Player Matchup

Vulcan
Vulcan
Silver I
 
Vulcan
Silver I
Level 190
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Gilgamesh
Gilgamesh
Silver V
Feeeeeliipeeee1
Gilgamesh
Silver V
Level 128
God Stats
0W - 2L
1,236 SR
Queue Stats
24W - 36L
1,288 MMR
Party 2
Hou Yi
Hou Yi
Silver V
JIJEF
Hou Yi
Silver V
Level 109
God Stats
6W - 5L
1,594 SR
Queue Stats
52W - 73L
1,166 MMR
Party 2
Team Averages
Silver IV
Silver IV
Average Tier
Level 142
1,444 SR
1,318 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 135
1,800 SR
1,553 MMR
Aphrodite
Aphrodite
Silver II
BansheeLOCO
Aphrodite
Silver II
Level 147
God Stats
4W - 1L
1,656 SR
Queue Stats
6W - 3L
1,553 MMR
Party 1
Cthulhu
Cthulhu
Bronze III
Decafjewel0
Cthulhu
Bronze III
Level 134
God Stats
4W - 1L
1,954 SR
Queue Stats
6W - 3L
1,553 MMR
Party 1
Nut
Nut
Bronze III
IXI Lani IXI
Nut
Bronze III
Level 124
God Stats
4W - 1L
1,790 SR
Queue Stats
6W - 3L
1,553 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
14
0 / 5 / 1
8,375
598
8,398
12,340
7,638
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Gilgamesh
Feeeeeliipeeee1
Gilgamesh
14
0 / 1 / 1
8,456
604
6,443
19,394
21,921
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

Hou Yi
JIJEF
Hou Yi
14
1 / 0 / 0
8,409
601
6,317
14,437
6,718
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bans
ThothAchillesCharonDiscordiaBastet

VS

Bans
PersephoneNe ZhaAresDanzaburouFenrir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
BansheeLOCO
Aphrodite
16
0 / 0 / 6
9,989
714
10,356
7,326
3,543
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
Decafjewel0
Cthulhu
16
4 / 1 / 1
10,246
732
19,236
16,723
18,369
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

15
2 / 0 / 3
10,198
728
11,753
10,737
5,357
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
16
1
Kills
6
6
Deaths
1
2
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Vulcan
 
Vulcan
0
5
1
0.1
W
Aphrodite
BansheeLOCO
Aphrodite
0
0
6
3
W
Cthulhu
Decafjewel0
Cthulhu
4
1
1
4.5
L
Gilgamesh
Feeeeeliipeeee1
Gilgamesh
0
1
1
0.5
W
2
0
3
3.5
L
Hou Yi
JIJEF
Hou Yi
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,158
Damage
41,345
46,171
Taken
34,786
36,277
Mitigated
27,269
7,317
Healing
21,088
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
 
Vulcan
8,398
4,811
0
1,903
12,340
7,638
0
7,121
4,398
43,186
765
W
Aphrodite
BansheeLOCO
Aphrodite
10,356
744
8,075
6,229
7,326
3,543
638
3,915
3,195
38,274
0
W
Cthulhu
Decafjewel0
Cthulhu
19,236
875
664
3,413
16,723
18,369
30
4,389
11,676
42,528
1,701
L
Gilgamesh
Feeeeeliipeeee1
Gilgamesh
6,443
576
0
1,744
19,394
21,921
0
10,418
7,779
3,645
20,877
W
11,753
4,888
0
2,707
10,737
5,357
2,260
2,550
7,993
0
70,328
L
Hou Yi
JIJEF
Hou Yi
6,317
3,153
0
3,670
14,437
6,718
0
8,639
4,815
0
25,339

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,240
Gold Earned
30,433
150
Minions Killed
237
0
Camps Cleared
0
801,606
Distance Traveled
860,370
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
8,375
598
66
5
0
240,319
0
W
Aphrodite
9,989
714
102
7
0
276,009
5
W
Cthulhu
10,246
732
33
2
0
317,043
0
L
Gilgamesh
8,456
604
50
4
0
273,406
0
W
Nut
10,198
728
102
7
0
267,318
0
L
Hou Yi
8,409
601
34
2
0
287,881
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role