Player Matchup

Nike
Nike
Drakzaelx
Nike
Level 24
God Stats
2W - 1L
1,500 SR
Queue Stats
54W - 88L
1,537 Elo+
Solo
Anhur
Anhur
Tweb409
Anhur
Level 25
God Stats
1W - 4L
1,281 SR
Queue Stats
71W - 74L
1,088 Elo+
Party 2
Ne Zha
Ne Zha
UGetThePointNow
Ne Zha
Level 189
God Stats
2W - 0L
1,500 SR
Queue Stats
23W - 27L
1,279 Elo+
Party 2
Chronos
Chronos
lDeceptionzl
Chronos
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 23L
1,336 Elo+
Party 2
Charon
Charon
scottbutter
Charon
Level 141
God Stats
4W - 3L
1,619 SR
Queue Stats
20W - 24L
1,256 Elo+
Party 2
Team Averages
Level 107
1,480 SR
1,299 Elo+

VS

Team Averages
Level 36
1,498 SR
1,488 Elo+
Arachne
Arachne
H1ppY x TaM3rE
Arachne
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Anubis
Anubis
Immaculate_YHWH
Anubis
Level 27
God Stats
4W - 2L
1,625 SR
Queue Stats
23W - 11L
1,683 Elo+
Solo
Guan Yu
Guan Yu
MythyMew
Guan Yu
Level 129
God Stats
0W - 2L
1,500 SR
Queue Stats
6W - 5L
1,500 Elo+
Party 1
Thor
Thor
VeteranD
Thor
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1
Baba Yaga
Baba Yaga
babayaga_2K8
Baba Yaga
Level 18
God Stats
11W - 13L
1,366 SR
Queue Stats
38W - 64L
1,256 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
14
3 / 1 / 6
8,056
895
6,765
8,256
6,298
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Anhur
Tweb409
Anhur
13
0 / 1 / 3
7,304
812
1,285
5,330
1,806
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
3 / 3 / 9
8,399
933
8,095
7,879
3,908
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chronos
lDeceptionzl
Chronos
15
5 / 0 / 5
8,266
918
8,129
5,633
2,019
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Charon
14
2 / 0 / 4
7,906
878
4,953
4,180
2,744
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 1 / 0
6,155
684
324
1,053
492
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

14
0 / 4 / 3
7,409
823
6,027
8,378
4,195
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Guan Yu
MythyMew
Guan Yu
15
5 / 1 / 0
7,763
863
5,992
11,262
9,120
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Thor
12
0 / 3 / 3
6,628
736
1,745
5,931
1,943
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Baba Yaga
babayaga_2K8
Baba Yaga
13
0 / 4 / 2
7,077
786
3,815
8,736
3,803
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
13
13
Kills
5
5
Deaths
13
27
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Nike
3
1
6
6
L
0
1
0
0
L
0
4
3
0.38
L
Guan Yu
MythyMew
Guan Yu
5
1
0
5
W
Anhur
Tweb409
Anhur
0
1
3
1.5
W
3
3
9
2.5
L
Thor
0
3
3
0.5
L
Baba Yaga
babayaga_2K8
Baba Yaga
0
4
2
0.25
W
Chronos
lDeceptionzl
Chronos
5
0
5
7.5
W
Charon
2
0
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,227
Damage
17,903
31,278
Taken
35,360
16,775
Mitigated
19,553
6,915
Healing
5,445
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nike
6,765
311
0
1,958
8,256
6,298
579
1,669
6,422
0
22,419
L
324
324
0
0
1,053
492
0
639
376
0
324
L
6,027
210
0
2,270
8,378
4,195
176
3,960
4,070
23,703
302
L
Guan Yu
MythyMew
Guan Yu
5,992
1,195
352
2,024
11,262
9,120
0
3,210
7,482
0
12,553
W
Anhur
Tweb409
Anhur
1,285
725
0
953
5,330
1,806
105
1,208
3,819
0
14,276
W
8,095
1,836
0
1,648
7,879
3,908
53
1,915
5,878
0
27,127
L
Thor
1,745
453
0
200
5,931
1,943
0
583
5,142
0
5,664
L
Baba Yaga
babayaga_2K8
Baba Yaga
3,815
142
0
599
8,736
3,803
450
3,602
4,742
19,333
0
W
Chronos
lDeceptionzl
Chronos
8,129
4,186
0
1,273
5,633
2,019
544
2,903
2,632
19,753
1,894
W
Charon
4,953
214
0
1,083
4,180
2,744
1,043
1,934
2,202
21,005
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,931
Gold Earned
35,032
199
Minions Killed
113
0
Camps Cleared
0
960,566
Distance Traveled
714,390
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
8,056
895
48
5
0
196,671
0
L
Arachne
6,155
684
0
0
0
22,987
0
L
Anubis
7,409
823
53
6
0
169,113
0
L
Guan Yu
7,763
863
14
2
0
212,795
0
W
Anhur
7,304
812
32
4
0
182,250
0
W
Ne Zha
8,399
933
35
4
0
210,609
0
L
Thor
6,628
736
9
1
0
146,472
0
L
Baba Yaga
7,077
786
37
4
0
163,023
0
W
Chronos
8,266
918
51
6
0
183,338
0
W
Charon
7,906
878
33
4
0
187,698
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role