Player Matchup

Charybdis
Charybdis
CPAIN666
Charybdis
Level 141
God Stats
1W - 1L
1,500 SR
Queue Stats
275W - 300L
1,442 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
DorisWasHere
Morgan Le Fay
Level 41
God Stats
1W - 0L
1,500 SR
Queue Stats
58W - 68L
1,474 Elo+
Party 3
Ymir
Ymir
LeMulet_
Ymir
Level 115
God Stats
1W - 3L
1,116 SR
Queue Stats
187W - 170L
1,537 Elo+
Solo
Zhong Kui
Zhong Kui
hellopooface
Zhong Kui
Level 146
God Stats
3W - 3L
1,304 SR
Queue Stats
356W - 350L
1,448 Elo+
Party 3
Thanatos
Thanatos
vaisapanhar
Thanatos
Level 145
God Stats
2W - 3L
1,285 SR
Queue Stats
93W - 103L
1,558 Elo+
Solo
Team Averages
Level 118
1,341 SR
1,492 Elo+

VS

Team Averages
Level 83
1,397 SR
1,452 Elo+
Charon
Charon
Jaηηa
Charon
Level 101
God Stats
2W - 2L
1,207 SR
Queue Stats
206W - 232L
1,488 Elo+
Solo
Amaterasu
Amaterasu
Karlicus
Amaterasu
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 14L
1,597 Elo+
Party 2
Raijin
Raijin
Kazaro
Raijin
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 8L
1,274 Elo+
Party 1
Athena
Athena
Selvyn
Athena
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 29L
1,597 Elo+
Party 2
Bake Kujira
Bake Kujira
Zarnot
Bake Kujira
Level 121
God Stats
0W - 1L
1,279 SR
Queue Stats
7W - 9L
1,302 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
CPAIN666
Charybdis
20
8 / 4 / 19
13,514
845
20,930
12,298
7,056
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Morgan Le Fay
DorisWasHere
Morgan Le Fay
20
13 / 5 / 21
13,693
856
29,819
15,871
9,745
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ymir
18
3 / 5 / 32
12,344
772
11,626
18,137
25,018
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Zhong Kui
hellopooface
Zhong Kui
19
5 / 2 / 24
12,177
761
22,692
16,963
15,557
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Thanatos
vaisapanhar
Thanatos
20
12 / 3 / 22
12,995
812
26,282
17,809
10,804
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
Jaηηa
Charon
19
5 / 7 / 13
12,982
811
20,341
25,560
34,033
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Amaterasu
Karlicus
Amaterasu
20
9 / 7 / 6
12,539
784
11,929
29,833
31,977
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Axe of Animosity

Axe of Animosity

+30
Physical Protection
+30
Magical Protection
+300
Health
+30%
Crowd Control Reduction

PASSIVE - Your Basic Attacks deal bonus damage equal to 2.5% of your Maximum Health as Magical Damage to enemies and structures.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Raijin
Kazaro
Raijin
16
3 / 9 / 5
10,491
656
8,973
16,444
7,053
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Athena
Selvyn
Athena
16
1 / 9 / 6
10,386
649
7,743
26,227
31,430
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bake Kujira
Zarnot
Bake Kujira
15
0 / 9 / 7
9,490
593
8,535
24,610
27,132
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

159
Kill Participation
55
41
Kills
18
19
Deaths
41
118
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Charybdis
CPAIN666
Charybdis
8
4
19
4.38
W
Morgan Le Fay
DorisWasHere
Morgan Le Fay
13
5
21
4.7
L
Charon
Jaηηa
Charon
5
7
13
1.64
L
Amaterasu
Karlicus
Amaterasu
9
7
6
1.71
L
Raijin
Kazaro
Raijin
3
9
5
0.61
W
Ymir
3
5
32
3.8
L
Athena
Selvyn
Athena
1
9
6
0.44
L
Bake Kujira
Zarnot
Bake Kujira
0
9
7
0.39
W
Zhong Kui
hellopooface
Zhong Kui
5
2
24
8.5
W
Thanatos
vaisapanhar
Thanatos
12
3
22
7.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

111,349
Damage
57,521
81,078
Taken
122,674
68,180
Mitigated
131,625
38,175
Healing
22,493
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
CPAIN666
Charybdis
20,930
12,150
745
1,753
12,298
7,056
4,308
8,150
4,148
0
38,329
W
Morgan Le Fay
DorisWasHere
Morgan Le Fay
29,819
4,056
1,745
3,576
15,871
9,745
218
8,202
7,571
61,668
0
L
Charon
Jaηηa
Charon
20,341
1,504
799
2,624
25,560
34,033
270
14,104
11,456
38,024
4,607
L
Amaterasu
Karlicus
Amaterasu
11,929
4,003
3,450
9,272
29,833
31,977
504
14,817
15,016
0
20,342
L
Raijin
Kazaro
Raijin
8,973
1,462
111
642
16,444
7,053
447
8,070
8,374
26,589
553
W
Ymir
11,626
1,293
1,038
3,236
18,137
25,018
346
8,233
9,721
17,797
1,285
L
Athena
Selvyn
Athena
7,743
1,972
1,711
1,429
26,227
31,430
0
12,176
14,051
15,279
739
L
Bake Kujira
Zarnot
Bake Kujira
8,535
3,022
1,101
1,354
24,610
27,132
913
14,271
10,339
16,330
505
W
Zhong Kui
hellopooface
Zhong Kui
22,692
2,960
1,171
8,689
16,963
15,557
2,835
7,594
9,160
40,679
0
W
Thanatos
vaisapanhar
Thanatos
26,282
6,622
2,835
13,387
17,809
10,804
1,709
7,920
9,718
0
39,848

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,723
Gold Earned
55,888
183
Minions Killed
132
0
Camps Cleared
0
1,435,097
Distance Traveled
1,251,181
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
13,514
845
48
3
0
255,489
0
W
Morgan Le Fay
13,693
856
53
3
0
288,033
0
L
Charon
12,982
811
31
2
0
245,538
0
L
Amaterasu
12,539
784
20
1
0
285,665
0
L
Raijin
10,491
656
48
3
0
213,876
0
W
Ymir
12,344
772
12
1
0
248,076
0
L
Athena
10,386
649
15
1
0
254,328
0
L
Bake Kujira
9,490
593
18
1
0
251,774
0
W
Zhong Kui
12,177
761
50
3
0
299,347
0
W
Thanatos
12,995
812
20
1
0
344,152
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role