Player Matchup

Xing Tian
Xing Tian
BlacRaven
Xing Tian
Level 213
God Stats
2W - 3L
1,500 SR
Queue Stats
215W - 220L
1,424 Elo+
Solo
Hera
Hera
Immorticus
Hera
Level 144
God Stats
2W - 0L
1,793 SR
Queue Stats
87W - 75L
1,572 Elo+
Party 2
Kuzenbo
Kuzenbo
Juancho643
Kuzenbo
Level 156
God Stats
2W - 2L
1,169 SR
Queue Stats
123W - 125L
1,512 Elo+
Party 1
Anubis
Anubis
Svanir
Anubis
Level 132
God Stats
1W - 1L
1,288 SR
Queue Stats
46W - 34L
1,572 Elo+
Party 2
Ix Chel
Ix Chel
XZONEX9
Ix Chel
Level 152
God Stats
1W - 0L
1,500 SR
Queue Stats
105W - 108L
1,504 Elo+
Party 1
Team Averages
Level 159
1,450 SR
1,517 Elo+

VS

Team Averages
Level 144
1,573 SR
1,539 Elo+
Medusa
Medusa
 
Medusa
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yu Huang
Yu Huang
Parradonyx
Yu Huang
Level 202
God Stats
3W - 1L
1,850 SR
Queue Stats
363W - 331L
1,564 Elo+
Solo
Ymir
Ymir
SailugAtam
Ymir
Level 129
God Stats
0W - 3L
1,500 SR
Queue Stats
333W - 317L
1,599 Elo+
Solo
Baba Yaga
Baba Yaga
UrbansAnthem
Baba Yaga
Level 88
God Stats
9W - 9L
1,507 SR
Queue Stats
684W - 713L
1,507 Elo+
Solo
Ra
Ra
xMegaadrianx
Ra
Level 143
God Stats
2W - 3L
1,510 SR
Queue Stats
286W - 283L
1,524 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
BlacRaven
Xing Tian
17
2 / 2 / 7
9,758
813
6,952
19,847
23,590
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

17
4 / 2 / 8
9,974
831
12,614
7,360
4,173
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Kuzenbo
Juancho643
Kuzenbo
15
3 / 3 / 8
9,716
810
9,252
15,028
19,871
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Anubis
Svanir
Anubis
17
1 / 2 / 10
9,687
807
11,819
6,390
4,108
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Ix Chel
XZONEX9
Ix Chel
16
2 / 5 / 7
9,377
781
5,011
12,394
6,105
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
18
7 / 2 / 4
10,490
874
16,596
10,927
6,067
Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Yu Huang
Parradonyx
Yu Huang
5
0 / 0 / 0
6,332
528
0
0
0
16
3 / 4 / 6
8,927
744
6,732
16,847
28,216
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Baba Yaga
UrbansAnthem
Baba Yaga
16
2 / 3 / 7
9,136
761
9,249
9,725
5,794
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

19
2 / 3 / 9
9,988
832
11,856
13,609
7,324
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
40
12
Kills
14
14
Deaths
12
40
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
7
2
4
4.5
W
Xing Tian
BlacRaven
Xing Tian
2
2
7
2.75
W
4
2
8
4
W
Kuzenbo
Juancho643
Kuzenbo
3
3
8
2.33
L
Yu Huang
Parradonyx
Yu Huang
0
0
0
0
L
3
4
6
1.5
W
Anubis
Svanir
Anubis
1
2
10
3
L
Baba Yaga
UrbansAnthem
Baba Yaga
2
3
7
1.83
W
Ix Chel
XZONEX9
Ix Chel
2
5
7
1.1
L
2
3
9
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,648
Damage
44,433
61,019
Taken
51,108
57,847
Mitigated
47,401
21,211
Healing
21,213
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
16,596
5,835
1,091
3,120
10,927
6,067
1,111
9,696
1,217
0
38,574
W
Xing Tian
BlacRaven
Xing Tian
6,952
284
1,845
3,680
19,847
23,590
551
6,390
13,359
14,538
188
W
12,614
2,442
1,680
1,134
7,360
4,173
1,477
4,612
2,558
25,898
0
W
Kuzenbo
Juancho643
Kuzenbo
9,252
3,659
1,859
2,814
15,028
19,871
570
3,894
11,134
11,661
1,523
L
Yu Huang
Parradonyx
Yu Huang
0
0
0
0
0
0
0
0
0
0
0
L
6,732
513
199
1,171
16,847
28,216
0
13,785
3,033
11,625
767
W
Anubis
Svanir
Anubis
11,819
351
0
933
6,390
4,108
1,519
4,435
1,910
37,544
0
L
Baba Yaga
UrbansAnthem
Baba Yaga
9,249
621
345
2,298
9,725
5,794
164
8,876
847
20,560
0
W
Ix Chel
XZONEX9
Ix Chel
5,011
1,290
4,788
2,478
12,394
6,105
1,280
7,013
5,235
17,574
0
L
11,856
493
5,715
7,274
13,609
7,324
400
12,236
1,367
38,972
667

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,512
Gold Earned
44,873
135
Minions Killed
151
0
Camps Cleared
0
1,180,538
Distance Traveled
794,892
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
10,490
874
40
3
0
214,018
0
W
Xing Tian
9,758
813
10
1
0
234,842
0
W
Hera
9,974
831
36
3
0
242,706
0
W
Kuzenbo
9,716
810
11
1
0
245,534
0
L
Yu Huang
6,332
528
0
0
0
0
0
L
Ymir
8,927
744
16
1
0
197,935
0
W
Anubis
9,687
807
49
4
0
223,993
0
L
Baba Yaga
9,136
761
26
2
0
170,470
0
W
Ix Chel
9,377
781
29
2
0
233,463
0
L
Ra
9,988
832
69
6
0
212,469
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role