Player Matchup

Artemis
Artemis
 
Artemis
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 110
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Nu Wa
Nu Wa
 
Nu Wa
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Horus
Horus
john-mcgloven
Horus
Level 122
God Stats
1W - 2L
1,550 SR
Queue Stats
52W - 36L
1,558 Elo+
Party 2
Bacchus
Bacchus
toxicwalter
Bacchus
Level 128
God Stats
1W - 0L
1,546 SR
Queue Stats
73W - 63L
1,455 Elo+
Party 2
Team Averages
Level 119
1,519 SR
1,503 Elo+

VS

Team Averages
Level 108
1,531 SR
1,481 Elo+
King Arthur
King Arthur
Dr_LuGe
King Arthur
Level 143
God Stats
6W - 11L
1,340 SR
Queue Stats
51W - 50L
1,508 Elo+
Party 4
Ishtar
Ishtar
JinSakai1595
Ishtar
Level 78
God Stats
0W - 2L
1,488 SR
Queue Stats
16W - 29L
1,426 Elo+
Party 1
Terra
Terra
Krueptus
Terra
Level 147
God Stats
5W - 8L
1,588 SR
Queue Stats
186W - 200L
1,472 Elo+
Party 1
Tsukuyomi
Tsukuyomi
TheIProspect
Tsukuyomi
Level 63
God Stats
1W - 2L
1,509 SR
Queue Stats
55W - 50L
1,531 Elo+
Party 4
Scylla
Scylla
valkyree
Scylla
Level 108
God Stats
0W - 3L
1,731 SR
Queue Stats
174W - 186L
1,467 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
12
2 / 0 / 2
6,763
676
3,345
3,319
1,208
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sun Wukong
 
Sun Wukong
10
0 / 2 / 3
5,831
583
6,021
7,936
4,925
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Nu Wa
 
Nu Wa
9
0 / 0 / 6
5,145
515
4,956
3,550
1,069
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Magic Focus

Magic Focus

+20
Magical Power

8
3 / 2 / 5
5,564
556
4,729
9,698
5,133
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Bacchus
toxicwalter
Bacchus
11
8 / 2 / 3
6,481
648
7,960
7,665
5,199
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Dr_LuGe
King Arthur
11
2 / 1 / 1
6,131
613
5,413
9,854
7,050
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ishtar
6
0 / 4 / 0
4,098
410
1,845
6,038
1,624
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Terra
Krueptus
Terra
8
0 / 3 / 2
4,977
498
3,728
9,268
4,799
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Tsukuyomi
TheIProspect
Tsukuyomi
10
3 / 2 / 0
5,511
551
4,171
7,993
2,449
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Scylla
valkyree
Scylla
8
0 / 3 / 2
4,793
479
2,496
4,684
1,597
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
10
13
Kills
5
6
Deaths
13
19
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
2
0
2
3
W
Sun Wukong
 
Sun Wukong
0
2
3
0.75
W
Nu Wa
 
Nu Wa
0
0
6
3
L
King Arthur
Dr_LuGe
King Arthur
2
1
1
2.5
L
Ishtar
0
4
0
0
L
Terra
Krueptus
Terra
0
3
2
0.33
L
Tsukuyomi
TheIProspect
Tsukuyomi
3
2
0
1.5
W
3
2
5
2.75
W
Bacchus
toxicwalter
Bacchus
8
2
3
4.75
L
Scylla
valkyree
Scylla
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,011
Damage
17,653
32,168
Taken
37,837
17,534
Mitigated
17,519
11,605
Healing
10,042
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
3,345
791
0
1,462
3,319
1,208
925
308
3,011
0
59,473
W
Sun Wukong
 
Sun Wukong
6,021
1,243
0
2,985
7,936
4,925
0
488
7,448
0
37,026
W
Nu Wa
 
Nu Wa
4,956
1,044
0
1,270
3,550
1,069
0
649
2,901
31,941
0
L
King Arthur
Dr_LuGe
King Arthur
5,413
690
0
1,890
9,854
7,050
0
740
8,408
0
46,394
L
Ishtar
1,845
851
0
502
6,038
1,624
0
2,059
3,979
0
15,707
L
Terra
Krueptus
Terra
3,728
583
1,013
2,808
9,268
4,799
0
3,444
5,824
16,465
0
L
Tsukuyomi
TheIProspect
Tsukuyomi
4,171
701
0
3,619
7,993
2,449
0
3,501
4,492
0
35,175
W
4,729
1,757
544
3,982
9,698
5,133
0
3,055
6,643
327
19,853
W
Bacchus
toxicwalter
Bacchus
7,960
1,452
0
1,362
7,665
5,199
0
1,724
5,941
34,566
1,930
L
Scylla
valkyree
Scylla
2,496
124
0
210
4,684
1,597
0
3,481
1,203
25,943
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,784
Gold Earned
25,510
306
Minions Killed
236
0
Camps Cleared
0
986,331
Distance Traveled
947,201
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
6,763
676
102
10
0
189,331
0
W
Sun Wukong
5,831
583
76
8
0
193,924
0
W
Nu Wa
5,145
515
50
5
0
183,417
1
L
King Arthur
6,131
613
85
9
0
202,535
0
L
Ishtar
4,098
410
26
3
0
179,010
0
L
Terra
4,977
498
24
2
0
195,918
1
L
Tsukuyomi
5,511
551
58
6
0
217,899
1
W
Horus
5,564
556
21
2
0
206,415
2
W
Bacchus
6,481
648
57
6
0
213,244
0
L
Scylla
4,793
479
43
4
0
151,839
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role