Player Matchup

Chiron
Chiron
Gold I
 
Chiron
Gold I
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 4
Terra
Terra
Gold V
Karma AgiIe
Terra
Gold V
Level 198
God Stats
0W - 1L
1,373 SR
Queue Stats
11W - 9L
1,636 MMR
Party 3
Thoth
Thoth
Platinum III
NingenToji
Thoth
Platinum III
Level 158
God Stats
2W - 3L
1,518 SR
Queue Stats
117W - 113L
1,739 MMR
Party 4
Janus
Janus
Gold V
lilWhatever
Janus
Gold V
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 5L
1,647 MMR
Solo
Da Ji
Da Ji
Gold IV
pungentPigeon
Da Ji
Gold IV
Level 177
God Stats
1W - 1L
1,481 SR
Queue Stats
36W - 21L
1,689 MMR
Party 3
Team Averages
Gold III
Gold III
Average Tier
Level 163
1,475 SR
1,642 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 147
1,485 SR
1,592 MMR
Neith
Neith
Gold III
 
Neith
Gold III
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Artemis
Artemis
Gold III
 
Artemis
Gold III
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Kuzenbo
Kuzenbo
Platinum IV
GotPacked
Kuzenbo
Platinum IV
Level 106
God Stats
2W - 2L
1,407 SR
Queue Stats
74W - 67L
1,625 MMR
Party 1
Kukulkan
Kukulkan
Platinum II
Owaaay
Kukulkan
Platinum II
Level 195
God Stats
1W - 1L
1,500 SR
Queue Stats
79W - 72L
1,688 MMR
Party 1
Thor
Thor
Gold I
Wizardy
Thor
Gold I
Level 129
God Stats
6W - 6L
1,517 SR
Queue Stats
98W - 96L
1,645 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
8
0 / 0 / 1
4,893
489
2,569
4,353
1,261
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

10
1 / 1 / 2
5,533
553
5,104
8,978
5,540
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Thoth
10
1 / 1 / 1
5,180
518
2,645
6,480
1,897
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

10
0 / 3 / 1
5,113
511
3,587
6,357
2,083
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
4 / 2 / 1
5,446
545
6,588
9,774
3,451
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bans
ThanatosAnhurAo KuangNut

VS

Bans
Hun BatzAresOdinAgni
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
12
1 / 1 / 2
6,368
637
2,346
4,542
1,607
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Artemis
 
Artemis
11
4 / 0 / 2
6,031
603
4,965
5,739
2,579
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Kuzenbo
GotPacked
Kuzenbo
11
0 / 1 / 0
6,070
607
4,835
8,192
6,549
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Kukulkan
Owaaay
Kukulkan
11
1 / 1 / 3
5,783
578
4,880
5,552
2,026
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thor
Wizardy
Thor
10
1 / 3 / 1
5,233
523
4,586
9,785
3,130
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
15
6
Kills
7
7
Deaths
6
6
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Chiron
 
Chiron
0
0
1
0.5
W
Neith
 
Neith
1
1
2
2
W
Artemis
 
Artemis
4
0
2
5
W
Kuzenbo
GotPacked
Kuzenbo
0
1
0
0
L
1
1
2
2
L
Thoth
1
1
1
1.5
W
Kukulkan
Owaaay
Kukulkan
1
1
3
2.5
W
Thor
Wizardy
Thor
1
3
1
0.5
L
0
3
1
0.17
L
4
2
1
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,493
Damage
21,612
35,942
Taken
33,810
14,232
Mitigated
15,891
11,061
Healing
8,779
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
 
Chiron
2,569
728
0
1,818
4,353
1,261
0
0
4,205
0
31,720
W
Neith
 
Neith
2,346
217
0
934
4,542
1,607
1,749
0
4,542
0
51,843
W
Artemis
 
Artemis
4,965
916
0
1,016
5,739
2,579
0
1,765
3,862
43
33,758
W
Kuzenbo
GotPacked
Kuzenbo
4,835
1,706
0
3,102
8,192
6,549
56
3,405
4,131
34,827
1,692
L
5,104
742
42
4,078
8,978
5,540
0
3,261
5,214
31,417
1,071
L
Thoth
2,645
135
0
350
6,480
1,897
0
1,746
4,553
28,609
0
W
Kukulkan
Owaaay
Kukulkan
4,880
1,462
0
585
5,552
2,026
0
2,646
2,744
43,065
0
W
Thor
Wizardy
Thor
4,586
1,274
0
3,142
9,785
3,130
0
2,323
7,242
0
31,425
L
3,587
178
0
1,190
6,357
2,083
0
2,677
3,635
43,323
0
L
6,588
2,071
0
3,583
9,774
3,451
0
1,152
8,448
0
32,098

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,165
Gold Earned
29,485
298
Minions Killed
336
0
Camps Cleared
0
1,020,132
Distance Traveled
981,751
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
4,893
489
51
5
0
179,474
0
W
Neith
6,368
637
97
10
0
204,858
2
W
Artemis
6,031
603
41
4
0
177,931
0
W
Kuzenbo
6,070
607
85
9
0
183,792
0
L
Terra
5,533
553
66
7
0
225,194
0
L
Thoth
5,180
518
57
6
0
204,928
0
W
Kukulkan
5,783
578
64
6
0
206,789
0
W
Thor
5,233
523
49
5
0
208,381
3
L
Janus
5,113
511
72
7
0
179,612
0
L
Da Ji
5,446
545
52
5
0
230,924
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role