Player Matchup

Horus
Horus
AdroAtë
Horus
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 21L
1,309 Elo+
Party 2
He Bo
He Bo
FootballGod08
He Bo
Level 147
God Stats
0W - 2L
1,500 SR
Queue Stats
33W - 58L
1,471 Elo+
Party 2
Artio
Artio
R3xuz
Artio
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 21L
1,569 Elo+
Solo
Rama
Rama
Ullier
Rama
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 13L
1,513 Elo+
Party 2
Anubis
Anubis
temp-9126693291
Anubis
Level 62
God Stats
3W - 9L
1,480 SR
Queue Stats
18W - 41L
1,411 Elo+
Party 2
Team Averages
Level 112
1,496 SR
1,455 Elo+

VS

Team Averages
Level 146
1,661 SR
1,501 Elo+
Odin
Odin
BerserkSouls94
Odin
Level 158
God Stats
3W - 2L
1,717 SR
Queue Stats
125W - 129L
1,495 Elo+
Party 3
Serqet
Serqet
Lohauso
Serqet
Level 144
God Stats
3W - 1L
1,667 SR
Queue Stats
61W - 49L
1,537 Elo+
Solo
Aphrodite
Aphrodite
Quinnith90
Aphrodite
Level 159
God Stats
5W - 1L
1,706 SR
Queue Stats
163W - 153L
1,467 Elo+
Party 3
Neith
Neith
spamuel7
Neith
Level 109
God Stats
11W - 12L
1,740 SR
Queue Stats
51W - 53L
1,497 Elo+
Party 1
Cthulhu
Cthulhu
whitey148
Cthulhu
Level 159
God Stats
3W - 1L
1,475 SR
Queue Stats
108W - 104L
1,509 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
AdroAtë
Horus
8
0 / 1 / 0
4,999
500
3,008
9,619
5,465
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

10
0 / 6 / 0
5,076
508
3,479
9,928
2,699
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Artio
R3xuz
Artio
9
0 / 2 / 0
5,234
523
2,168
7,221
4,320
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Rama
Ullier
Rama
10
0 / 3 / 0
5,715
572
2,426
6,973
2,225
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

9
0 / 5 / 0
4,917
492
3,119
6,581
3,089
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 0 / 5
5,239
524
4,265
5,524
3,357
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

Serqet
Lohauso
Serqet
11
9 / 0 / 3
6,817
682
7,504
8,277
3,157
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Aphrodite
Quinnith90
Aphrodite
11
2 / 0 / 8
6,446
645
5,517
6,769
2,560
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Neith
spamuel7
Neith
11
2 / 0 / 1
6,074
607
4,993
4,221
1,429
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cthulhu
whitey148
Cthulhu
11
1 / 0 / 1
6,261
626
3,039
5,252
3,171
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sage's Stone

Sage's Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
35
0
Kills
17
17
Deaths
0
0
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Horus
AdroAtë
Horus
0
1
0
0
W
3
0
5
5.5
L
0
6
0
0
W
Serqet
Lohauso
Serqet
9
0
3
10.5
W
Aphrodite
Quinnith90
Aphrodite
2
0
8
6
L
Artio
R3xuz
Artio
0
2
0
0
L
Rama
Ullier
Rama
0
3
0
0
W
Neith
spamuel7
Neith
2
0
1
2.5
L
0
5
0
0
W
Cthulhu
whitey148
Cthulhu
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,200
Damage
25,318
40,322
Taken
30,043
17,798
Mitigated
13,674
12,024
Healing
17,975
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
AdroAtë
Horus
3,008
1,733
460
3,441
9,619
5,465
60
1,804
7,629
0
12,498
W
4,265
1,052
0
1,717
5,524
3,357
0
1,136
4,388
0
15,431
L
3,479
134
0
2,775
9,928
2,699
0
1,314
8,281
38,347
576
W
Serqet
Lohauso
Serqet
7,504
1,955
0
4,887
8,277
3,157
0
1,555
6,722
0
43,246
W
Aphrodite
Quinnith90
Aphrodite
5,517
729
1,837
5,621
6,769
2,560
0
3,893
2,876
46,111
3,289
L
Artio
R3xuz
Artio
2,168
258
0
1,885
7,221
4,320
0
2,291
4,358
25,288
485
L
Rama
Ullier
Rama
2,426
2,209
0
1,960
6,973
2,225
726
0
6,973
0
46,685
W
Neith
spamuel7
Neith
4,993
2,162
0
2,223
4,221
1,429
0
0
4,221
0
46,452
L
3,119
239
0
1,503
6,581
3,089
0
2,192
4,305
31,049
0
W
Cthulhu
whitey148
Cthulhu
3,039
216
0
1,690
5,252
3,171
0
1,666
3,147
39,879
1,355

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,941
Gold Earned
30,837
278
Minions Killed
351
0
Camps Cleared
0
938,912
Distance Traveled
1,052,314
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
4,999
500
21
2
0
217,625
3
W
Odin
5,239
524
26
3
0
220,605
4
L
He Bo
5,076
508
75
8
0
181,357
0
W
Serqet
6,817
682
71
7
0
244,015
0
W
Aphrodite
6,446
645
82
8
0
210,265
0
L
Artio
5,234
523
57
6
0
175,663
0
L
Rama
5,715
572
81
8
0
188,967
2
W
Neith
6,074
607
85
9
0
174,901
0
L
Anubis
4,917
492
44
4
0
175,300
0
W
Cthulhu
6,261
626
87
9
0
202,528
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role