Player Matchup

Nemesis
Nemesis
Diamond II
 
Nemesis
Diamond II
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cernunnos
Cernunnos
Bronze III
Captin187-
Cernunnos
Bronze III
Level 103
God Stats
0W - 1L
1,811 SR
Queue Stats
1W - 7L
1,600 MMR
Party 1
Cerberus
Cerberus
Platinum III
FGCWhiteBoi
Cerberus
Platinum III
Level 146
God Stats
3W - 3L
1,701 SR
Queue Stats
85W - 73L
1,640 MMR
Solo
Xing Tian
Xing Tian
Bronze III
HatandCloggs187
Xing Tian
Bronze III
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,600 MMR
Party 1
Ah Puch
Ah Puch
Platinum III
TheMaximus994
Ah Puch
Platinum III
Level 131
God Stats
0W - 2L
1,627 SR
Queue Stats
229W - 215L
1,812 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 126
1,628 SR
1,630 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 125
1,769 SR
1,762 MMR
Kuzenbo
Kuzenbo
Platinum V
Blackdeer8179
Kuzenbo
Platinum V
Level 149
God Stats
11W - 4L
1,740 SR
Queue Stats
66W - 68L
1,731 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Platinum I
EvoStorm
Morgan Le Fay
Platinum I
Level 156
God Stats
3W - 2L
1,622 SR
Queue Stats
39W - 30L
1,870 MMR
Solo
Bellona
Bellona
Platinum V
Miraclxs
Bellona
Platinum V
Level 153
God Stats
3W - 0L
1,947 SR
Queue Stats
109W - 109L
1,753 MMR
Solo
Skadi
Skadi
Silver I
NiklePikle
Skadi
Silver I
Level 105
God Stats
2W - 0L
1,702 SR
Queue Stats
8W - 3L
1,592 MMR
Solo
Ne Zha
Ne Zha
Platinum II
Woahwy
Ne Zha
Platinum II
Level 60
God Stats
1W - 0L
1,833 SR
Queue Stats
64W - 55L
1,866 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
15
3 / 3 / 1
8,385
441
6,454
15,818
6,964
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Cernunnos
Captin187-
Cernunnos
12
0 / 4 / 0
7,399
389
2,225
10,249
3,569
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cerberus
FGCWhiteBoi
Cerberus
17
4 / 1 / 1
10,357
545
18,415
21,377
20,645
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Xing Tian
HatandCloggs187
Xing Tian
9
0 / 6 / 0
6,676
351
2,133
14,911
11,249
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ah Puch
16
1 / 5 / 2
9,512
501
8,621
10,954
4,402
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Bans
HachimanAresAthena

VS

Bans
ThanatosAgniThor
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
13
2 / 0 / 9
9,744
513
9,109
12,866
13,870
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Morgan Le Fay
EvoStorm
Morgan Le Fay
17
4 / 3 / 5
10,935
576
12,528
9,227
3,201
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Bellona
Miraclxs
Bellona
17
3 / 5 / 2
10,434
549
10,360
21,218
17,189
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Skadi
20
5 / 0 / 3
12,413
653
12,408
6,965
3,347
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ne Zha
Woahwy
Ne Zha
18
5 / 0 / 6
10,186
536
9,704
12,754
6,750
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Mystical Earring

Mystical Earring

+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
44
8
Kills
19
19
Deaths
8
4
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Nemesis
 
Nemesis
3
3
1
1.17
W
Kuzenbo
2
0
9
6.5
L
Cernunnos
Captin187-
Cernunnos
0
4
0
0
W
Morgan Le Fay
EvoStorm
Morgan Le Fay
4
3
5
2.17
L
Cerberus
FGCWhiteBoi
Cerberus
4
1
1
4.5
L
Xing Tian
HatandCloggs187
Xing Tian
0
6
0
0
W
Bellona
Miraclxs
Bellona
3
5
2
0.8
W
Skadi
5
0
3
6.5
L
Ah Puch
1
5
2
0.4
W
Ne Zha
Woahwy
Ne Zha
5
0
6
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,848
Damage
54,109
73,309
Taken
63,030
46,829
Mitigated
44,357
18,108
Healing
11,388
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
 
Nemesis
6,454
2,396
0
2,819
15,818
6,964
0
3,220
12,575
0
68,180
W
Kuzenbo
9,109
2,984
0
1,724
12,866
13,870
0
5,449
7,160
30,768
3,246
L
Cernunnos
Captin187-
Cernunnos
2,225
790
102
3,287
10,249
3,569
0
2,801
7,357
0
45,556
W
Morgan Le Fay
EvoStorm
Morgan Le Fay
12,528
1,135
0
1,140
9,227
3,201
0
5,236
3,945
81,194
0
L
Cerberus
FGCWhiteBoi
Cerberus
18,415
1,214
0
8,237
21,377
20,645
0
4,638
15,399
91,167
0
L
Xing Tian
HatandCloggs187
Xing Tian
2,133
177
207
1,861
14,911
11,249
0
5,369
9,301
11,468
0
W
Bellona
Miraclxs
Bellona
10,360
2,404
0
3,021
21,218
17,189
0
13,431
6,307
582
62,485
W
Skadi
12,408
5,853
0
760
6,965
3,347
6,038
1,296
5,669
0
123,904
L
Ah Puch
8,621
126
0
1,595
10,954
4,402
0
4,529
6,366
83,649
486
W
Ne Zha
Woahwy
Ne Zha
9,704
2,691
0
4,743
12,754
6,750
0
2,650
10,032
0
103,594

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,329
Gold Earned
53,712
529
Minions Killed
598
0
Camps Cleared
0
1,787,035
Distance Traveled
1,918,797
8
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
8,385
441
91
5
0
378,469
1
W
Kuzenbo
9,744
513
54
3
0
403,286
6
L
Cernunnos
7,399
389
90
5
0
332,356
0
W
Morgan Le Fay
10,935
576
139
7
0
371,977
10
L
Cerberus
10,357
545
173
9
0
341,089
1
L
Xing Tian
6,676
351
15
1
0
385,391
0
W
Bellona
10,434
549
113
6
0
366,413
0
W
Skadi
12,413
653
176
9
0
335,416
0
L
Ah Puch
9,512
501
160
8
0
349,730
6
W
Ne Zha
10,186
536
116
6
0
441,705
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role