Player Matchup

Zeus
Zeus
LethahgicNinja
Zeus
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 23L
1,487 Elo+
Solo
Guan Yu
Guan Yu
Ohohirume
Guan Yu
Level 110
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,408 Elo+
Solo
Osiris
Osiris
SirCalmYourTitzs
Osiris
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 8L
1,790 Elo+
Party 1
King Arthur
King Arthur
TheNameIsBmo
King Arthur
Level 104
God Stats
2W - 1L
1,500 SR
Queue Stats
26W - 19L
1,399 Elo+
Party 1
Hercules
Hercules
pmar1998
Hercules
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 17L
1,387 Elo+
Party 1
Team Averages
Level 91
1,500 SR
1,494 Elo+

VS

Team Averages
Level 97
1,526 SR
1,424 Elo+
Kumbhakarna
Kumbhakarna
Alexandrthe_grea
Kumbhakarna
Level 87
God Stats
4W - 6L
1,279 SR
Queue Stats
192W - 168L
1,416 Elo+
Solo
Ra
Ra
ChiSoxGirl
Ra
Level 103
God Stats
1W - 1L
1,738 SR
Queue Stats
19W - 25L
1,409 Elo+
Solo
Erlang Shen
Erlang Shen
StoicStew5647
Erlang Shen
Level 69
God Stats
0W - 2L
1,258 SR
Queue Stats
169W - 162L
1,431 Elo+
Solo
Cu Chulainn
Cu Chulainn
koolchuchi
Cu Chulainn
Level 99
God Stats
0W - 1L
1,500 SR
Queue Stats
82W - 98L
1,455 Elo+
Solo
Xbalanque
Xbalanque
sadbihour
Xbalanque
Level 128
God Stats
3W - 1L
1,854 SR
Queue Stats
207W - 215L
1,411 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
13 / 3 / 17
16,396
781
57,903
20,007
10,242
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Guan Yu
Ohohirume
Guan Yu
20
7 / 3 / 24
15,558
741
15,379
37,783
44,082
Heroism

Heroism

+350
Health
+20
Hp 5
+20
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When an ally god within 55 units of you is hit by a hard crowd control effect, give them a shield equal to 15% of your Maximum Health. This effect can only occur once every 15s.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

20
7 / 3 / 20
13,669
651
15,047
38,555
53,531
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

King Arthur
TheNameIsBmo
King Arthur
20
4 / 4 / 17
13,445
640
14,030
28,198
18,710
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hercules
pmar1998
Hercules
20
5 / 6 / 15
13,627
649
17,666
32,009
31,208
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Alexandrthe_grea
Kumbhakarna
17
0 / 10 / 9
11,184
533
12,055
29,107
33,259
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

20
7 / 6 / 7
14,573
694
27,555
23,659
14,423
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Erlang Shen
StoicStew5647
Erlang Shen
20
3 / 6 / 11
13,368
637
26,919
36,893
40,544
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

Cu Chulainn
koolchuchi
Cu Chulainn
17
2 / 6 / 8
11,750
560
18,480
23,385
27,839
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

Xbalanque
sadbihour
Xbalanque
20
7 / 8 / 9
14,710
700
45,299
24,254
9,789
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

129
Kill Participation
63
36
Kills
19
19
Deaths
36
93
Assists
44
Player
Kills
Deaths
Assists
KDA
L
Kumbhakarna
Alexandrthe_grea
Kumbhakarna
0
10
9
0.45
L
7
6
7
1.75
W
13
3
17
7.17
W
Guan Yu
Ohohirume
Guan Yu
7
3
24
6.33
W
7
3
20
5.67
L
Erlang Shen
StoicStew5647
Erlang Shen
3
6
11
1.42
W
King Arthur
TheNameIsBmo
King Arthur
4
4
17
3.13
L
Cu Chulainn
koolchuchi
Cu Chulainn
2
6
8
1
W
Hercules
pmar1998
Hercules
5
6
15
2.08
L
Xbalanque
sadbihour
Xbalanque
7
8
9
1.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

120,025
Damage
130,308
156,552
Taken
137,298
157,773
Mitigated
125,854
76,402
Healing
45,415
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kumbhakarna
Alexandrthe_grea
Kumbhakarna
12,055
1,041
1,143
1,926
29,107
33,259
0
9,250
19,110
26,062
242
L
27,555
2,664
11,783
8,578
23,659
14,423
1,912
12,067
10,775
64,847
0
W
57,903
5,470
1,966
1,704
20,007
10,242
2,743
3,365
16,533
94,804
0
W
Guan Yu
Ohohirume
Guan Yu
15,379
2,380
25,615
17,850
37,783
44,082
741
9,280
27,652
4,639
24,613
W
15,047
5,898
3,952
10,310
38,555
53,531
719
8,045
29,916
0
29,602
L
Erlang Shen
StoicStew5647
Erlang Shen
26,919
11,123
2,355
8,965
36,893
40,544
1,710
13,223
22,854
0
38,482
W
King Arthur
TheNameIsBmo
King Arthur
14,030
2,136
1,904
5,739
28,198
18,710
1,545
7,145
20,697
0
41,489
L
Cu Chulainn
koolchuchi
Cu Chulainn
18,480
3,733
1,598
6,640
23,385
27,839
188
7,781
14,943
0
27,581
W
Hercules
pmar1998
Hercules
17,666
7,763
1,155
6,207
32,009
31,208
2,551
10,787
20,498
0
42,558
L
Xbalanque
sadbihour
Xbalanque
45,299
21,185
960
1,467
24,254
9,789
365
14,146
9,236
0
71,647

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,695
Gold Earned
65,585
237
Minions Killed
197
0
Camps Cleared
0
1,852,507
Distance Traveled
1,574,540
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kumbhakarna
11,184
533
23
1
0
254,362
0
L
Ra
14,573
694
80
4
0
343,107
0
W
Zeus
16,396
781
92
4
0
370,414
0
W
Guan Yu
15,558
741
43
2
0
386,686
0
W
Osiris
13,669
651
20
1
0
395,320
0
L
Erlang Shen
13,368
637
21
1
0
355,391
2
W
King Arthur
13,445
640
37
2
0
346,178
0
L
Cu Chulainn
11,750
560
18
1
0
291,762
0
W
Hercules
13,627
649
45
2
0
353,909
0
L
Xbalanque
14,710
700
55
3
0
329,918
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role