Player Matchup

Geb
Geb
Platinum I
hans-im-gluck1
Geb
Platinum I
Level 212
God Stats
55W - 34L
1,731 SR
Queue Stats
346W - 304L
1,799 MMR
Party 1
Xbalanque
Xbalanque
Diamond II
kevinklon
Xbalanque
Diamond II
Level 145
God Stats
23W - 7L
1,928 SR
Queue Stats
401W - 225L
1,931 MMR
Party 1
Horus
Horus
Platinum IV
qKinGz--
Horus
Platinum IV
Level 153
God Stats
5W - 2L
1,732 SR
Queue Stats
205W - 151L
1,799 MMR
Party 1
Team Averages
Platinum I
Platinum I
Average Tier
Level 170
1,797 SR
1,843 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 88
1,587 SR
1,519 MMR
Kukulkan
Kukulkan
Silver II
Goldeen38
Kukulkan
Silver II
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
118W - 134L
1,446 MMR
Solo
Fenrir
Fenrir
Bronze III
LucasCreates
Fenrir
Bronze III
Level 69
God Stats
0W - 1L
1,715 SR
Queue Stats
3W - 4L
1,510 MMR
Solo
Hercules
Hercules
Gold II
danyspinu
Hercules
Gold II
Level 127
God Stats
16W - 20L
1,546 SR
Queue Stats
149W - 178L
1,602 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 1 / 2
9,861
704
12,813
16,154
20,867
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Xbalanque
kevinklon
Xbalanque
16
2 / 0 / 3
10,600
757
20,671
18,080
9,583
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Horus
qKinGz--
Horus
14
0 / 0 / 5
9,034
645
11,622
15,236
16,940
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Bans
ThothAchillesCharonNe ZhaKuzenbo

VS

Bans
AthenaMorgan Le FayScyllaPersephoneAphrodite
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Goldeen38
Kukulkan
15
0 / 1 / 1
9,381
670
14,297
12,856
5,442
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fenrir
13
1 / 2 / 0
8,691
621
5,544
13,781
11,877
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Hercules
danyspinu
Hercules
13
0 / 2 / 1
8,531
609
11,575
23,743
21,713
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
3
5
Kills
1
1
Deaths
5
10
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
Goldeen38
Kukulkan
0
1
1
0.5
L
Fenrir
1
2
0
0.5
L
Hercules
danyspinu
Hercules
0
2
1
0.25
W
3
1
2
4
W
Xbalanque
kevinklon
Xbalanque
2
0
3
3.5
W
Horus
qKinGz--
Horus
0
0
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,106
Damage
31,416
49,470
Taken
50,380
47,390
Mitigated
39,032
20,712
Healing
9,663
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
Goldeen38
Kukulkan
14,297
1,109
0
2,610
12,856
5,442
176
4,500
7,718
50,285
419
L
Fenrir
5,544
475
0
976
13,781
11,877
0
3,279
9,767
0
21,947
L
Hercules
danyspinu
Hercules
11,575
1,502
493
5,584
23,743
21,713
158
3,902
18,373
0
30,311
W
12,813
832
0
3,224
16,154
20,867
105
5,516
10,428
28,607
3,574
W
Xbalanque
kevinklon
Xbalanque
20,671
13,291
0
10,350
18,080
9,583
2,830
4,396
13,131
0
89,988
W
Horus
qKinGz--
Horus
11,622
3,393
1,063
6,075
15,236
16,940
379
4,861
9,848
1,781
21,398

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,495
Gold Earned
26,603
173
Minions Killed
151
0
Camps Cleared
0
888,549
Distance Traveled
821,141
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
9,381
670
98
7
0
263,262
0
L
Fenrir
8,691
621
18
1
0
288,464
5
L
Hercules
8,531
609
35
3
0
269,415
0
W
Geb
9,861
704
27
2
0
307,765
4
W
Xbalanque
10,600
757
124
9
0
264,282
1
W
Horus
9,034
645
22
2
0
316,502
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role