Player Matchup

Arachne
Arachne
ANTFU
Arachne
Level 136
God Stats
95W - 78L
1,453 SR
Queue Stats
255W - 275L
1,462 Elo+
Solo
Neith
Neith
BlueKent55
Neith
Level 61
God Stats
21W - 17L
1,561 SR
Queue Stats
38W - 39L
1,434 Elo+
Solo
Ao Kuang
Ao Kuang
Ozji
Ao Kuang
Level 101
God Stats
0W - 1L
1,463 SR
Queue Stats
21W - 15L
1,553 Elo+
Solo
Xing Tian
Xing Tian
PORNHUBoCOM
Xing Tian
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,416 Elo+
Solo
Zeus
Zeus
oXo NACHO oXo
Zeus
Level 128
God Stats
38W - 29L
1,661 SR
Queue Stats
124W - 154L
1,475 Elo+
Solo
Team Averages
Level 103
1,528 SR
1,468 Elo+

VS

Team Averages
Level 116
1,461 SR
1,436 Elo+
Fenrir
Fenrir
Gabofe
Fenrir
Level 83
God Stats
95W - 84L
1,476 SR
Queue Stats
137W - 127L
1,468 Elo+
Solo
Shiva
Shiva
LORDJANPIER
Shiva
Level 157
God Stats
1W - 0L
1,493 SR
Queue Stats
63W - 64L
1,448 Elo+
Solo
Nu Wa
Nu Wa
LT Baker53
Nu Wa
Level 126
God Stats
19W - 33L
1,423 SR
Queue Stats
174W - 171L
1,374 Elo+
Party 1
Charybdis
Charybdis
MrItalianLodbrok
Charybdis
Level 125
God Stats
13W - 11L
1,592 SR
Queue Stats
314W - 284L
1,424 Elo+
Party 1
Osiris
Osiris
comic-rain1
Osiris
Level 87
God Stats
8W - 8L
1,321 SR
Queue Stats
219W - 214L
1,464 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
ANTFU
Arachne
13
2 / 3 / 2
7,508
469
8,217
13,996
6,964
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Neith
11
1 / 5 / 2
6,561
410
5,162
9,886
3,994
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ao Kuang
Ozji
Ao Kuang
9
1 / 0 / 0
6,394
400
3,671
6,695
4,941
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Xing Tian
PORNHUBoCOM
Xing Tian
12
2 / 0 / 0
7,473
467
4,768
13,221
13,752
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

15
2 / 3 / 0
8,389
524
6,784
10,961
2,835
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Gabofe
Fenrir
16
2 / 0 / 7
8,537
534
5,694
10,273
5,599
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

14
6 / 3 / 0
8,096
506
8,982
14,573
8,565
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Nu Wa
14
1 / 2 / 3
8,552
535
8,677
8,030
3,182
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Charybdis
14
1 / 2 / 4
8,444
528
9,682
8,242
3,266
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Osiris
14
1 / 1 / 0
8,087
505
4,129
9,077
10,920
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
25
8
Kills
11
11
Deaths
8
4
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Arachne
ANTFU
Arachne
2
3
2
1
L
Neith
1
5
2
0.4
W
Fenrir
Gabofe
Fenrir
2
0
7
5.5
W
6
3
0
2
W
Nu Wa
1
2
3
1.25
W
Charybdis
1
2
4
1.5
L
Ao Kuang
Ozji
Ao Kuang
1
0
0
1
L
Xing Tian
PORNHUBoCOM
Xing Tian
2
0
0
2
W
Osiris
1
1
0
1
L
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,602
Damage
37,164
54,759
Taken
50,195
32,486
Mitigated
31,532
9,952
Healing
9,236
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
ANTFU
Arachne
8,217
5,666
0
3,152
13,996
6,964
0
796
12,986
0
67,097
L
Neith
5,162
1,912
0
1,146
9,886
3,994
0
738
9,148
0
46,708
W
Fenrir
Gabofe
Fenrir
5,694
1,383
0
2,761
10,273
5,599
0
1,973
8,300
0
64,188
W
8,982
1,144
28
1,338
14,573
8,565
863
2,212
12,361
0
54,715
W
Nu Wa
8,677
4,199
0
655
8,030
3,182
1,916
6,126
1,402
54,287
1,984
W
Charybdis
9,682
4,824
0
3,205
8,242
3,266
910
913
7,329
0
69,264
L
Ao Kuang
Ozji
Ao Kuang
3,671
546
0
1,925
6,695
4,941
0
690
5,558
25,519
2,905
L
Xing Tian
PORNHUBoCOM
Xing Tian
4,768
340
149
2,372
13,221
13,752
40
421
12,800
33,301
0
W
Osiris
4,129
1,247
0
1,249
9,077
10,920
717
3,021
5,658
0
42,802
L
6,784
1,013
0
1,208
10,961
2,835
0
5,981
4,980
72,804
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,325
Gold Earned
41,716
422
Minions Killed
447
0
Camps Cleared
0
1,302,044
Distance Traveled
1,468,331
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
7,508
469
106
7
0
327,894
0
L
Neith
6,561
410
71
4
0
247,172
2
W
Fenrir
8,537
534
93
6
0
354,095
0
W
Shiva
8,096
506
66
4
0
338,437
4
W
Nu Wa
8,552
535
105
7
0
255,600
0
W
Charybdis
8,444
528
124
8
0
278,688
1
L
Ao Kuang
6,394
400
50
3
0
143,204
1
L
Xing Tian
7,473
467
45
3
0
322,338
4
W
Osiris
8,087
505
59
4
0
241,511
0
L
Zeus
8,389
524
150
9
0
261,436
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role