Player Matchup

Medusa
Medusa
 
Medusa
Level 163
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Aphrodite
Aphrodite
BEHOLDERWiF3
Aphrodite
Level 148
God Stats
175W - 131L
1,583 SR
Queue Stats
202W - 186L
1,505 Elo+
Party 1
Kukulkan
Kukulkan
Behold3rKid
Kukulkan
Level 36
God Stats
2W - 1L
1,547 SR
Queue Stats
237W - 222L
1,510 Elo+
Party 1
Thanatos
Thanatos
Lilherc904
Thanatos
Level 25
God Stats
3W - 1L
1,746 SR
Queue Stats
23W - 26L
1,505 Elo+
Party 3
Surtr
Surtr
totoy05
Surtr
Level 89
God Stats
8W - 5L
1,513 SR
Queue Stats
103W - 96L
1,506 Elo+
Party 3
Team Averages
Level 92
1,578 SR
1,505 Elo+

VS

Team Averages
Level 78
1,519 SR
1,427 Elo+
Kukulkan
Kukulkan
 
Kukulkan
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
JWong16
Ares
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 8L
1,437 Elo+
Party 2
Fenrir
Fenrir
Lethal_Lag99
Fenrir
Level 94
God Stats
0W - 1L
1,500 SR
Queue Stats
67W - 54L
1,580 Elo+
Solo
Hachiman
Hachiman
sadslop
Hachiman
Level 35
God Stats
1W - 4L
1,376 SR
Queue Stats
3W - 9L
1,276 Elo+
Party 2
Zhong Kui
Zhong Kui
xPapaSmurf69x
Zhong Kui
Level 27
God Stats
3W - 3L
1,718 SR
Queue Stats
6W - 12L
1,343 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
12
3 / 1 / 6
7,337
611
9,271
6,895
2,804
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Aphrodite
BEHOLDERWiF3
Aphrodite
11
1 / 1 / 8
7,511
626
7,006
9,115
4,956
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Magic Focus

Magic Focus

+20
Magical Power

Kukulkan
Behold3rKid
Kukulkan
11
0 / 0 / 2
6,090
508
2,535
5,783
2,495
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
Lilherc904
Thanatos
13
5 / 1 / 0
6,987
582
4,002
14,105
6,704
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Surtr
totoy05
Surtr
12
3 / 1 / 3
7,476
623
6,657
12,128
10,590
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
12
0 / 1 / 2
6,646
554
4,667
5,266
1,857
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ares
JWong16
Ares
9
0 / 4 / 2
5,511
459
4,083
11,209
8,626
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Fenrir
12
3 / 2 / 0
6,395
533
3,219
11,697
6,041
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hachiman
sadslop
Hachiman
11
0 / 2 / 2
6,032
503
2,531
5,942
1,970
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Zhong Kui
xPapaSmurf69x
Zhong Kui
10
1 / 3 / 0
6,105
509
6,702
10,232
7,560
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
10
12
Kills
4
4
Deaths
12
19
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
3
1
6
6
L
Kukulkan
 
Kukulkan
0
1
2
1
W
Aphrodite
BEHOLDERWiF3
Aphrodite
1
1
8
5
W
Kukulkan
Behold3rKid
Kukulkan
0
0
2
1
L
Ares
JWong16
Ares
0
4
2
0.25
L
Fenrir
3
2
0
1.5
W
Thanatos
Lilherc904
Thanatos
5
1
0
5
L
Hachiman
sadslop
Hachiman
0
2
2
0.5
W
Surtr
totoy05
Surtr
3
1
3
4.5
L
Zhong Kui
xPapaSmurf69x
Zhong Kui
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,471
Damage
21,202
48,026
Taken
44,346
27,549
Mitigated
26,054
24,724
Healing
10,489
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
9,271
2,508
0
260
6,895
2,804
984
1,533
5,362
0
65,421
L
Kukulkan
 
Kukulkan
4,667
379
0
1,504
5,266
1,857
0
1,464
3,755
52,226
607
W
Aphrodite
BEHOLDERWiF3
Aphrodite
7,006
976
4,774
6,197
9,115
4,956
599
3,768
5,347
32,406
720
W
Kukulkan
Behold3rKid
Kukulkan
2,535
136
70
822
5,783
2,495
329
3,501
2,282
37,038
2,081
L
Ares
JWong16
Ares
4,083
123
0
1,670
11,209
8,626
0
2,839
8,284
17,483
0
L
Fenrir
3,219
532
0
1,856
11,697
6,041
0
2,298
9,213
0
44,623
W
Thanatos
Lilherc904
Thanatos
4,002
693
0
8,275
14,105
6,704
0
1,700
12,405
0
63,345
L
Hachiman
sadslop
Hachiman
2,531
1,369
0
1,606
5,942
1,970
0
867
5,075
0
49,184
W
Surtr
totoy05
Surtr
6,657
1,160
0
4,326
12,128
10,590
7
4,625
7,503
863
43,377
L
Zhong Kui
xPapaSmurf69x
Zhong Kui
6,702
845
0
3,853
10,232
7,560
0
1,670
7,846
41,412
2,479

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,401
Gold Earned
30,689
382
Minions Killed
356
0
Camps Cleared
0
1,235,242
Distance Traveled
1,222,130
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
7,337
611
83
7
0
253,155
0
L
Kukulkan
6,646
554
100
8
0
260,839
0
W
Aphrodite
7,511
626
62
5
0
226,587
0
W
Kukulkan
6,090
508
68
6
0
260,482
0
L
Ares
5,511
459
28
2
0
254,617
1
L
Fenrir
6,395
533
69
6
0
255,906
0
W
Thanatos
6,987
582
91
8
0
247,043
0
L
Hachiman
6,032
503
85
7
0
229,735
0
W
Surtr
7,476
623
78
7
0
247,975
0
L
Zhong Kui
6,105
509
74
6
0
221,033
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role