
0
Camps Cleared
0
1,220,683
Distance Traveled
1,314,781
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
11,353
757
21
1
0
259,159
0
W
Yemoja
11,647
776
19
1
0
248,980
0
L
Ullr
10,561
704
55
4
0
246,858
0
L
Odin
8,971
598
14
1
0
217,885
0
W
Chronos
11,102
740
32
2
0
276,361
0
L
Kumbhakarna
10,377
692
28
2
0
241,921
0
W
Cerberus
10,973
732
45
3
0
245,303
0
W
Hachiman
12,693
846
65
4
0
257,586
0
L
Hel
9,017
601
20
1
0
254,860
0
W
Persephone
11,656
777
41
3
0
286,551
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role