Player Matchup

Osiris
Osiris
 
Osiris
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thoth
Thoth
Vaaaacap
Thoth
Level 73
God Stats
0W - 1L
1,500 SR
Queue Stats
73W - 71L
1,469 Elo+
Solo
Nut
Nut
brick-worried366
Nut
Level 50
God Stats
0W - 1L
1,719 SR
Queue Stats
14W - 10L
1,519 Elo+
Solo
Bacchus
Bacchus
hellz-bellzz99
Bacchus
Level 140
God Stats
9W - 14L
1,366 SR
Queue Stats
100W - 103L
1,398 Elo+
Solo
Cernunnos
Cernunnos
therealrickpeck
Cernunnos
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 11L
1,231 Elo+
Solo
Team Averages
Level 91
1,517 SR
1,423 Elo+

VS

Team Averages
Level 124
1,553 SR
1,474 Elo+
Vulcan
Vulcan
 
Vulcan
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
AnimeAfroMN
Zeus
Level 126
God Stats
3W - 2L
1,763 SR
Queue Stats
54W - 47L
1,433 Elo+
Party 1
Mercury
Mercury
Czarlac
Mercury
Level 119
God Stats
2W - 1L
1,500 SR
Queue Stats
79W - 57L
1,522 Elo+
Solo
Agni
Agni
KamisoriHanzo
Agni
Level 146
God Stats
1W - 1L
1,500 SR
Queue Stats
34W - 26L
1,424 Elo+
Party 1
Ymir
Ymir
NaM3L3sZ
Ymir
Level 81
God Stats
2W - 0L
1,500 SR
Queue Stats
32W - 24L
1,491 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
12
3 / 0 / 0
6,851
623
5,290
8,578
7,841
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thoth
Vaaaacap
Thoth
9
0 / 2 / 0
5,558
505
1,483
4,904
1,874
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
1 / 3 / 2
5,546
504
3,444
8,254
3,141
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

7
0 / 3 / 0
5,076
461
2,393
8,485
8,721
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cernunnos
therealrickpeck
Cernunnos
10
1 / 4 / 0
5,350
486
2,697
10,764
4,082
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
10
0 / 2 / 0
5,525
502
3,686
6,361
2,234
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

9
5 / 3 / 1
6,265
570
6,696
6,212
1,985
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Mercury
Czarlac
Mercury
11
3 / 1 / 4
6,016
547
4,104
9,798
3,578
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

11
4 / 0 / 3
6,362
578
7,096
4,991
1,535
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ymir
8
0 / 0 / 8
5,632
512
4,378
6,022
3,705
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
28
5
Kills
12
12
Deaths
6
2
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Osiris
 
Osiris
3
0
0
3
W
Vulcan
 
Vulcan
0
2
0
0
W
5
3
1
1.83
W
Mercury
Czarlac
Mercury
3
1
4
5
W
4
0
3
5.5
W
Ymir
0
0
8
4
L
Thoth
Vaaaacap
Thoth
0
2
0
0
L
1
3
2
0.67
L
0
3
0
0
L
Cernunnos
therealrickpeck
Cernunnos
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,307
Damage
25,960
40,985
Taken
33,384
25,659
Mitigated
13,037
6,686
Healing
7,836
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
 
Osiris
5,290
600
0
1,599
8,578
7,841
0
4,486
4,092
0
51,353
W
Vulcan
 
Vulcan
3,686
1,988
0
2,596
6,361
2,234
0
0
5,660
32,660
0
W
6,696
1,779
0
584
6,212
1,985
494
367
5,798
36,517
2,486
W
Mercury
Czarlac
Mercury
4,104
2,260
0
2,397
9,798
3,578
0
1,255
8,543
0
45,228
W
7,096
747
0
1,161
4,991
1,535
0
1,192
3,799
39,836
920
W
Ymir
4,378
1,257
0
1,098
6,022
3,705
40
970
5,052
12,133
1,669
L
Thoth
Vaaaacap
Thoth
1,483
141
0
500
4,904
1,874
0
3,562
1,342
35,651
595
L
3,444
2,233
0
1,355
8,254
3,141
0
4,885
3,369
0
26,665
L
2,393
402
0
1,696
8,485
8,721
0
5,234
3,251
12,452
0
L
Cernunnos
therealrickpeck
Cernunnos
2,697
1,103
0
1,536
10,764
4,082
0
2,961
7,803
0
36,600

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,381
Gold Earned
29,800
263
Minions Killed
263
0
Camps Cleared
0
1,044,678
Distance Traveled
1,100,222
4
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
6,851
623
85
8
0
199,512
0
W
Vulcan
5,525
502
64
6
0
199,461
0
W
Zeus
6,265
570
57
5
0
196,262
2
W
Mercury
6,016
547
58
5
0
261,204
0
W
Agni
6,362
578
71
6
0
219,472
6
W
Ymir
5,632
512
13
1
0
223,823
5
L
Thoth
5,558
505
67
6
0
205,568
0
L
Nut
5,546
504
41
4
0
205,659
0
L
Bacchus
5,076
461
19
2
0
226,777
2
L
Cernunnos
5,350
486
51
5
0
207,162
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role