Player Matchup

Hercules
Hercules
 
Hercules
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hel
Hel
ShadowPlanet403
Hel
Level 143
God Stats
3W - 4L
1,207 SR
Queue Stats
243W - 214L
1,635 Elo+
Solo
Xbalanque
Xbalanque
ThisCh4go1000
Xbalanque
Level 128
God Stats
8W - 10L
1,520 SR
Queue Stats
423W - 440L
1,593 Elo+
Party 1
Team Averages
Level 139
1,409 SR
1,576 Elo+

VS

Team Averages
Level 111
1,670 SR
1,557 Elo+
Ix Chel
Ix Chel
DoggiePlays
Ix Chel
Level 56
God Stats
2W - 3L
1,757 SR
Queue Stats
129W - 120L
1,479 Elo+
Solo
Hou Yi
Hou Yi
I8IMisfit
Hou Yi
Level 128
God Stats
1W - 0L
1,509 SR
Queue Stats
37W - 36L
1,605 Elo+
Party 2
Cthulhu
Cthulhu
OmenOfBaphomet
Cthulhu
Level 148
God Stats
1W - 2L
1,743 SR
Queue Stats
124W - 118L
1,587 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
13
2 / 3 / 1
8,197
631
7,562
16,569
16,446
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
0 / 4 / 3
8,172
629
8,858
11,994
5,936
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Xbalanque
ThisCh4go1000
Xbalanque
14
2 / 6 / 1
8,688
668
10,961
15,057
6,587
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
DoggiePlays
Ix Chel
15
7 / 2 / 4
10,148
781
12,491
11,509
4,908
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Hou Yi
I8IMisfit
Hou Yi
15
4 / 0 / 8
9,518
732
10,816
9,475
4,054
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

15
2 / 2 / 10
9,396
723
13,641
16,975
16,450
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
35
4
Kills
13
13
Deaths
4
5
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Hercules
 
Hercules
2
3
1
0.83
W
Ix Chel
DoggiePlays
Ix Chel
7
2
4
4.5
W
Hou Yi
I8IMisfit
Hou Yi
4
0
8
8
W
2
2
10
3.5
L
0
4
3
0.38
L
Xbalanque
ThisCh4go1000
Xbalanque
2
6
1
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,381
Damage
36,948
43,620
Taken
37,959
28,969
Mitigated
25,412
13,339
Healing
11,927
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
 
Hercules
7,562
912
129
4,819
16,569
16,446
296
8,709
7,316
0
21,923
W
Ix Chel
DoggiePlays
Ix Chel
12,491
974
3,056
4,077
11,509
4,908
599
1,816
9,295
36,278
178
W
Hou Yi
I8IMisfit
Hou Yi
10,816
5,704
0
1,597
9,475
4,054
2,455
946
8,304
0
35,867
W
13,641
909
273
2,924
16,975
16,450
0
5,031
10,895
36,936
872
L
8,858
629
2,733
4,346
11,994
5,936
404
6,818
4,627
32,519
0
L
Xbalanque
ThisCh4go1000
Xbalanque
10,961
2,235
210
1,102
15,057
6,587
299
8,399
6,437
0
37,734

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,057
Gold Earned
29,062
148
Minions Killed
134
0
Camps Cleared
0
684,343
Distance Traveled
706,942
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
8,197
631
35
3
0
246,508
0
W
Ix Chel
10,148
781
37
3
0
245,931
0
W
Hou Yi
9,518
732
56
4
0
208,340
0
W
Cthulhu
9,396
723
41
3
0
252,671
0
L
Hel
8,172
629
63
5
0
223,781
0
L
Xbalanque
8,688
668
50
4
0
214,054
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role