Player Matchup

Ao Kuang
Ao Kuang
Gold V
Chkos25
Ao Kuang
Gold V
Level 133
God Stats
0W - 1L
1,500 SR
Queue Stats
142W - 142L
1,448 MMR
Party 2
Xing Tian
Xing Tian
Gold III
ELBUENLUISO
Xing Tian
Gold III
Level 151
God Stats
2W - 8L
1,414 SR
Queue Stats
124W - 115L
1,557 MMR
Party 2
Artemis
Artemis
Gold III
jhontroble
Artemis
Gold III
Level 145
God Stats
1W - 3L
1,723 SR
Queue Stats
123W - 123L
1,547 MMR
Party 2
Team Averages
Gold IV
Gold IV
Average Tier
Level 143
1,546 SR
1,517 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 140
1,594 SR
1,529 MMR
Ne Zha
Ne Zha
Bronze III
BigGuyLeg
Ne Zha
Bronze III
Level 142
God Stats
3W - 0L
1,728 SR
Queue Stats
13W - 8L
1,544 MMR
Party 1
Terra
Terra
Bronze III
HipNathan
Terra
Bronze III
Level 133
God Stats
2W - 0L
1,554 SR
Queue Stats
13W - 8L
1,544 MMR
Party 1
Medusa
Medusa
Bronze III
ÁCuChulainn
Medusa
Bronze III
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Chkos25
Ao Kuang
12
1 / 7 / 3
8,770
626
5,899
18,772
13,831
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Xing Tian
ELBUENLUISO
Xing Tian
16
2 / 3 / 3
9,916
708
11,107
23,387
24,838
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Artemis
jhontroble
Artemis
13
1 / 7 / 3
9,178
656
11,202
15,066
5,484
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bans
Morgan Le FayAnhurBake KujiraDiscordiaCthulhu

VS

Bans
YemojaBaron SamediPoseidonThothHera
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
BigGuyLeg
Ne Zha
17
9 / 2 / 7
11,828
845
19,778
17,908
13,802
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Terra
HipNathan
Terra
17
3 / 2 / 11
10,678
763
12,800
15,500
16,251
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Medusa
18
5 / 1 / 10
11,661
833
18,081
9,233
4,655
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
45
4
Kills
17
17
Deaths
5
9
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
BigGuyLeg
Ne Zha
9
2
7
6.25
L
Ao Kuang
Chkos25
Ao Kuang
1
7
3
0.36
L
Xing Tian
ELBUENLUISO
Xing Tian
2
3
3
1.17
W
Terra
HipNathan
Terra
3
2
11
4.25
L
Artemis
jhontroble
Artemis
1
7
3
0.36
W
Medusa
5
1
10
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,208
Damage
50,659
57,225
Taken
42,641
44,153
Mitigated
34,708
8,114
Healing
9,763
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
BigGuyLeg
Ne Zha
19,778
4,867
0
2,867
17,908
13,802
1,064
8,002
9,906
0
57,574
L
Ao Kuang
Chkos25
Ao Kuang
5,899
1,556
0
2,227
18,772
13,831
0
3,594
14,568
23,803
4,975
L
Xing Tian
ELBUENLUISO
Xing Tian
11,107
623
0
4,651
23,387
24,838
0
4,870
17,576
28,671
4,058
W
Terra
HipNathan
Terra
12,800
1,438
1,562
2,096
15,500
16,251
256
4,493
11,007
25,179
0
L
Artemis
jhontroble
Artemis
11,202
3,247
0
1,236
15,066
5,484
0
2,641
11,974
0
40,546
W
Medusa
18,081
8,952
0
3,238
9,233
4,655
2,600
2,361
6,872
0
71,151

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,864
Gold Earned
34,167
161
Minions Killed
203
0
Camps Cleared
0
704,034
Distance Traveled
839,273
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
11,828
845
65
5
0
282,952
0
L
Ao Kuang
8,770
626
39
3
0
233,560
1
L
Xing Tian
9,916
708
52
4
0
264,816
2
W
Terra
10,678
763
40
3
0
273,142
1
L
Artemis
9,178
656
70
5
0
205,658
0
W
Medusa
11,661
833
98
7
0
283,179
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role