Player Matchup

Ganesha
Ganesha
Gold IV
AvocadoChsBrger8
Ganesha
Gold IV
Level 157
God Stats
27W - 27L
1,481 SR
Queue Stats
233W - 229L
1,445 MMR
Solo
Zeus
Zeus
Bronze III
KINGKEMRIEN
Zeus
Bronze III
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,501 MMR
Solo
Gilgamesh
Gilgamesh
Bronze III
LordDon595
Gilgamesh
Bronze III
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 MMR
Solo
Thor
Thor
Gold II
iefyy
Thor
Gold II
Level 153
God Stats
12W - 9L
1,702 SR
Queue Stats
276W - 277L
1,549 MMR
Party 1
Anhur
Anhur
Gold IV
preshr
Anhur
Gold IV
Level 145
God Stats
22W - 12L
1,779 SR
Queue Stats
241W - 231L
1,342 MMR
Party 1
Team Averages
Silver II
Silver II
Average Tier
Level 132
1,592 SR
1,467 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 135
1,551 SR
1,441 MMR
Shiva
Shiva
Gold III
 
Shiva
Gold III
Level 134
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Morgan Le Fay
Morgan Le Fay
Bronze III
Deoxxyz
Morgan Le Fay
Bronze III
Level 127
God Stats
2W - 0L
1,682 SR
Queue Stats
4W - 2L
1,454 MMR
Solo
Sol
Sol
Silver I
MFdoomify
Sol
Silver I
Level 129
God Stats
8W - 2L
1,403 SR
Queue Stats
70W - 72L
1,355 MMR
Party 2
Bastet
Bastet
Gold V
My Dude JJ
Bastet
Gold V
Level 149
God Stats
6W - 2L
1,670 SR
Queue Stats
21W - 13L
1,464 MMR
Solo
Terra
Terra
Gold IV
Zaker001
Terra
Gold IV
Level 138
God Stats
1W - 0L
1,500 SR
Queue Stats
62W - 64L
1,433 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 1 / 1
6,662
444
1,500
9,726
6,111
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

12
1 / 3 / 0
7,050
470
3,936
10,127
3,474
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gilgamesh
LordDon595
Gilgamesh
11
0 / 3 / 0
6,779
452
6,941
16,484
14,819
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thor
iefyy
Thor
14
2 / 2 / 1
7,388
493
5,214
14,696
5,859
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mystical Earring

Mystical Earring

+15
Mp 5

Anhur
preshr
Anhur
14
1 / 2 / 2
8,337
556
5,244
10,506
4,026
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bans
AwilixAtlasAgniAthena

VS

Bans
Bake KujiraKukulkanThanatosAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
14
2 / 0 / 3
8,477
565
7,633
15,533
12,949
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Morgan Le Fay
Deoxxyz
Morgan Le Fay
13
4 / 1 / 3
8,148
543
11,567
7,022
2,848
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

14
1 / 2 / 0
7,817
521
5,434
7,400
2,166
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bastet
My Dude JJ
Bastet
16
4 / 2 / 1
8,660
577
10,125
14,067
6,472
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Terra
Zaker001
Terra
12
0 / 0 / 3
7,438
496
5,386
9,101
7,092
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
21
4
Kills
11
11
Deaths
5
4
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Shiva
 
Shiva
2
0
3
3.5
L
0
1
1
0.5
W
Morgan Le Fay
Deoxxyz
Morgan Le Fay
4
1
3
5.5
L
1
3
0
0.33
L
Gilgamesh
LordDon595
Gilgamesh
0
3
0
0
W
1
2
0
0.5
W
Bastet
My Dude JJ
Bastet
4
2
1
2.25
W
Terra
Zaker001
Terra
0
0
3
1.5
L
Thor
iefyy
Thor
2
2
1
1.25
L
Anhur
preshr
Anhur
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,835
Damage
40,145
61,539
Taken
53,123
34,289
Mitigated
31,527
20,420
Healing
21,342
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Shiva
 
Shiva
7,633
934
52
7,944
15,533
12,949
26
441
14,383
0
58,635
L
1,500
0
1,655
2,726
9,726
6,111
0
6,178
3,548
18,491
0
W
Morgan Le Fay
Deoxxyz
Morgan Le Fay
11,567
453
0
1,133
7,022
2,848
126
2,077
4,647
59,835
1,928
L
3,936
211
0
790
10,127
3,474
0
5,156
4,971
37,003
0
L
Gilgamesh
LordDon595
Gilgamesh
6,941
1,945
0
4,122
16,484
14,819
0
1,415
15,069
0
44,193
W
5,434
2,315
0
3,259
7,400
2,166
66
203
7,197
57,909
10,329
W
Bastet
My Dude JJ
Bastet
10,125
2,458
0
5,731
14,067
6,472
21
603
13,297
0
82,774
W
Terra
Zaker001
Terra
5,386
759
314
2,909
9,101
7,092
0
1,531
7,344
25,894
2,003
L
Thor
iefyy
Thor
5,214
965
0
6,084
14,696
5,859
0
4,408
10,288
0
61,394
L
Anhur
preshr
Anhur
5,244
2,651
0
5,043
10,506
4,026
511
4,035
6,471
0
74,710

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,216
Gold Earned
40,540
406
Minions Killed
441
0
Camps Cleared
0
1,449,564
Distance Traveled
1,510,998
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
8,477
565
89
6
0
280,156
0
L
Ganesha
6,662
444
3
0
0
294,190
7
W
Morgan Le Fay
8,148
543
92
6
0
294,639
2
L
Zeus
7,050
470
96
6
0
299,971
2
L
Gilgamesh
6,779
452
77
5
0
264,867
0
W
Sol
7,817
521
111
7
0
268,492
6
W
Bastet
8,660
577
113
8
0
343,122
3
W
Terra
7,438
496
36
2
0
324,589
0
L
Thor
7,388
493
95
6
0
325,433
2
L
Anhur
8,337
556
135
9
0
265,103
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role