Player Matchup

Ix Chel
Ix Chel
Silver I
 
Ix Chel
Silver I
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Rama
Rama
Bronze III
LetMeBack
Rama
Bronze III
Level 109
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 2L
1,500 MMR
Party 1
Sun Wukong
Sun Wukong
Bronze III
Meme Plug
Sun Wukong
Bronze III
Level 144
God Stats
6W - 9L
1,714 SR
Queue Stats
19W - 29L
1,423 MMR
Solo
Awilix
Awilix
Silver III
SetDEO
Awilix
Silver III
Level 143
God Stats
21W - 30L
1,441 SR
Queue Stats
350W - 382L
805 MMR
Solo
Bacchus
Bacchus
Gold IV
wyd_stepbro699
Bacchus
Gold IV
Level 148
God Stats
28W - 24L
1,542 SR
Queue Stats
121W - 127L
1,222 MMR
Party 1
Team Averages
Silver IV
Silver IV
Average Tier
Level 133
1,539 SR
1,290 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 143
1,403 SR
1,227 MMR
Chiron
Chiron
Gold III
AstroApe2333
Chiron
Gold III
Level 148
God Stats
1W - 3L
1,368 SR
Queue Stats
151W - 169L
1,481 MMR
Solo
Sylvanus
Sylvanus
Silver III
ImJaiir
Sylvanus
Silver III
Level 160
God Stats
3W - 4L
1,276 SR
Queue Stats
128W - 131L
1,090 MMR
Solo
Bellona
Bellona
Silver I
Jersey GOAT
Bellona
Silver I
Level 148
God Stats
2W - 6L
1,422 SR
Queue Stats
85W - 94L
1,327 MMR
Party 2
Cliodhna
Cliodhna
Silver V
Masmerator
Cliodhna
Silver V
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
87W - 103L
812 MMR
Solo
Agni
Agni
Gold IV
l Oblivion l
Agni
Gold IV
Level 171
God Stats
9W - 14L
1,449 SR
Queue Stats
91W - 98L
1,424 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
 
Ix Chel
10
0 / 0 / 4
5,812
581
5,833
4,492
1,766
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Rama
11
5 / 0 / 2
6,357
636
8,940
9,178
3,442
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sun Wukong
Meme Plug
Sun Wukong
10
1 / 2 / 1
5,882
588
4,580
9,213
6,119
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Awilix
SetDEO
Awilix
12
7 / 0 / 2
6,527
653
5,504
6,401
2,874
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

9
0 / 1 / 6
5,685
569
3,742
4,865
3,622
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bans
ThanatosAthenaNutHachiman

VS

Bans
ArachneThorBake KujiraAo Kuang
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
10
1 / 1 / 0
5,480
548
7,265
8,052
2,935
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Sylvanus
ImJaiir
Sylvanus
8
0 / 5 / 2
4,659
466
2,991
10,269
6,515
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Bellona
Jersey GOAT
Bellona
10
2 / 1 / 0
5,896
590
7,098
9,292
9,163
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cliodhna
Masmerator
Cliodhna
8
0 / 5 / 0
4,720
472
3,692
11,517
3,744
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

10
0 / 1 / 1
5,542
554
2,272
4,250
1,391
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
6
13
Kills
3
3
Deaths
13
15
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Ix Chel
 
Ix Chel
0
0
4
2
L
Chiron
1
1
0
1
L
Sylvanus
ImJaiir
Sylvanus
0
5
2
0.2
L
Bellona
Jersey GOAT
Bellona
2
1
0
2
W
Rama
5
0
2
6
L
Cliodhna
Masmerator
Cliodhna
0
5
0
0
W
Sun Wukong
Meme Plug
Sun Wukong
1
2
1
0.75
W
Awilix
SetDEO
Awilix
7
0
2
8
L
0
1
1
0.5
W
0
1
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,599
Damage
23,318
34,149
Taken
43,380
17,823
Mitigated
23,748
13,898
Healing
12,581
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ix Chel
 
Ix Chel
5,833
475
1,139
2,094
4,492
1,766
0
1,632
2,860
34,621
696
L
Chiron
7,265
3,297
214
1,887
8,052
2,935
0
656
7,396
0
43,695
L
Sylvanus
ImJaiir
Sylvanus
2,991
1,188
330
1,100
10,269
6,515
0
3,484
6,653
16,484
4,952
L
Bellona
Jersey GOAT
Bellona
7,098
1,298
0
4,120
9,292
9,163
0
662
7,918
0
40,176
W
Rama
8,940
7,362
0
4,213
9,178
3,442
0
1,410
7,768
0
43,531
L
Cliodhna
Masmerator
Cliodhna
3,692
539
0
4,076
11,517
3,744
0
1,860
9,425
0
28,228
W
Sun Wukong
Meme Plug
Sun Wukong
4,580
539
0
3,540
9,213
6,119
0
535
7,774
0
38,374
W
Awilix
SetDEO
Awilix
5,504
2,367
0
1,973
6,401
2,874
0
689
5,625
0
52,007
L
2,272
164
0
854
4,250
1,391
0
1,900
1,938
36,958
0
W
3,742
582
0
939
4,865
3,622
0
725
4,102
10,856
1,893

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,263
Gold Earned
26,297
298
Minions Killed
316
0
Camps Cleared
0
1,125,133
Distance Traveled
1,038,819
15
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ix Chel
5,812
581
64
6
0
204,773
4
L
Chiron
5,480
548
79
8
0
205,701
0
L
Sylvanus
4,659
466
28
3
0
192,823
1
L
Bellona
5,896
590
67
7
0
204,247
2
W
Rama
6,357
636
76
8
0
203,200
2
L
Cliodhna
4,720
472
56
6
0
220,205
4
W
Sun Wukong
5,882
588
69
7
0
201,789
6
W
Awilix
6,527
653
78
8
0
271,290
0
L
Agni
5,542
554
86
9
0
215,843
2
W
Bacchus
5,685
569
11
1
0
244,081
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role