Player Matchup

Kuzenbo
Kuzenbo
 
Kuzenbo
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nike
Nike
Bellax83
Nike
Level 99
God Stats
7W - 12L
1,776 SR
Queue Stats
239W - 241L
1,451 Elo+
Solo
Serqet
Serqet
Chichoam
Serqet
Level 49
God Stats
7W - 10L
1,440 SR
Queue Stats
143W - 141L
1,452 Elo+
Party 1
Charybdis
Charybdis
ZivMrd
Charybdis
Level 67
God Stats
17W - 14L
1,685 SR
Queue Stats
238W - 255L
1,465 Elo+
Party 1
Ah Puch
Ah Puch
gumpituk
Ah Puch
Level 29
God Stats
4W - 8L
1,324 SR
Queue Stats
58W - 82L
1,442 Elo+
Party 1
Team Averages
Level 78
1,545 SR
1,462 Elo+

VS

Team Averages
Level 115
1,575 SR
1,397 Elo+
Nut
Nut
DaKoitz
Nut
Level 148
God Stats
1W - 2L
1,677 SR
Queue Stats
13W - 13L
1,212 Elo+
Solo
Ix Chel
Ix Chel
FreaKazaN
Ix Chel
Level 158
God Stats
6W - 12L
1,238 SR
Queue Stats
54W - 64L
1,393 Elo+
Solo
Xing Tian
Xing Tian
ImKviju
Xing Tian
Level 114
God Stats
3W - 1L
1,642 SR
Queue Stats
90W - 83L
1,446 Elo+
Party 2
Hun Batz
Hun Batz
JeanPilou
Hun Batz
Level 88
God Stats
16W - 14L
1,613 SR
Queue Stats
65W - 49L
1,517 Elo+
Party 2
Mulan
Mulan
cobblestreetking
Mulan
Level 68
God Stats
6W - 2L
1,704 SR
Queue Stats
124W - 129L
1,416 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
11
1 / 2 / 0
6,336
528
4,041
10,284
11,309
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Nike
11
1 / 3 / 0
6,560
547
4,451
9,081
5,558
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Serqet
Chichoam
Serqet
11
2 / 3 / 1
6,109
509
4,901
11,180
4,047
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Charybdis
ZivMrd
Charybdis
10
0 / 2 / 0
5,403
450
5,179
8,477
2,913
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Ah Puch
gumpituk
Ah Puch
11
0 / 2 / 0
6,083
507
4,645
7,551
2,726
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nut
12
1 / 1 / 3
7,009
584
6,571
6,444
2,678
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ix Chel
FreaKazaN
Ix Chel
13
3 / 1 / 2
7,654
638
6,068
6,644
2,720
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Xing Tian
ImKviju
Xing Tian
10
2 / 1 / 3
6,770
564
4,648
10,372
8,258
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hun Batz
JeanPilou
Hun Batz
13
6 / 0 / 2
7,481
623
3,958
8,544
3,198
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

12
0 / 1 / 3
6,930
578
6,047
9,451
5,833
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
25
4
Kills
12
12
Deaths
4
1
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
 
Kuzenbo
1
2
0
0.5
L
Nike
1
3
0
0.33
L
Serqet
Chichoam
Serqet
2
3
1
0.83
W
Nut
1
1
3
2.5
W
Ix Chel
FreaKazaN
Ix Chel
3
1
2
4
W
Xing Tian
ImKviju
Xing Tian
2
1
3
3.5
W
Hun Batz
JeanPilou
Hun Batz
6
0
2
7
L
Charybdis
ZivMrd
Charybdis
0
2
0
0
W
0
1
3
1.5
L
Ah Puch
gumpituk
Ah Puch
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,217
Damage
27,292
46,573
Taken
41,455
26,553
Mitigated
22,687
11,495
Healing
14,252
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
 
Kuzenbo
4,041
1,114
0
2,554
10,284
11,309
0
3,134
7,150
21,432
0
L
Nike
4,451
496
0
1,692
9,081
5,558
0
0
9,081
0
41,853
L
Serqet
Chichoam
Serqet
4,901
730
0
3,841
11,180
4,047
0
1,804
9,376
0
39,328
W
Nut
6,571
3,880
0
3,096
6,444
2,678
69
1,023
5,421
0
57,248
W
Ix Chel
FreaKazaN
Ix Chel
6,068
698
240
2,164
6,644
2,720
0
3,542
2,620
47,268
0
W
Xing Tian
ImKviju
Xing Tian
4,648
444
0
2,107
10,372
8,258
0
2,871
7,219
24,044
514
W
Hun Batz
JeanPilou
Hun Batz
3,958
1,057
0
4,426
8,544
3,198
73
587
7,844
0
47,443
L
Charybdis
ZivMrd
Charybdis
5,179
2,808
0
1,570
8,477
2,913
6
1,327
7,150
0
46,500
W
6,047
1,309
0
2,219
9,451
5,833
0
0
8,513
0
41,818
L
Ah Puch
gumpituk
Ah Puch
4,645
223
0
1,838
7,551
2,726
0
4,242
3,309
39,103
560

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,491
Gold Earned
35,844
320
Minions Killed
404
0
Camps Cleared
0
1,267,880
Distance Traveled
1,193,720
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
6,336
528
30
3
0
252,026
0
L
Nike
6,560
547
77
6
0
219,739
0
L
Serqet
6,109
509
60
5
0
311,120
0
W
Nut
7,009
584
109
9
0
242,270
0
W
Ix Chel
7,654
638
116
10
0
224,388
1
W
Xing Tian
6,770
564
23
2
0
253,068
0
W
Hun Batz
7,481
623
84
7
0
269,923
0
L
Charybdis
5,403
450
68
6
0
240,059
0
W
Mulan
6,930
578
72
6
0
204,071
0
L
Ah Puch
6,083
507
85
7
0
244,936
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role