Player Matchup

Agni
Agni
DxRK7158
Agni
Level 156
God Stats
40W - 30L
1,539 SR
Queue Stats
518W - 482L
1,541 Elo+
Solo
King Arthur
King Arthur
MrJ64
King Arthur
Level 148
God Stats
4W - 3L
1,754 SR
Queue Stats
130W - 99L
1,578 Elo+
Solo
Skadi
Skadi
Rad7298
Skadi
Level 127
God Stats
4W - 4L
1,668 SR
Queue Stats
316W - 276L
1,565 Elo+
Solo
Ymir
Ymir
ShrekoningShrek
Ymir
Level 156
God Stats
0W - 2L
1,141 SR
Queue Stats
4W - 3L
1,544 Elo+
Party 2
Hel
Hel
knockoutking439
Hel
Level 151
God Stats
0W - 1L
1,315 SR
Queue Stats
11W - 9L
1,609 Elo+
Party 2
Team Averages
Level 148
1,483 SR
1,568 Elo+

VS

Team Averages
Level 151
1,483 SR
1,520 Elo+
Terra
Terra
Dustinpd
Terra
Level 177
God Stats
1W - 0L
1,500 SR
Queue Stats
60W - 59L
1,530 Elo+
Party 1
Bastet
Bastet
FishyGod_TheGoat
Bastet
Level 149
God Stats
3W - 0L
1,721 SR
Queue Stats
54W - 39L
1,583 Elo+
Solo
Izanami
Izanami
KingKal1858
Izanami
Level 142
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 24L
1,531 Elo+
Party 1
Sylvanus
Sylvanus
insane_slasher12
Sylvanus
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 34L
1,478 Elo+
Party 1
Anubis
Anubis
vNghiitMerry
Anubis
Level 138
God Stats
2W - 4L
1,194 SR
Queue Stats
125W - 129L
1,478 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
12
0 / 2 / 0
5,723
572
3,118
5,591
1,543
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

King Arthur
MrJ64
King Arthur
11
0 / 1 / 0
5,922
592
6,904
8,387
4,027
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Skadi
Rad7298
Skadi
8
0 / 4 / 0
4,859
486
4,100
7,766
2,361
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

9
1 / 3 / 0
4,924
492
2,063
8,183
3,955
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

7
0 / 2 / 1
4,734
473
2,780
6,960
2,849
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
Dustinpd
Terra
9
1 / 1 / 4
5,746
575
4,042
6,867
4,253
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

10
6 / 0 / 1
6,260
626
6,981
8,407
3,045
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Izanami
KingKal1858
Izanami
11
3 / 0 / 3
6,585
659
5,605
5,605
2,068
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
0 / 0 / 1
5,896
590
3,731
8,138
6,239
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Anubis
12
2 / 0 / 2
6,917
692
2,880
5,913
2,714
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Book of Souls

Book of Souls

+55
Magical Power
+125
Mana

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
23
1
Kills
12
12
Deaths
1
1
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Terra
Dustinpd
Terra
1
1
4
3
L
Agni
0
2
0
0
W
6
0
1
6.5
W
Izanami
KingKal1858
Izanami
3
0
3
4.5
L
King Arthur
MrJ64
King Arthur
0
1
0
0
L
Skadi
Rad7298
Skadi
0
4
0
0
L
1
3
0
0.33
W
0
0
1
0.5
L
0
2
1
0.25
W
Anubis
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,965
Damage
23,239
36,887
Taken
34,930
14,735
Mitigated
18,319
8,872
Healing
18,521
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Terra
Dustinpd
Terra
4,042
857
1,807
2,057
6,867
4,253
0
1,750
5,117
15,993
1,203
L
Agni
3,118
0
0
340
5,591
1,543
0
2,289
3,302
46,859
0
W
6,981
2,382
0
4,126
8,407
3,045
0
1,137
7,270
0
34,224
W
Izanami
KingKal1858
Izanami
5,605
4,128
0
3,423
5,605
2,068
589
579
5,026
0
51,198
L
King Arthur
MrJ64
King Arthur
6,904
548
0
2,961
8,387
4,027
0
1,903
6,484
0
46,017
L
Skadi
Rad7298
Skadi
4,100
1,507
0
490
7,766
2,361
0
1,702
6,064
0
35,141
L
2,063
864
0
2,218
8,183
3,955
0
1,353
6,830
23,756
7,257
W
3,731
1,083
462
2,826
8,138
6,239
0
1,021
7,117
31,170
10,495
L
2,780
517
817
2,046
6,960
2,849
0
2,949
4,011
13,274
0
W
Anubis
2,880
58
0
3,820
5,913
2,714
406
2,921
2,600
58,825
1,351

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,162
Gold Earned
31,404
298
Minions Killed
344
0
Camps Cleared
0
1,033,541
Distance Traveled
1,028,427
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
5,746
575
26
3
0
231,662
5
L
Agni
5,723
572
85
9
0
206,325
0
W
Bastet
6,260
626
58
6
0
240,330
0
W
Izanami
6,585
659
87
9
0
190,397
2
L
King Arthur
5,922
592
80
8
0
215,028
0
L
Skadi
4,859
486
57
6
0
171,976
0
L
Ymir
4,924
492
52
5
0
225,312
0
W
Sylvanus
5,896
590
80
8
0
167,922
0
L
Hel
4,734
473
24
2
0
214,900
0
W
Anubis
6,917
692
93
9
0
198,116
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role