Player Matchup

Janus
Janus
CNewman
Janus
Level 159
God Stats
0W - 2L
1,309 SR
Queue Stats
112W - 103L
1,558 Elo+
Party 2
Cupid
Cupid
DxBlueBunny123
Cupid
Level 252
God Stats
2W - 2L
1,575 SR
Queue Stats
218W - 219L
1,597 Elo+
Solo
Vamana
Vamana
TiltedManlet
Vamana
Level 159
God Stats
3W - 4L
1,452 SR
Queue Stats
71W - 65L
1,593 Elo+
Party 2
Lancelot
Lancelot
jubbliesftw
Lancelot
Level 89
God Stats
6W - 8L
1,587 SR
Queue Stats
380W - 311L
1,568 Elo+
Solo
Ymir
Ymir
vHeLiX
Ymir
Level 158
God Stats
2W - 3L
1,504 SR
Queue Stats
138W - 128L
1,583 Elo+
Solo
Team Averages
Level 163
1,485 SR
1,580 Elo+

VS

Team Averages
Level 140
1,682 SR
1,637 Elo+
Ratatoskr
Ratatoskr
KAI82
Ratatoskr
Level 152
God Stats
3W - 4L
1,601 SR
Queue Stats
19W - 31L
1,464 Elo+
Party 1
Vamana
Vamana
Roõkie
Vamana
Level 187
God Stats
1W - 0L
2,108 SR
Queue Stats
13W - 11L
1,641 Elo+
Party 1
Loki
Loki
SecretlyMainLoki
Loki
Level 141
God Stats
37W - 24L
1,708 SR
Queue Stats
54W - 51L
1,549 Elo+
Solo
Tiamat
Tiamat
Sínclair
Tiamat
Level 94
God Stats
2W - 4L
1,476 SR
Queue Stats
34W - 20L
1,686 Elo+
Party 1
Thanatos
Thanatos
lilbigdoom
Thanatos
Level 128
God Stats
2W - 3L
1,517 SR
Queue Stats
33W - 10L
1,844 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
CNewman
Janus
12
2 / 2 / 1
6,238
624
2,491
5,726
1,945
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

10
0 / 3 / 1
5,328
533
3,528
6,398
1,659
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Vamana
10
0 / 2 / 0
5,569
557
3,563
8,911
7,836
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Lancelot
jubbliesftw
Lancelot
9
0 / 3 / 3
4,865
487
3,369
9,709
3,529
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ymir
vHeLiX
Ymir
8
2 / 3 / 1
5,314
531
2,874
10,830
6,468
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
KAI82
Ratatoskr
10
2 / 2 / 7
5,575
558
5,559
5,550
1,906
Thistlethorn Acorn

Thistlethorn Acorn

+40
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Vamana
Roõkie
Vamana
11
0 / 0 / 3
5,830
583
4,878
8,308
7,490
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

12
3 / 1 / 1
6,118
612
3,327
6,934
2,526
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Tiamat
Sínclair
Tiamat
12
0 / 1 / 3
6,311
631
4,644
6,304
3,203
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+125
Mana

Thanatos
lilbigdoom
Thanatos
11
8 / 0 / 3
7,004
700
7,776
7,141
3,820
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mystical Earring

Mystical Earring

+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
30
4
Kills
13
13
Deaths
4
6
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Janus
CNewman
Janus
2
2
1
1.25
L
0
3
1
0.17
W
Ratatoskr
KAI82
Ratatoskr
2
2
7
2.75
W
Vamana
Roõkie
Vamana
0
0
3
1.5
W
3
1
1
3.5
W
Tiamat
Sínclair
Tiamat
0
1
3
1.5
L
Vamana
0
2
0
0
L
Lancelot
jubbliesftw
Lancelot
0
3
3
0.5
W
Thanatos
lilbigdoom
Thanatos
8
0
3
9.5
L
Ymir
vHeLiX
Ymir
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,825
Damage
26,184
41,574
Taken
34,237
21,437
Mitigated
18,945
9,658
Healing
15,010
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
CNewman
Janus
2,491
268
0
1,000
5,726
1,945
0
2,603
2,585
47,558
1,406
L
3,528
2,480
143
2,453
6,398
1,659
0
0
6,398
0
35,011
W
Ratatoskr
KAI82
Ratatoskr
5,559
1,905
0
2,338
5,550
1,906
0
937
4,571
0
33,097
W
Vamana
Roõkie
Vamana
4,878
1,838
0
1,600
8,308
7,490
0
0
7,757
0
45,319
W
3,327
1,038
0
3,131
6,934
2,526
0
1,062
5,864
0
47,306
W
Tiamat
Sínclair
Tiamat
4,644
718
0
2,067
6,304
3,203
0
1,860
4,337
46,539
0
L
Vamana
3,563
1,158
0
1,532
8,911
7,836
0
0
8,282
0
40,239
L
Lancelot
jubbliesftw
Lancelot
3,369
1,182
0
2,970
9,709
3,529
0
582
8,930
0
30,018
W
Thanatos
lilbigdoom
Thanatos
7,776
1,767
0
5,874
7,141
3,820
0
1,349
5,792
0
20,466
L
Ymir
vHeLiX
Ymir
2,874
1,181
0
1,560
10,830
6,468
0
608
10,061
14,102
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,314
Gold Earned
30,838
296
Minions Killed
331
0
Camps Cleared
0
1,030,365
Distance Traveled
1,145,012
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
6,238
624
97
10
0
220,594
2
L
Cupid
5,328
533
64
6
0
178,688
0
W
Ratatoskr
5,575
558
54
5
0
218,955
0
W
Vamana
5,830
583
68
7
0
207,704
0
W
Loki
6,118
612
76
8
0
250,783
0
W
Tiamat
6,311
631
117
12
0
211,896
1
L
Vamana
5,569
557
71
7
0
188,643
0
L
Lancelot
4,865
487
53
5
0
234,364
1
W
Thanatos
7,004
700
16
2
0
255,674
0
L
Ymir
5,314
531
11
1
0
208,076
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role