Player Matchup

Yemoja
Yemoja
 
Yemoja
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Thor
Thor
 
Thor
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chernobog
Chernobog
Captain-Blubb
Chernobog
Level 106
God Stats
2W - 3L
1,500 SR
Queue Stats
319W - 312L
1,377 Elo+
Solo
Sobek
Sobek
Darksmile24
Sobek
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 38L
1,372 Elo+
Party 2
King Arthur
King Arthur
RedeyedMoki
King Arthur
Level 208
God Stats
1W - 0L
1,500 SR
Queue Stats
95W - 97L
1,398 Elo+
Party 2
Team Averages
Level 116
1,500 SR
1,429 Elo+

VS

Team Averages
Level 97
1,627 SR
1,460 Elo+
Agni
Agni
 
Agni
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Poseidon
Poseidon
HATAIIIA
Poseidon
Level 121
God Stats
2W - 3L
1,742 SR
Queue Stats
172W - 159L
1,375 Elo+
Solo
Atlas
Atlas
manoridder
Atlas
Level 80
God Stats
4W - 1L
1,693 SR
Queue Stats
144W - 113L
1,495 Elo+
Party 1
Hel
Hel
mole_man2705
Hel
Level 69
God Stats
2W - 1L
1,699 SR
Queue Stats
48W - 39L
1,448 Elo+
Solo
He Bo
He Bo
sammetjemc
He Bo
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
149W - 125L
1,483 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
11
1 / 0 / 3
6,290
1,258
1,712
2,351
2,167
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Thor
 
Thor
8
0 / 0 / 2
5,294
1,059
1,042
3,297
2,190
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chernobog
Captain-Blubb
Chernobog
12
2 / 0 / 3
6,142
1,228
6,649
3,657
1,632
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

9
0 / 2 / 2
5,373
1,075
520
5,329
5,713
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

King Arthur
RedeyedMoki
King Arthur
12
2 / 0 / 2
6,272
1,254
3,021
6,306
5,051
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
12
2 / 0 / 0
5,650
1,130
4,760
2,434
1,313
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Poseidon
HATAIIIA
Poseidon
10
0 / 1 / 2
5,049
1,010
2,123
3,611
1,281
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Atlas
10
0 / 1 / 2
5,361
1,072
4,260
4,445
4,459
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

1
0 / 0 / 0
1,412
282
0
0
0
He Bo
9
0 / 3 / 2
4,918
984
2,143
4,121
1,428
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
8
5
Kills
2
2
Deaths
5
12
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Yemoja
 
Yemoja
1
0
3
2.5
W
Thor
 
Thor
0
0
2
1
L
Agni
 
Agni
2
0
0
2
W
Chernobog
Captain-Blubb
Chernobog
2
0
3
3.5
W
0
2
2
0.5
L
Poseidon
HATAIIIA
Poseidon
0
1
2
1
W
King Arthur
RedeyedMoki
King Arthur
2
0
2
3
L
Atlas
0
1
2
1
L
0
0
0
0
L
He Bo
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,944
Damage
13,286
20,940
Taken
14,611
16,753
Mitigated
8,481
11,013
Healing
4,992
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
 
Yemoja
1,712
494
5,324
656
2,351
2,167
403
1,903
448
7,087
0
W
Thor
 
Thor
1,042
0
0
710
3,297
2,190
0
1,788
1,509
0
2,929
L
Agni
 
Agni
4,760
408
296
750
2,434
1,313
0
92
2,342
13,869
0
W
Chernobog
Captain-Blubb
Chernobog
6,649
2,440
498
787
3,657
1,632
920
2,288
1,369
0
12,704
W
520
136
78
262
5,329
5,713
75
3,480
1,849
1,527
0
L
Poseidon
HATAIIIA
Poseidon
2,123
360
246
840
3,611
1,281
0
331
3,280
7,008
0
W
King Arthur
RedeyedMoki
King Arthur
3,021
271
1,646
1,052
6,306
5,051
223
3,827
2,479
0
12,506
L
Atlas
4,260
1,377
961
1,668
4,445
4,459
0
1,255
3,190
9,391
0
L
0
0
0
0
0
0
0
0
0
0
0
L
He Bo
2,143
424
58
173
4,121
1,428
0
554
3,567
3,682
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,371
Gold Earned
22,390
59
Minions Killed
39
0
Camps Cleared
0
591,020
Distance Traveled
385,612
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
6,290
1,258
18
4
0
108,034
0
W
Thor
5,294
1,059
2
0
0
125,392
0
L
Agni
5,650
1,130
23
5
0
94,196
0
W
Chernobog
6,142
1,228
10
2
0
118,068
0
W
Sobek
5,373
1,075
3
1
0
118,793
1
L
Poseidon
5,049
1,010
10
2
0
86,063
0
W
King Arthur
6,272
1,254
26
5
0
120,733
0
L
Atlas
5,361
1,072
3
1
0
103,216
0
L
Hel
1,412
282
0
0
0
0
0
L
He Bo
4,918
984
3
1
0
102,137
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role