Player Matchup

Sol
Sol
 
Sol
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
Mihawk_EagleEyes
Ao Kuang
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 10L
1,360 Elo+
Party 1
Cliodhna
Cliodhna
NiNj4F0ReVeR
Cliodhna
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 10L
1,360 Elo+
Party 1
Hera
Hera
hitauan8710
Hera
Level 140
God Stats
0W - 2L
1,701 SR
Queue Stats
40W - 52L
1,420 Elo+
Solo
Ganesha
Ganesha
thavinicius
Ganesha
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
167W - 192L
1,474 Elo+
Solo
Team Averages
Level 87
1,540 SR
1,423 Elo+

VS

Team Averages
Level 92
1,533 SR
1,501 Elo+
Eset
Eset
 
Eset
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
 
Izanami
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hera
Hera
Dragonnnnnn
Hera
Level 121
God Stats
2W - 0L
1,474 SR
Queue Stats
40W - 41L
1,515 Elo+
Party 2
Anubis
Anubis
FabriHigino
Anubis
Level 12
God Stats
11W - 11L
1,692 SR
Queue Stats
17W - 21L
1,529 Elo+
Party 2
Atlas
Atlas
Lucas777Moura
Atlas
Level 109
God Stats
6W - 5L
1,500 SR
Queue Stats
537W - 567L
1,459 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
12
1 / 0 / 0
6,766
1,353
3,745
3,554
1,397
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

11
0 / 4 / 2
6,210
1,242
2,863
6,900
3,121
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cliodhna
NiNj4F0ReVeR
Cliodhna
11
1 / 3 / 0
6,331
1,266
4,671
6,411
2,545
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

11
0 / 3 / 2
6,207
1,241
5,027
5,806
1,890
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ganesha
thavinicius
Ganesha
9
0 / 0 / 0
3,905
781
0
0
0
Team 1 Tickets

324

VS

Team 2 Tickets

376

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
 
Eset
12
3 / 1 / 6
7,144
1,429
6,438
3,698
1,294
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
 
Izanami
12
0 / 0 / 8
6,637
1,327
2,732
4,255
1,653
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

11
1 / 0 / 6
6,102
1,220
3,468
2,140
756
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Anubis
12
5 / 1 / 5
7,524
1,505
2,609
3,134
1,623
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

11
1 / 0 / 5
6,579
1,316
3,368
3,943
3,226
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
40
2
Kills
10
10
Deaths
2
4
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
1
0
0
1
W
Eset
 
Eset
3
1
6
6
W
Izanami
 
Izanami
0
0
8
4
W
1
0
6
4
W
Anubis
5
1
5
7.5
W
1
0
5
3.5
L
0
4
2
0.25
L
Cliodhna
NiNj4F0ReVeR
Cliodhna
1
3
0
0.33
L
0
3
2
0.33
L
Ganesha
thavinicius
Ganesha
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,306
Damage
18,615
22,671
Taken
17,170
8,953
Mitigated
8,552
2,870
Healing
1,035
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
3,745
523
0
1,709
3,554
1,397
0
1,550
2,004
26,013
0
W
Eset
 
Eset
6,438
340
201
236
3,698
1,294
0
1,936
1,685
16,003
381
W
Izanami
 
Izanami
2,732
1,570
0
0
4,255
1,653
0
2,817
1,300
0
16,176
W
3,468
644
0
64
2,140
756
0
1,073
1,067
5,783
0
W
Anubis
2,609
63
0
270
3,134
1,623
0
2,225
864
17,342
0
W
3,368
1,346
0
264
3,943
3,226
0
3,114
746
5,669
153
L
2,863
318
0
1,074
6,900
3,121
0
4,587
2,313
8,375
0
L
Cliodhna
NiNj4F0ReVeR
Cliodhna
4,671
538
0
87
6,411
2,545
0
4,411
2,000
0
10,164
L
5,027
747
0
0
5,806
1,890
0
5,052
754
16,711
354
L
Ganesha
thavinicius
Ganesha
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,419
Gold Earned
33,986
105
Minions Killed
118
7
Camps Cleared
2
431,851
Distance Traveled
535,781
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
6,766
1,353
69
14
1
106,838
0
W
Eset
7,144
1,429
18
4
0
111,091
0
W
Izanami
6,637
1,327
46
9
0
103,410
0
W
Hera
6,102
1,220
10
2
0
103,990
0
W
Anubis
7,524
1,505
40
8
2
96,868
0
W
Atlas
6,579
1,316
4
1
0
120,422
0
L
Ao Kuang
6,210
1,242
8
2
2
107,292
0
L
Cliodhna
6,331
1,266
8
2
4
110,358
0
L
Hera
6,207
1,241
20
4
0
107,363
0
L
Ganesha
3,905
781
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role